Needed Skeleton Modifiers #9885
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Unity constraints, for reference.
https://docs.unity3d.com/Manual/Constraints.html Pretty much the same as in Maya. |
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Here is what I would like to implement in the Core:
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And I'd like to see #9860 as future feature. It looks quite complex, but I hope still possible to implement. |
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Alright, here's a sketch implementation of a few modifiers. |
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Control Rig - how to improve character's deformation [Krzysiek Jedrzejek, CD Projekt RED] |
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I've been working on some skeleton modifiers for 4.3, I've been prototyping them in GDScript, but later I would like to port them to GDExtension and put it on the asset library.
2024-06-02.23-44-48.mp4
I've been compiling a list of modifiers to work on, but I'd like your comments.
cc @fire @lyuma
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