ERROR: 43 RID allocations of type 'PN12StubsStorage9DummyMeshE' were leaked at exit. ERROR: 114 RID allocations of type 'PN17RendererSceneCull8InstanceE' were leaked at exit. ERROR: 5 RID allocations of type 'PN17RendererSceneCull8ScenarioE' were leaked at exit. ERROR: 9 RID allocations of type 'PN17RendererSceneCull6CameraE' were leaked at exit. ================================================================= ==258464==ERROR: LeakSanitizer: detected memory leaks Direct leak of 6280 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba06e7 in calloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb06e7) #1 0x7fabca598fa5 (/lib/x86_64-linux-gnu/libnvidia-glcore.so.440.95.01+0xe57fa5) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe011a13 in GPUParticlesAttractor3D::GPUParticlesAttractor3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:790 #8 0xe014f0e in GPUParticlesAttractorSphere::GPUParticlesAttractorSphere() scene/3d/gpu_particles_collision_3d.cpp:823 #9 0xc84d641 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe08964d in Light3D::Light3D(RenderingServer::LightType) scene/3d/light_3d.cpp:305 #8 0x78697e1 in SpotLight3D::SpotLight3D() scene/3d/light_3d.h:222 #9 0xc84d0bb in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdf8a06c in GIProbe::GIProbe() scene/3d/gi_probe.cpp:552 #8 0xc84d1ea in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #12 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe068066 in ImmediateGeometry3D::ImmediateGeometry3D() scene/3d/immediate_geometry_3d.cpp:147 #9 0xc84cec2 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdfe6232 in GPUParticlesCollision3D::GPUParticlesCollision3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:54 #8 0xe00d30c in GPUParticlesCollisionHeightField::GPUParticlesCollisionHeightField() scene/3d/gpu_particles_collision_3d.cpp:725 #9 0xc84d577 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe3e6819 in ReflectionProbe::ReflectionProbe() scene/3d/reflection_probe.cpp:259 #8 0xc84d120 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #12 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe011a13 in GPUParticlesAttractor3D::GPUParticlesAttractor3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:790 #8 0xe019b61 in GPUParticlesAttractorVectorField::GPUParticlesAttractorVectorField() scene/3d/gpu_particles_collision_3d.cpp:897 #9 0xc84d6a6 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe011a13 in GPUParticlesAttractor3D::GPUParticlesAttractor3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:790 #8 0xe016d0a in GPUParticlesAttractorBox::GPUParticlesAttractorBox() scene/3d/gpu_particles_collision_3d.cpp:853 #9 0xc84d5dc in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdd453ed in BakedLightmap::BakedLightmap() scene/3d/baked_lightmap.cpp:1468 #8 0xc84d2b4 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe4e6da7 in SpriteBase3D::SpriteBase3D() scene/3d/sprite_3d.cpp:341 #9 0xe5117e5 in AnimatedSprite3D::AnimatedSprite3D() scene/3d/sprite_3d.cpp:1111 #10 0xc84cf8c in Object* ClassDB::creator() core/object/class_db.h:146 #11 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #12 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #13 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #14 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #15 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #16 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #17 0x20083c1 in Main::start() main/main.cpp:2211 #18 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #19 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d3c17 in CSGPrimitive3D::CSGPrimitive3D() modules/csg/csg_shape.cpp:696 #10 0x66f7849 in CSGCylinder3D::CSGCylinder3D() modules/csg/csg_shape.cpp:1487 #11 0x679085c in Object* ClassDB::creator() core/object/class_db.h:146 #12 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #13 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #14 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #15 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #16 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #17 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #18 0x20083c1 in Main::start() main/main.cpp:2211 #19 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #20 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe0f8ba2 in MultiMeshInstance3D::MultiMeshInstance3D() scene/3d/multimesh_instance_3d.cpp:64 #9 0xc84de8a in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xdfcb3d3 in GPUParticles3D::GPUParticles3D() scene/3d/gpu_particles_3d.cpp:467 #9 0xc84d3e3 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d259a in CSGCombiner3D::CSGCombiner3D() modules/csg/csg_shape.cpp:653 #10 0x679098b in Object* ClassDB::creator() core/object/class_db.h:146 #11 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #12 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #13 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #14 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #15 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #16 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #17 0x20083c1 in Main::start() main/main.cpp:2211 #18 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #19 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xdefec5d in CPUParticles3D::CPUParticles3D() scene/3d/cpu_particles_3d.cpp:1442 #9 0xc84d70b in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe4e6da7 in SpriteBase3D::SpriteBase3D() scene/3d/sprite_3d.cpp:341 #9 0xe4fd1d4 in Sprite3D::Sprite3D() scene/3d/sprite_3d.cpp:679 #10 0xc84cf27 in Object* ClassDB::creator() core/object/class_db.h:146 #11 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #12 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #13 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #14 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #15 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #16 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #17 0x20083c1 in Main::start() main/main.cpp:2211 #18 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #19 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdf5b8d8 in Decal::Decal() scene/3d/decal.cpp:222 #8 0xc84d185 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #12 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe0e5dba in MeshInstance3D::MeshInstance3D() scene/3d/mesh_instance_3d.cpp:431 #9 0xa2dabf7 in CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode*) editor/plugins/collision_polygon_3d_editor_plugin.cpp:538 #10 0xa2de071 in Polygon3DEditorPlugin::Polygon3DEditorPlugin(EditorNode*) editor/plugins/collision_polygon_3d_editor_plugin.cpp:570 #11 0x8a18699 in EditorNode::EditorNode() editor/editor_node.cpp:6688 #12 0x20083c1 in Main::start() main/main.cpp:2211 #13 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #14 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe068066 in ImmediateGeometry3D::ImmediateGeometry3D() scene/3d/immediate_geometry_3d.cpp:147 #9 0xa2d893f in CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode*) editor/plugins/collision_polygon_3d_editor_plugin.cpp:518 #10 0xa2de071 in Polygon3DEditorPlugin::Polygon3DEditorPlugin(EditorNode*) editor/plugins/collision_polygon_3d_editor_plugin.cpp:570 #11 0x8a18699 in EditorNode::EditorNode() editor/editor_node.cpp:6688 #12 0x20083c1 in Main::start() main/main.cpp:2211 #13 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #14 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe08964d in Light3D::Light3D(RenderingServer::LightType) scene/3d/light_3d.cpp:305 #8 0xe099106 in OmniLight3D::OmniLight3D() scene/3d/light_3d.cpp:488 #9 0xc84d056 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe0e5dba in MeshInstance3D::MeshInstance3D() scene/3d/mesh_instance_3d.cpp:431 #9 0xe4abd5d in SoftBody3D::SoftBody3D() scene/3d/soft_body_3d.cpp:694 #10 0xc84da98 in Object* ClassDB::creator() core/object/class_db.h:146 #11 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #12 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #13 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #14 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #15 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #16 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #17 0x20083c1 in Main::start() main/main.cpp:2211 #18 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #19 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdfe6232 in GPUParticlesCollision3D::GPUParticlesCollision3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:54 #8 0xe0024ce in GPUParticlesCollisionSDF::GPUParticlesCollisionSDF() scene/3d/gpu_particles_collision_3d.cpp:583 #9 0xc84d512 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d3c17 in CSGPrimitive3D::CSGPrimitive3D() modules/csg/csg_shape.cpp:696 #10 0x6700f6b in CSGTorus3D::CSGTorus3D() modules/csg/csg_shape.cpp:1709 #11 0x67908c1 in Object* ClassDB::creator() core/object/class_db.h:146 #12 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #13 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #14 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #15 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #16 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #17 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #18 0x20083c1 in Main::start() main/main.cpp:2211 #19 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #20 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d3c17 in CSGPrimitive3D::CSGPrimitive3D() modules/csg/csg_shape.cpp:696 #10 0x6724c07 in CSGPolygon3D::CSGPolygon3D() modules/csg/csg_shape.cpp:2435 #11 0x6790926 in Object* ClassDB::creator() core/object/class_db.h:146 #12 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #13 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #14 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #15 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #16 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #17 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #18 0x20083c1 in Main::start() main/main.cpp:2211 #19 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #20 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d3c17 in CSGPrimitive3D::CSGPrimitive3D() modules/csg/csg_shape.cpp:696 #10 0x66e316a in CSGSphere3D::CSGSphere3D() modules/csg/csg_shape.cpp:1086 #11 0x6790792 in Object* ClassDB::creator() core/object/class_db.h:146 #12 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #13 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #14 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #15 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #16 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #17 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #18 0x20083c1 in Main::start() main/main.cpp:2211 #19 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #20 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d3c17 in CSGPrimitive3D::CSGPrimitive3D() modules/csg/csg_shape.cpp:696 #10 0x67904e3 in CSGMesh3D::CSGMesh3D() modules/csg/csg_shape.h:185 #11 0x679072d in Object* ClassDB::creator() core/object/class_db.h:146 #12 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #13 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #14 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #15 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #16 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #17 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #18 0x20083c1 in Main::start() main/main.cpp:2211 #19 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #20 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0x66d0b1e in CSGShape3D::CSGShape3D() modules/csg/csg_shape.cpp:627 #9 0x66d3c17 in CSGPrimitive3D::CSGPrimitive3D() modules/csg/csg_shape.cpp:696 #10 0x66eaaa7 in CSGBox3D::CSGBox3D() modules/csg/csg_shape.cpp:1258 #11 0x67907f7 in Object* ClassDB::creator() core/object/class_db.h:146 #12 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #13 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #14 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #15 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #16 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #17 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #18 0x20083c1 in Main::start() main/main.cpp:2211 #19 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #20 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe5d2f71 in GeometryInstance3D::GeometryInstance3D() scene/3d/visual_instance_3d.cpp:414 #8 0xe0e5dba in MeshInstance3D::MeshInstance3D() scene/3d/mesh_instance_3d.cpp:431 #9 0xc84ce5d in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xe08964d in Light3D::Light3D(RenderingServer::LightType) scene/3d/light_3d.cpp:305 #8 0xe095626 in DirectionalLight3D::DirectionalLight3D() scene/3d/light_3d.cpp:441 #9 0xc84cff1 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdfe6232 in GPUParticlesCollision3D::GPUParticlesCollision3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:54 #8 0xdfe92ae in GPUParticlesCollisionSphere::GPUParticlesCollisionSphere() scene/3d/gpu_particles_collision_3d.cpp:88 #9 0xc84d4ad in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xe5bfb5e in VisualInstance3D::VisualInstance3D() scene/3d/visual_instance_3d.cpp:136 #7 0xdfe6232 in GPUParticlesCollision3D::GPUParticlesCollision3D(RenderingServer::ParticlesCollisionType) scene/3d/gpu_particles_collision_3d.cpp:54 #8 0xdfeb0aa in GPUParticlesCollisionBox::GPUParticlesCollisionBox() scene/3d/gpu_particles_collision_3d.cpp:118 #9 0xc84d448 in Object* ClassDB::creator() core/object/class_db.h:146 #10 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #11 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #12 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #13 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #14 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #15 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #16 0x20083c1 in Main::start() main/main.cpp:2211 #17 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #18 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 512 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba08d0 in __interceptor_realloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb08d0) #1 0x7fabca5999cf (/lib/x86_64-linux-gnu/libnvidia-glcore.so.440.95.01+0xe589cf) Direct leak of 480 byte(s) in 4 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d88799 in RendererSceneCull::camera_create() servers/rendering/renderer_scene_cull.cpp:42 #4 0x10e69cff in RenderingServerDefault::camera_create() servers/rendering/rendering_server_default.h:490 #5 0x10f31dc3 in RenderingServerWrapMT::camera_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f31dc3) #6 0xdddb897 in Camera3D::Camera3D() scene/3d/camera_3d.cpp:655 #7 0xa76eee7 in Node3DEditorViewport::Node3DEditorViewport(Node3DEditor*, EditorNode*, int) editor/plugins/node_3d_editor_plugin.cpp:3903 #8 0xa866835 in Node3DEditor::Node3DEditor(EditorNode*) editor/plugins/node_3d_editor_plugin.cpp:6433 #9 0xa880d40 in Node3DEditorPlugin::Node3DEditorPlugin(EditorNode*) editor/plugins/node_3d_editor_plugin.cpp:6697 #10 0x8a1773f in EditorNode::EditorNode() editor/editor_node.cpp:6646 #11 0x20083c1 in Main::start() main/main.cpp:2211 #12 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #13 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 232 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d9446a in RendererSceneCull::scenario_create() servers/rendering/renderer_scene_cull.cpp:289 #4 0x10e78e0e in RenderingServerDefault::scenario_create() servers/rendering/rendering_server_default.h:640 #5 0x10f6fee3 in RenderingServerWrapMT::scenario_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f6fee3) #6 0x1008379a in World3D::World3D() scene/resources/world_3d.cpp:331 #7 0xcafebe3 in SceneTree::SceneTree() scene/main/scene_tree.cpp:1347 #8 0xc8534f1 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 232 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d9446a in RendererSceneCull::scenario_create() servers/rendering/renderer_scene_cull.cpp:289 #4 0x10e78e0e in RenderingServerDefault::scenario_create() servers/rendering/rendering_server_default.h:640 #5 0x10f6fee3 in RenderingServerWrapMT::scenario_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f6fee3) #6 0x1008379a in World3D::World3D() scene/resources/world_3d.cpp:331 #7 0xc851d45 in Object* ClassDB::creator() core/object/class_db.h:146 #8 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #9 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #10 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #11 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #12 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #13 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #14 0x20083c1 in Main::start() main/main.cpp:2211 #15 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #16 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 160 byte(s) in 4 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xa816234 in Node3DEditor::_init_grid() editor/plugins/node_3d_editor_plugin.cpp:5728 #7 0xa81a3ab in Node3DEditor::update_grid() editor/plugins/node_3d_editor_plugin.cpp:5760 #8 0xa65feab in Node3DEditorViewport::_update_camera(float) editor/plugins/node_3d_editor_plugin.cpp:357 #9 0xa6d8745 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2347 #10 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #11 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #12 0xc87dcc4 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:357 #13 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #14 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #15 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #16 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #17 0xc87f2f7 in CanvasItem::show() scene/main/canvas_item.cpp:389 #18 0xa87cfc6 in Node3DEditorPlugin::make_visible(bool) editor/plugins/node_3d_editor_plugin.cpp:6582 #19 0x88f3b97 in EditorNode::_editor_select(int) editor/editor_node.cpp:2923 #20 0x88682f0 in EditorNode::_notification(int) editor/editor_node.cpp:580 #21 0x8a458eb in EditorNode::_notificationv(int, bool) (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x8a458eb) #22 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #23 0xc9e02fd in Node::_propagate_ready() scene/main/node.cpp:188 #24 0xc9dfb63 in Node::_propagate_ready() scene/main/node.cpp:180 #25 0xca2f904 in Node::_set_tree(SceneTree*) scene/main/node.cpp:2561 #26 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #27 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 #28 0x1eae0c1 in main platform/linuxbsd/godot_linuxbsd.cpp:58 #29 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0x3ee4caf in GridMapEditor::_notification(int) modules/gridmap/grid_map_editor_plugin.cpp:1031 #7 0x3f3a5b9 in GridMapEditor::_notificationv(int, bool) modules/gridmap/grid_map_editor_plugin.h:41 #8 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #9 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #10 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #27 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #28 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 #29 0x1eae0c1 in main platform/linuxbsd/godot_linuxbsd.cpp:58 Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xf9bc620 in SurfaceTool::commit(Ref const&, unsigned int) scene/resources/surface_tool.cpp:611 #10 0xa80c287 in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5557 #11 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #12 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #13 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #14 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xf9bc620 in SurfaceTool::commit(Ref const&, unsigned int) scene/resources/surface_tool.cpp:611 #10 0xa80a29d in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5517 #11 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #12 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #13 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #14 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xa8060bb in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5429 #10 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #11 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #12 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #13 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #29 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xf9bc620 in SurfaceTool::commit(Ref const&, unsigned int) scene/resources/surface_tool.cpp:611 #10 0xa801b05 in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5307 #11 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #12 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #13 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #14 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0x3f168cf in GridMapEditor::GridMapEditor(EditorNode*) modules/gridmap/grid_map_editor_plugin.cpp:1414 #7 0x3f20fab in GridMapEditorPlugin::GridMapEditorPlugin(EditorNode*) modules/gridmap/grid_map_editor_plugin.cpp:1504 #8 0x3ddd941 in EditorPlugin* EditorPlugins::creator(EditorNode*) editor/editor_plugin.h:278 #9 0x8a4219c in EditorPlugins::create(int, EditorNode*) editor/editor_plugin.h:285 #10 0x8a193e0 in EditorNode::EditorNode() editor/editor_node.cpp:6720 #11 0x20083c1 in Main::start() main/main.cpp:2211 #12 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #13 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 120 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xf9bc620 in SurfaceTool::commit(Ref const&, unsigned int) scene/resources/surface_tool.cpp:611 #10 0xa803aeb in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5347 #11 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #12 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #13 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #14 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Direct leak of 120 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d88799 in RendererSceneCull::camera_create() servers/rendering/renderer_scene_cull.cpp:42 #4 0x10e69cff in RenderingServerDefault::camera_create() servers/rendering/rendering_server_default.h:490 #5 0x10f31dc3 in RenderingServerWrapMT::camera_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f31dc3) #6 0xdddb897 in Camera3D::Camera3D() scene/3d/camera_3d.cpp:655 #7 0xc771d1a in XRCamera3D::XRCamera3D() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xc771d1a) #8 0xc84ccc9 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 120 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d88799 in RendererSceneCull::camera_create() servers/rendering/renderer_scene_cull.cpp:42 #4 0x10e69cff in RenderingServerDefault::camera_create() servers/rendering/rendering_server_default.h:490 #5 0x10f31dc3 in RenderingServerWrapMT::camera_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f31dc3) #6 0xdddb897 in Camera3D::Camera3D() scene/3d/camera_3d.cpp:655 #7 0xdde7fbf in ClippedCamera3D::ClippedCamera3D() scene/3d/camera_3d.cpp:884 #8 0xc84cbff in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 120 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d88799 in RendererSceneCull::camera_create() servers/rendering/renderer_scene_cull.cpp:42 #4 0x10e69cff in RenderingServerDefault::camera_create() servers/rendering/rendering_server_default.h:490 #5 0x10f31dc3 in RenderingServerWrapMT::camera_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f31dc3) #6 0xdddb897 in Camera3D::Camera3D() scene/3d/camera_3d.cpp:655 #7 0xc84cb9a in Object* ClassDB::creator() core/object/class_db.h:146 #8 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #9 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #10 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #11 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #12 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #13 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #14 0x20083c1 in Main::start() main/main.cpp:2211 #15 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #16 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 120 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d88799 in RendererSceneCull::camera_create() servers/rendering/renderer_scene_cull.cpp:42 #4 0x10e69cff in RenderingServerDefault::camera_create() servers/rendering/rendering_server_default.h:490 #5 0x10f31dc3 in RenderingServerWrapMT::camera_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f31dc3) #6 0xa3decce in EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:363 #7 0x8a1a372 in EditorNode::EditorNode() editor/editor_node.cpp:6730 #8 0x20083c1 in Main::start() main/main.cpp:2211 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 120 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d88799 in RendererSceneCull::camera_create() servers/rendering/renderer_scene_cull.cpp:42 #4 0x10e69cff in RenderingServerDefault::camera_create() servers/rendering/rendering_server_default.h:490 #5 0x10f31dc3 in RenderingServerWrapMT::camera_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f31dc3) #6 0xa3f4655 in EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:756 #7 0x8a1ae91 in EditorNode::EditorNode() editor/editor_node.cpp:6733 #8 0x20083c1 in Main::start() main/main.cpp:2211 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7ea768 in PrismMesh::PrismMesh() scene/resources/primitive_meshes.cpp:1341 #8 0xc85162b in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0x3f0f8be in GridMapEditor::GridMapEditor(EditorNode*) modules/gridmap/grid_map_editor_plugin.cpp:1305 #7 0x3f20fab in GridMapEditorPlugin::GridMapEditorPlugin(EditorNode*) modules/gridmap/grid_map_editor_plugin.cpp:1504 #8 0x3ddd941 in EditorPlugin* EditorPlugins::creator(EditorNode*) editor/editor_plugin.h:278 #9 0x8a4219c in EditorPlugins::create(int, EditorNode*) editor/editor_plugin.h:285 #10 0x8a193e0 in EditorNode::EditorNode() editor/editor_node.cpp:6720 #11 0x20083c1 in Main::start() main/main.cpp:2211 #12 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #13 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xf9bc620 in SurfaceTool::commit(Ref const&, unsigned int) scene/resources/surface_tool.cpp:611 #10 0xa7b8517 in Node3DEditor::_generate_selection_boxes() editor/plugins/node_3d_editor_plugin.cpp:4588 #11 0xa80cacc in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5566 #12 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #13 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #14 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #15 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7f4f68 in PointMesh::PointMesh() scene/resources/primitive_meshes.cpp:1585 #8 0xc85175a in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0x92477f8 in Position3DGizmoPlugin::Position3DGizmoPlugin() editor/node_3d_editor_gizmos.cpp:1526 #10 0xa83dcb0 in Node3DEditor::_register_all_gizmos() editor/plugins/node_3d_editor_plugin.cpp:6152 #11 0xa82d907 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5997 #12 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #13 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #14 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xf9bc620 in SurfaceTool::commit(Ref const&, unsigned int) scene/resources/surface_tool.cpp:611 #10 0xa7b7c31 in Node3DEditor::_generate_selection_boxes() editor/plugins/node_3d_editor_plugin.cpp:4580 #11 0xa80cacc in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5566 #12 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #13 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #14 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #15 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf581cf2 in ArrayMesh::add_surface(unsigned int, Mesh::PrimitiveType, Vector const&, Vector const&, Vector const&, int, Vector const&, int, AABB const&, Vector const&, Vector const&, Vector const&) scene/resources/mesh.cpp:1129 #8 0xf583359 in ArrayMesh::add_surface_from_arrays(Mesh::PrimitiveType, Array const&, Array const&, Dictionary const&, unsigned int) scene/resources/mesh.cpp:1181 #9 0xa807599 in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5472 #10 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #11 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #12 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #13 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #29 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7dee2f in PlaneMesh::PlaneMesh() scene/resources/primitive_meshes.cpp:1056 #8 0xc8515c6 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7c81b2 in CapsuleMesh::CapsuleMesh() scene/resources/primitive_meshes.cpp:471 #8 0xc8514fc in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0x3f0f4ba in GridMapEditor::GridMapEditor(EditorNode*) modules/gridmap/grid_map_editor_plugin.cpp:1304 #7 0x3f20fab in GridMapEditorPlugin::GridMapEditorPlugin(EditorNode*) modules/gridmap/grid_map_editor_plugin.cpp:1504 #8 0x3ddd941 in EditorPlugin* EditorPlugins::creator(EditorNode*) editor/editor_plugin.h:278 #9 0x8a4219c in EditorPlugins::create(int, EditorNode*) editor/editor_plugin.h:285 #10 0x8a193e0 in EditorNode::EditorNode() editor/editor_node.cpp:6720 #11 0x20083c1 in Main::start() main/main.cpp:2211 #12 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #13 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xe868360 in CPUParticles2D::CPUParticles2D() scene/2d/cpu_particles_2d.cpp:1375 #7 0xc850271 in Object* ClassDB::creator() core/object/class_db.h:146 #8 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #9 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #10 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #11 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #12 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #13 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #14 0x20083c1 in Main::start() main/main.cpp:2211 #15 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #16 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xa7fb4ea in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5204 #7 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #8 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #26 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #27 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 #28 0x1eae0c1 in main platform/linuxbsd/godot_linuxbsd.cpp:58 #29 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7d9ed5 in CylinderMesh::CylinderMesh() scene/resources/primitive_meshes.cpp:941 #8 0xc851561 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x83421bd in get_documentation_default_value editor/doc_tools.cpp:217 #12 0x834519c in DocTools::generate(bool) editor/doc_tools.cpp:304 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf5a09da in ArrayMesh::_create_if_empty() const (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0xf5a09da) #7 0xf589403 in ArrayMesh::get_rid() const scene/resources/mesh.cpp:1325 #8 0xe0d92c8 in MeshInstance3D::set_mesh(Ref const&) scene/3d/mesh_instance_3d.cpp:132 #9 0xa2db50c in CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode*) editor/plugins/collision_polygon_3d_editor_plugin.cpp:541 #10 0xa2de071 in Polygon3DEditorPlugin::Polygon3DEditorPlugin(EditorNode*) editor/plugins/collision_polygon_3d_editor_plugin.cpp:570 #11 0x8a18699 in EditorNode::EditorNode() editor/editor_node.cpp:6688 #12 0x20083c1 in Main::start() main/main.cpp:2211 #13 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #14 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xa3e20bb in EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:380 #7 0x8a1a372 in EditorNode::EditorNode() editor/editor_node.cpp:6730 #8 0x20083c1 in Main::start() main/main.cpp:2211 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7f43db in SphereMesh::SphereMesh() scene/resources/primitive_meshes.cpp:1564 #8 0xc8516f5 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7ed637 in QuadMesh::QuadMesh() scene/resources/primitive_meshes.cpp:1410 #8 0xc851690 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 40 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x7dd0e0a in StubsStorage::mesh_create() drivers/gles_common/rasterizer_common_stubs.h:395 #4 0x10e4a229 in RenderingServerDefault::mesh_create() servers/rendering/rendering_server_default.h:245 #5 0x10eb1727 in RenderingServerWrapMT::mesh_create() servers/rendering/rendering_server_wrap_mt.h:152 #6 0xf7bfc1d in PrimitiveMesh::PrimitiveMesh() scene/resources/primitive_meshes.cpp:252 #7 0xf7d1565 in BoxMesh::BoxMesh() scene/resources/primitive_meshes.cpp:728 #8 0xc851497 in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 36 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d01539 in RendererCanvasCull::canvas_item_set_canvas_group_mode(RID, RenderingServer::CanvasGroupMode, float, bool, float, bool) servers/rendering/renderer_canvas_cull.cpp:1066 #4 0x10e84234 in RenderingServerDefault::canvas_item_set_canvas_group_mode(RID, RenderingServer::CanvasGroupMode, float, bool, float, bool) servers/rendering/rendering_server_default.h:755 #5 0x10fab652 in RenderingServerWrapMT::canvas_item_set_canvas_group_mode(RID, RenderingServer::CanvasGroupMode, float, bool, float, bool) servers/rendering/rendering_server_wrap_mt.h:656 #6 0xe78df42 in CanvasGroup::set_fit_margin(float) scene/2d/canvas_group.cpp:37 #7 0xe791b64 in CanvasGroup::CanvasGroup() scene/2d/canvas_group.cpp:84 #8 0xc85020c in Object* ClassDB::creator() core/object/class_db.h:146 #9 0x1385f755 in ClassDB::instance(StringName const&) core/object/class_db.cpp:524 #10 0x13875747 in ClassDB::class_get_default_property_value(StringName const&, StringName const&, bool*) core/object/class_db.cpp:1484 #11 0x8341fce in get_documentation_default_value editor/doc_tools.cpp:210 #12 0x8344e45 in DocTools::generate(bool) editor/doc_tools.cpp:301 #13 0x86cde5b in EditorHelp::generate_doc() editor/editor_help.cpp:1622 #14 0x899ab8f in EditorNode::EditorNode() editor/editor_node.cpp:5547 #15 0x20083c1 in Main::start() main/main.cpp:2211 #16 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #17 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 82496 byte(s) in 257 object(s) allocated from: #0 0x7fabd6ba06e7 in calloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb06e7) #1 0x7fabca598fa5 (/lib/x86_64-linux-gnu/libnvidia-glcore.so.440.95.01+0xe57fa5) Indirect leak of 6720 byte(s) in 12 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa7219e6 in Node3DEditorViewport::_init_gizmo_instance(int) editor/plugins/node_3d_editor_plugin.cpp:3130 #7 0xa6ee342 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2563 #8 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Indirect leak of 6720 byte(s) in 12 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa71fbfb in Node3DEditorViewport::_init_gizmo_instance(int) editor/plugins/node_3d_editor_plugin.cpp:3123 #7 0xa6ee342 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2563 #8 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Indirect leak of 6720 byte(s) in 12 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa71ddf2 in Node3DEditorViewport::_init_gizmo_instance(int) editor/plugins/node_3d_editor_plugin.cpp:3116 #7 0xa6ee342 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2563 #8 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Indirect leak of 6720 byte(s) in 12 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa71c007 in Node3DEditorViewport::_init_gizmo_instance(int) editor/plugins/node_3d_editor_plugin.cpp:3109 #7 0xa6ee342 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2563 #8 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Indirect leak of 6720 byte(s) in 12 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa7237d1 in Node3DEditorViewport::_init_gizmo_instance(int) editor/plugins/node_3d_editor_plugin.cpp:3137 #7 0xa6ee342 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2563 #8 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Indirect leak of 2851 byte(s) in 204 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x7fabca5987bb (/lib/x86_64-linux-gnu/libnvidia-glcore.so.440.95.01+0xe577bb) Indirect leak of 2240 byte(s) in 4 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa817993 in Node3DEditor::_init_grid() editor/plugins/node_3d_editor_plugin.cpp:5735 #8 0xa81a3ab in Node3DEditor::update_grid() editor/plugins/node_3d_editor_plugin.cpp:5760 #9 0xa65feab in Node3DEditorViewport::_update_camera(float) editor/plugins/node_3d_editor_plugin.cpp:357 #10 0xa6d8745 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2347 #11 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #12 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #13 0xc87dcc4 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:357 #14 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #15 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #16 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #17 0xc87e7c6 in CanvasItem::_propagate_visibility_changed(bool) scene/main/canvas_item.cpp:370 #18 0xc87f2f7 in CanvasItem::show() scene/main/canvas_item.cpp:389 #19 0xa87cfc6 in Node3DEditorPlugin::make_visible(bool) editor/plugins/node_3d_editor_plugin.cpp:6582 #20 0x88f3b97 in EditorNode::_editor_select(int) editor/editor_node.cpp:2923 #21 0x88682f0 in EditorNode::_notification(int) editor/editor_node.cpp:580 #22 0x8a458eb in EditorNode::_notificationv(int, bool) (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x8a458eb) #23 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #24 0xc9e02fd in Node::_propagate_ready() scene/main/node.cpp:188 #25 0xc9dfb63 in Node::_propagate_ready() scene/main/node.cpp:180 #26 0xca2f904 in Node::_set_tree(SceneTree*) scene/main/node.cpp:2561 #27 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #28 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 #29 0x1eae0c1 in main platform/linuxbsd/godot_linuxbsd.cpp:58 Indirect leak of 2240 byte(s) in 4 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa72560a in Node3DEditorViewport::_init_gizmo_instance(int) editor/plugins/node_3d_editor_plugin.cpp:3146 #7 0xa6ee342 in Node3DEditorViewport::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:2563 #8 0xa8a4719 in Node3DEditorViewport::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:173 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #28 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #29 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 Indirect leak of 1680 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0x3ee63ff in GridMapEditor::_notification(int) modules/gridmap/grid_map_editor_plugin.cpp:1034 #8 0x3f3a5b9 in GridMapEditor::_notificationv(int, bool) modules/gridmap/grid_map_editor_plugin.h:41 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #28 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #29 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 Indirect leak of 1680 byte(s) in 3 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0x3ee5688 in GridMapEditor::_notification(int) modules/gridmap/grid_map_editor_plugin.cpp:1032 #8 0x3f3a5b9 in GridMapEditor::_notificationv(int, bool) modules/gridmap/grid_map_editor_plugin.h:41 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #28 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #29 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 Indirect leak of 752 byte(s) in 6 object(s) allocated from: #0 0x7fabd6ba08d0 in __interceptor_realloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb08d0) #1 0x7fabca5999cf (/lib/x86_64-linux-gnu/libnvidia-glcore.so.440.95.01+0xe589cf) Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0x3ee7d8c in GridMapEditor::_notification(int) modules/gridmap/grid_map_editor_plugin.cpp:1040 #8 0x3f3a5b9 in GridMapEditor::_notificationv(int, bool) modules/gridmap/grid_map_editor_plugin.h:41 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #28 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #29 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0x3ee713e in GridMapEditor::_notification(int) modules/gridmap/grid_map_editor_plugin.cpp:1038 #8 0x3f3a5b9 in GridMapEditor::_notificationv(int, bool) modules/gridmap/grid_map_editor_plugin.h:41 #9 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #10 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #11 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #27 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #28 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #29 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa7fc9e2 in Node3DEditor::_init_indicators() editor/plugins/node_3d_editor_plugin.cpp:5213 #8 0xa82db43 in Node3DEditor::_notification(int) editor/plugins/node_3d_editor_plugin.cpp:5999 #9 0xa8ad90d in Node3DEditor::_notificationv(int, bool) editor/plugins/node_3d_editor_plugin.h:546 #10 0x138cd180 in Object::notification(int, bool) core/object/object.cpp:793 #11 0xc9e2368 in Node::_propagate_enter_tree() scene/main/node.cpp:214 #12 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #13 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #14 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #15 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #16 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #17 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #18 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #19 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #20 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #21 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #22 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #23 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #24 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #25 0xc9e36b8 in Node::_propagate_enter_tree() scene/main/node.cpp:229 #26 0xca2f44c in Node::_set_tree(SceneTree*) scene/main/node.cpp:2559 #27 0xcacb410 in SceneTree::init() scene/main/scene_tree.cpp:395 #28 0x1ebac3a in OS_LinuxBSD::run() platform/linuxbsd/os_linuxbsd.cpp:249 #29 0x1eae0c1 in main platform/linuxbsd/godot_linuxbsd.cpp:58 Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0xa3f7a36 in EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:774 #7 0x8a1ae91 in EditorNode::EditorNode() editor/editor_node.cpp:6733 #8 0x20083c1 in Main::start() main/main.cpp:2211 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa3f70f1 in EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:769 #8 0x8a1ae91 in EditorNode::EditorNode() editor/editor_node.cpp:6733 #9 0x20083c1 in Main::start() main/main.cpp:2211 #10 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #11 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa3f5d3a in EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:763 #8 0x8a1ae91 in EditorNode::EditorNode() editor/editor_node.cpp:6733 #9 0x20083c1 in Main::start() main/main.cpp:2211 #10 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #11 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa3e2766 in EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:381 #8 0x8a1a372 in EditorNode::EditorNode() editor/editor_node.cpp:6730 #9 0x20083c1 in Main::start() main/main.cpp:2211 #10 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #11 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa3e176a in EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:376 #8 0x8a1a372 in EditorNode::EditorNode() editor/editor_node.cpp:6730 #9 0x20083c1 in Main::start() main/main.cpp:2211 #10 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #11 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 560 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d98b2c in RendererSceneCull::instance_create() servers/rendering/renderer_scene_cull.cpp:364 #4 0x10e79cf5 in RenderingServerDefault::instance_create() servers/rendering/rendering_server_default.h:648 #5 0x10f74681 in RenderingServerWrapMT::instance_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f74681) #6 0x107038a8 in RenderingServer::instance_create2(RID, RID) servers/rendering_server.cpp:2219 #7 0xa3e03b3 in EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:369 #8 0x8a1a372 in EditorNode::EditorNode() editor/editor_node.cpp:6730 #9 0x20083c1 in Main::start() main/main.cpp:2211 #10 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #11 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 232 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d9446a in RendererSceneCull::scenario_create() servers/rendering/renderer_scene_cull.cpp:289 #4 0x10e78e0e in RenderingServerDefault::scenario_create() servers/rendering/rendering_server_default.h:640 #5 0x10f6fee3 in RenderingServerWrapMT::scenario_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f6fee3) #6 0xa3f2826 in EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:746 #7 0x8a1ae91 in EditorNode::EditorNode() editor/editor_node.cpp:6733 #8 0x20083c1 in Main::start() main/main.cpp:2211 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 232 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d9446a in RendererSceneCull::scenario_create() servers/rendering/renderer_scene_cull.cpp:289 #4 0x10e78e0e in RenderingServerDefault::scenario_create() servers/rendering/rendering_server_default.h:640 #5 0x10f6fee3 in RenderingServerWrapMT::scenario_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f6fee3) #6 0xa3dce9f in EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() editor/plugins/editor_preview_plugins.cpp:353 #7 0x8a1a372 in EditorNode::EditorNode() editor/editor_node.cpp:6730 #8 0x20083c1 in Main::start() main/main.cpp:2211 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Indirect leak of 232 byte(s) in 1 object(s) allocated from: #0 0x7fabd6ba0517 in malloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb0517) #1 0x12802b89 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:76 #2 0x12802a88 in operator new(unsigned long, char const*) core/os/memory.cpp:41 #3 0x11d9446a in RendererSceneCull::scenario_create() servers/rendering/renderer_scene_cull.cpp:289 #4 0x10e78e0e in RenderingServerDefault::scenario_create() servers/rendering/rendering_server_default.h:640 #5 0x10f6fee3 in RenderingServerWrapMT::scenario_create() (/mnt/Miecz/mojgodot/bin/godot.linuxbsd.tools.64s+0x10f6fee3) #6 0x1008379a in World3D::World3D() scene/resources/world_3d.cpp:331 #7 0xcafebe3 in SceneTree::SceneTree() scene/main/scene_tree.cpp:1347 #8 0x2003103 in Main::start() main/main.cpp:2054 #9 0x1eadff4 in main platform/linuxbsd/godot_linuxbsd.cpp:57 #10 0x7fabd56db0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) SUMMARY: AddressSanitizer: 160727 byte(s) leaked in 643 allocation(s).