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This model is extracted from unity package, to use in my game. When I was testing Godot 4, I noticed that the model is completely wrong, but in Godot 3.x, everything is working as expected.
Godot 3.4:
Godot 4 with no animation playing:
Godot 4 with animation playing:
I tried converting the format to gltf with Blender, but without success, Blender couldn't import it.
I found this FBX-glTF convertor, with which I converted the model to gltf, and could successfully import it to Blender and Godot, without any issues.
If you still find issues with these models using the new importer, we suggest opening a new issue with details about the problems in Godot 4.0 alpha 6 or later.
Godot version
3.4.stable and 4.x custom
System information
Arch Linux
Issue description
This model is extracted from unity package, to use in my game. When I was testing Godot 4, I noticed that the model is completely wrong, but in Godot 3.x, everything is working as expected.
Godot 3.4:
Godot 4 with no animation playing:
Godot 4 with animation playing:
I tried converting the format to gltf with Blender, but without success, Blender couldn't import it.
I found this FBX-glTF convertor, with which I converted the model to gltf, and could successfully import it to Blender and Godot, without any issues.
Steps to reproduce
Minimal reproduction project
Here are the model files instead:
Spider.zip
To convert the files manually with the tool on Linux, you can use wine
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