Make AudioStreamRandomizer
random_pitch
perceptually uniform.
#10238
ettiSurreal
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Feel free to open a pull request for this 🙂
I'd imagine the cost of this to be pretty small in real world use cases, considering you might have 20 sounds with random pitch starting playback per second in a worst-case scenario. The CPU cost of decoding samples (even MP3) is far higher in comparison. |
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A recent tweet from Freya Holmér has caught my attention.
https://x.com/FreyaHolmer/status/1813629237187817600
Quote:
Example from another user:
Looking through the
AudioStreamRandomizer
code it seems to just take the naive approach, so, thoughts on taking this approach instead? Would performance be of concern (maybe add a bool toggle for it if so)?Beta Was this translation helpful? Give feedback.
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