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Godot crash inside ObjectRC::increment() function when using TabContainer and GridConatiner #39787
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Address Sanitizer log:
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Probably leak is related to crash
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CC @RandomShaper since _use_rc code was touched recently by you |
Crash happens also with Godot 4.0 but with different backtrace every time
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Godot version:
3.2.2
4.0
Doesn't happens with 3.2.1
OS/device including version:
Ubuntu 20.04
Issue description:
When I run project(which contains only TabContainer and GridContainer node) then it almost immediately crash (Probably this is recent regression, I suspect that this may be caused by #38119)
Steps to reproduce:
Minimal reproduction project:
TheWorstGodotTestProject.zip
Edit:
This is a lot of smaller project:
TheWorstGodotTestProject.zip
The text was updated successfully, but these errors were encountered: