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Copy pathGUIPanel3D.gd
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GUIPanel3D.gd
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extends StaticBody
# to make new file: {"newcave":"astralroom"} -> filecommand
# To make new centreline, start with ropehang and change:
# "drawingtype": "CENTRELINE",
# {
# "centrelineconnection": "free",
# "cs": "",
# "drawingtype": "CENTRELINE",
# "geometrymode": "housahedron",
# "headdate": "2022-05-19T18:53:31",
# "position": [-5.5, 1, 6.135],
# "potreecolorscale": 255,
# "potreepointsizefactor": 400,
# "potreeurlmetadata": "https://ipfs.io/ipfs/QmPAErNGH7AehTYohHqf4P5j7CuEbnLoBFjUTPve3LvEqQ/pointclouds/index/metadata.json",
# "rotation": [-90, -0, 0],
# "splaystationnoderegex": ".*[^\\d]$",
# "stationnamecommonroot": "windsorave,",
# "svxp0": [0, 0, 0],
# "xcname": "r1",
#}
var collision_point := Vector3(0, 0, 0)
var current_viewport_mousedown = false
var viewport_point = Vector2(0, 0)
onready var sketchsystem = get_node("/root/Spatial/SketchSystem")
onready var playerMe = get_node("/root/Spatial/Players/PlayerMe")
onready var selfSpatial = get_node("/root/Spatial")
onready var virtualkeyboard = get_node("/root/Spatial/GuiSystem/KeyboardPanel")
onready var GithubAPI = get_node("/root/Spatial/ImageSystem/GithubAPI")
onready var planviewsystem = get_node("/root/Spatial/PlanViewSystem")
var regexacceptablefilecommand = RegEx.new()
var regexjsontripleflattener = RegEx.new()
# ln -s /home/julian/data/NorthernEngland/PeakDistrict/tunnelvrdata/cavefiles /home/julian/.local/share/godot/app_userdata/tunnelvr_v0.6/cavefiles
var cavefilesdir = "user://cavefiles/"
func _on_buttonload_pressed():
var savegamefileid = $Viewport/GUI/Panel/Savegamefilename.get_selected_id()
var savegamefilestring = $Viewport/GUI/Panel/Savegamefilename.get_item_text(savegamefileid)
if savegamefilestring == "--clearcave":
sketchsystem.loadsketchsystemL("clearcave")
setpanellabeltext("Clearing cave")
return
var savegamefilestringL = savegamefilestring.split(":")
var savegamefilename = savegamefilestringL[-1].strip_edges().lstrip("*#")
var giattributesname = savegamefilestringL[0].strip_edges() if len(savegamefilestringL) == 2 else GithubAPI.ghattributes.get("name")
var lghattributes = GithubAPI.riattributes.get("resourcedefs", {}).get(giattributesname, {})
if lghattributes.get("type"):
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
setpanellabeltext("Fetching file")
if lghattributes["type"] != "localfiles" and GithubAPI.ghattributes["name"] != lghattributes["name"]:
setpanellabeltext("ghattributes must match prefix")
elif yield(GithubAPI.Yloadcavefile(lghattributes, savegamefilename), "completed"):
setguipanelhide()
else:
setpanellabeltext("Fetch failed: "+lghattributes.get("name", ""))
Yupdatecavefilelist()
else:
setpanellabeltext("Cannot do")
remote func setpanellabeltext(ltext):
print("setpanellabeltext: ", ltext)
$Viewport/GUI/Panel/Label.text = ltext
remote func setsavegamefilename(cfile):
print(" setsavegamefilename ", cfile)
if cfile == "recgithubfile":
return
sketchsystem.sketchname = cfile
var snames = $Viewport/GUI/Panel/Savegamefilename
for i in range(snames.get_item_count()):
var savegamefilestring = snames.get_item_text(i)
var savegamefilename = savegamefilestring.split(":", true, 1)[-1].strip_edges().lstrip("*#")
if cfile == savegamefilename:
snames.select(i)
return
snames.add_item(GithubAPI.ghattributes["name"]+": *"+cfile)
snames.select(snames.get_item_count() - 1)
func _on_buttonsave_pressed():
var snames = $Viewport/GUI/Panel/Savegamefilename
var savegamefileid = snames.get_selected_id()
var savegamefilestring = snames.get_item_text(savegamefileid)
if savegamefilestring == "--clearcave":
setpanellabeltext("Cannot oversave clearcave")
return
var savegamefilenameL = savegamefilestring.split(":", true, 1)
var savegamefileresource = savegamefilenameL[0].strip_edges() if len(savegamefilenameL) == 2 else GithubAPI.ghattributes["name"]
var savegamefilename = savegamefilenameL[-1].strip_edges()
var bfileisnew = savegamefilename[0] == "*"
savegamefilename = savegamefilename.lstrip("*#")
if GithubAPI.ghattributes["name"] == savegamefileresource:
setpanellabeltext("Saving file")
var ltext = yield(GithubAPI.Ysavecavefile(savegamefilename, bfileisnew), "completed")
setpanellabeltext(ltext)
Yupdatecavefilelist()
else:
setpanellabeltext("Cannot do")
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
func _on_buttonplanview_pressed():
var button_pressed = $Viewport/GUI/Panel/ButtonPlanView.pressed
if button_pressed:
var pvchange = planviewsystem.planviewtodict()
pvchange["visible"] = true
pvchange["planviewactive"] = true
var guidpaneltransform = global_transform
var guidpanelsize = $Quad.mesh.size
setguipanelhide()
if not Tglobal.controlslocked:
guidpaneltransform = null
pvchange["transformpos"] = planviewsystem.planviewtransformpos(guidpaneltransform, guidpanelsize)
planviewsystem.actplanviewdict(pvchange)
$Viewport/GUI/Panel/Label.text = "Planview on"
else:
planviewsystem.buttonclose_pressed()
$Viewport/GUI/Panel/Label.text = "Planview off"
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
setguipanelhide()
func _on_buttonheadtorch_toggled(button_pressed):
playerMe.setheadtorchlight(button_pressed)
$Viewport/GUI/Panel/Label.text = "Headtorch on" if button_pressed else "Headtorch off"
setguipanelhide()
func _on_buttondoppelganger_toggled(button_pressed):
playerMe.setdoppelganger(button_pressed)
$Viewport/GUI/Panel/Label.text = "Doppelganger on" if button_pressed else "Doppelganger off"
setguipanelhide()
func _on_playerscale_selected(index):
var splayerscale = $Viewport/GUI/Panel/WorldScale.get_item_text(index)
var newplayerscale = float(splayerscale)
var oldplayerscale = playerMe.playerscale
print("transorig ", playerMe.get_node("HeadCam").transform.origin)
var headcamvec = playerMe.get_node("HeadCam").transform.origin
var newplayermetransformheadfixed = playerMe.transform.origin + headcamvec - headcamvec*newplayerscale/oldplayerscale
ARVRServer.world_scale = newplayerscale
playerMe.playerscale = newplayerscale
playerMe.get_node("HandLeft").setcontrollerhandtransform(playerMe.playerscale)
playerMe.get_node("HandRight").setcontrollerhandtransform(playerMe.playerscale)
var PlayerDirections = get_node("/root/Spatial/BodyObjects/PlayerDirections")
var PlayerMotion = get_node("/root/Spatial/BodyObjects/PlayerMotion")
var pscavec = Vector3(playerMe.playerscale, playerMe.playerscale, playerMe.playerscale)
PlayerMotion.get_node("PlayerKinematicBody").scale = pscavec
PlayerMotion.get_node("PlayerEnlargedKinematicBody").scale = pscavec
PlayerMotion.get_node("PlayerHeadKinematicBody").scale = pscavec
playerMe.playerghostphysics = (splayerscale.count("ghost") != 0)
if playerMe.playerscale == 1.0:
playerMe.transform.origin = newplayermetransformheadfixed + Vector3(0,2,0)
PlayerDirections.forceontogroundtimedown = 0.75
PlayerDirections.floorprojectdistance = 50
playerMe.playerflyscale = 1.0
playerMe.playerwalkscale = 1.0
elif playerMe.playerscale < 1.0:
playerMe.transform.origin = newplayermetransformheadfixed
PlayerDirections.forceontogroundtimedown = 0.75
PlayerDirections.floorprojectdistance = 5
playerMe.playerflyscale = (playerMe.playerscale+1.0)*0.5
playerMe.playerwalkscale = (playerMe.playerscale*2+1.0)/3
else:
playerMe.transform.origin = newplayermetransformheadfixed
if playerMe.playerscale >= 10:
playerMe.playerflyscale = playerMe.playerscale*0.2
else:
playerMe.playerflyscale = playerMe.playerscale*0.75
playerMe.playerwalkscale = 1.0
setguipanelhide()
func objsinglesurface(joff, fout, sname, mesh, transform, materialsystem, materialdict, xcmaterialname):
if not materialdict.has(xcmaterialname):
materialdict[xcmaterialname] = materialsystem.tubematerial(xcmaterialname, false)
var uvscale = materialdict[xcmaterialname].uv1_scale
var sarrays = mesh.surface_get_arrays(0)
if len(sarrays) == 0:
return joff
fout.store_line(sname)
for p in sarrays[0]:
var tp = transform.xform(p)
fout.store_line("v %f %f %f"%[tp.x, tp.y, tp.z])
for n in sarrays[4]:
fout.store_line("vt %f %f"%[n.x*uvscale.x, n.y*uvscale.y])
fout.store_line("usemtl %s"%xcmaterialname)
fout.store_line("s off")
for j in range(0, len(sarrays[0]), 3):
fout.store_line("f %d/%d %d/%d %d/%d"%[j+joff,j+joff, j+joff+1,j+joff+1, j+joff+2,j+joff+2])
joff += len(sarrays[0])
return joff
func exportOBJ():
if not Directory.new().dir_exists("user://objexport"):
Directory.new().make_dir("user://objexport")
var fobjname = "user://objexport/cave.obj"
var fmtlname = "user://objexport/cave.mtl"
var fout = File.new()
fout.open(fobjname, File.WRITE)
fout.store_line("mtllib cave.mtl")
var materialsystem = get_node("/root/Spatial/MaterialSystem")
var materialdict = { }
var joff = 1
for xctube in sketchsystem.get_node("XCtubes").get_children():
for i in range(xctube.get_node("XCtubesectors").get_child_count()):
var xctubesector = xctube.get_node("XCtubesectors").get_child(i)
var xcmaterialname = xctube.xcsectormaterials[i]
var mesh = xctubesector.get_node("MeshInstance").mesh
var sname = "o %s_%d"%[xctube.get_name(), i]
if xcmaterialname != "hole":
joff = objsinglesurface(joff, fout, sname, mesh, Transform(), materialsystem, materialdict, xcmaterialname)
materialdict["rope"] = materialsystem.pathlinematerial("rope")
for xcdrawing in sketchsystem.get_node("XCdrawings").get_children():
if xcdrawing.has_node("XCflatshell") and (xcdrawing.drawingtype == DRAWING_TYPE.DT_ROPEHANG or xcdrawing.drawingtype == DRAWING_TYPE.DT_XCDRAWING):
var mesh = xcdrawing.get_node("XCflatshell/MeshInstance").mesh
var sname = "o %s"%[xcdrawing.get_name()]
if xcdrawing.xcflatshellmaterial != "hole":
joff = objsinglesurface(joff, fout, sname, mesh, xcdrawing.transform, materialsystem, materialdict, xcdrawing.xcflatshellmaterial)
elif xcdrawing.drawingtype == DRAWING_TYPE.DT_ROPEHANG:
var uvscale = materialdict["rope"].uv1_scale
fout.store_line("o %s"%[xcdrawing.get_name()])
var mesh = xcdrawing.get_node("RopeHang/RopeMesh").mesh
if mesh != null:
var sarrays = mesh.surface_get_arrays(0)
for p in sarrays[0]:
fout.store_line("v %f %f %f"%[p.x, p.y, p.z])
for n in sarrays[4]:
fout.store_line("vt %f %f"%[n.x*uvscale.x, n.y*uvscale.y])
fout.store_line("usemtl %s"%"rope")
for j in range(0, len(sarrays[8]), 3):
fout.store_line("f %d/%d %d/%d %d/%d"%[sarrays[8][j]+joff,sarrays[8][j]+joff, sarrays[8][j+1]+joff,sarrays[8][j+1]+joff, sarrays[8][j+2]+joff,sarrays[8][j+2]+joff])
joff += len(sarrays[0])
fout.close()
print("exported to ", OS.get_user_data_dir(), "/objexport")
var fmtl = File.new()
fmtl.open(fmtlname, File.WRITE)
var textureroot = "res://lightweighttextures/"
for materialname in materialdict:
var mat = materialdict[materialname]
fmtl.store_line("newmtl %s"%materialname)
fmtl.store_line(" Ka %f %f %f"%[mat.albedo_color.r, mat.albedo_color.g, mat.albedo_color.b])
fmtl.store_line(" Kd %f %f %f"%[mat.albedo_color.r, mat.albedo_color.g, mat.albedo_color.b])
fmtl.store_line(" Ks %f %f %f"%[mat.metallic, mat.metallic, mat.metallic])
fmtl.store_line(" Ns %f"%101)
if mat.albedo_texture:
if mat.albedo_texture.resource_path.begins_with(textureroot):
fmtl.store_line(" map_Kd %s"%mat.albedo_texture.resource_path.replace(textureroot, ""))
fmtl.store_line(" illum 2")
fmtl.store_line("")
fmtl.close()
func exportSTL():
var fname = "user://export.stl"
var vfaces = [ ]
var vmathashs = [ ]
var nfaces = 0
for xctube in sketchsystem.get_node("XCtubes").get_children():
for i in range(xctube.get_node("XCtubesectors").get_child_count()):
var xctubesector = xctube.get_node("XCtubesectors").get_child(i)
var xcmaterial = xctube.xcsectormaterials[i]
if xcmaterial != "hole":
var xcmathash = hash(xcmaterial)
var mesh = xctubesector.get_node("MeshInstance").mesh
var g = mesh.get_surface_count()
var x = mesh.surface_get_arrays(0)
if i == 0:
print(x, g)
var faces = mesh.get_faces()
vfaces.append(faces)
vmathashs.append(xcmathash)
nfaces += int(len(faces)/3)
var fout = File.new()
fout.open(fname, File.WRITE)
var header = "TunnelVR out".to_utf8()
while len(header) < 80:
header.append(0x20)
fout.store_buffer(header)
fout.store_32(nfaces)
for faces in vfaces:
for i in range(0, len(faces), 3):
var n = Vector3(0,0,1)
fout.store_float(n.x); fout.store_float(-n.z); fout.store_float(n.y)
fout.store_float(faces[i].x); fout.store_float(-faces[i].z); fout.store_float(faces[i].y)
fout.store_float(faces[i+1].x); fout.store_float(-faces[i+1].z); fout.store_float(faces[i+1].y)
fout.store_float(faces[i+2].x); fout.store_float(-faces[i+2].z); fout.store_float(faces[i+2].y)
fout.store_16(vmathashs[int(i/3)]%65536)
fout.close()
print("saved ", fname, " in C:/Users/ViveOne/AppData/Roaming/Godot/app_userdata/tunnelvr")
$Viewport/GUI/Panel/Label.text = "Cave exported"
var prevnssel = "normal"
func _on_switchtest(index):
var SwitchTest = $Viewport/GUI/Panel/SwitchTest
var nssel = SwitchTest.get_item_text(index)
print(" _on_switchtest ", nssel, " ", index)
if prevnssel == "choke":
makechoke(false)
elif prevnssel == "lock controls":
Tglobal.controlslocked = false
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
if nssel == "export STL":
exportSTL()
$Viewport/GUI/Panel/Label.text = "STL exported"
SwitchTest.selected = 0
elif nssel == "export OBJ":
exportOBJ()
$Viewport/GUI/Panel/Label.text = "OBJ exported"
SwitchTest.selected = 0
elif nssel == "CL_common_root":
for xcdrawingcentreline in get_tree().get_nodes_in_group("gpcentrelinegeo"):
if xcdrawingcentreline.additionalproperties == null:
xcdrawingcentreline.additionalproperties = { "stationnamecommonroot":Centrelinedata.findcommonroot(xcdrawingcentreline.nodepoints) }
SwitchTest.selected = 0
elif nssel == "toggle guardian":
var guardianpolyvisible = not playerMe.get_node("GuardianPoly").visible
setguardianstate(guardianpolyvisible)
if Tglobal.connectiontoserveractive:
rpc("setguardianstate", guardianpolyvisible)
SwitchTest.selected = 0
elif nssel == "choke":
$Viewport/GUI/Panel/Label.text = "Boulder choke!"
makechoke(true)
setguipanelhide()
elif nssel == "toggle gltf":
$Viewport/GUI/Panel/Label.text = "toggle gltf"
togglegltf()
setguipanelhide()
elif nssel == "swap controllers":
playerMe.swapcontrollers()
$Viewport/GUI/Panel/Label.text = "Controllers swapped"
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
setguipanelhide()
SwitchTest.selected = 0
elif nssel == "lock controls":
Tglobal.controlslocked = true
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
elif nssel == "Hide XCs":
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
var xcvizstates = { }
for xcdrawing in sketchsystem.get_node("XCdrawings").get_children():
if xcdrawing.drawingtype == DRAWING_TYPE.DT_XCDRAWING:
if xcdrawing.xcconnectstoshell():
if xcdrawing.drawingvisiblecode != DRAWING_TYPE.VIZ_XCD_HIDE:
xcvizstates[xcdrawing.get_name()] = DRAWING_TYPE.VIZ_XCD_HIDE
else:
if xcdrawing.drawingvisiblecode == DRAWING_TYPE.VIZ_XCD_HIDE:
xcvizstates[xcdrawing.get_name()] = DRAWING_TYPE.VIZ_XCD_NODES_VISIBLE
sketchsystem.actsketchchange([{ "xcvizstates":xcvizstates }])
setguipanelhide()
SwitchTest.selected = 0
elif nssel == "Toggle Fog":
playerMe.togglefog()
SwitchTest.selected = 0
elif nssel == "LoadX":
var tunnelxsystem = get_node("/root/Spatial/TunnelXSystem")
# tunnelxsystem.loadtunnelxsketch("res://assets/miscobjects/292-sketch1.xml")
# tunnelxsystem.loadtunnelxsketch("res://assets/miscobjects/1623-midbalc2022.xml")
# tunnelxsystem.loadtunnelxsketch("res://assets/miscobjects/290+291+295-Nov2022jgtfix.xml")
tunnelxsystem.loadtunnelxsketch("res://assets/miscobjects/SkirwithCave-sketch.xml")
elif nssel == "Huge Spiral":
var xcrad = 1.5
var Nxcnodes = 23
var spiralrad = 8.0
var spiralradshrink = 2.0
var spiralangstep = 11.0
var spiralzfac = 2.5/360
var Nxcplanes = 373
xcrad = 0.3
spiralrad = 1.5
spiralradshrink = 1.0
spiralangstep = 11.0
spiralzfac = 0.35/360
var conepathpairs = [ ]
var cnodepoints = { }
for i in range(Nxcnodes):
var d = 360.0*i/Nxcnodes
cnodepoints["n%d" % i] = Vector3(cos(deg2rad(d))*xcrad, sin(deg2rad(d))*xcrad, 0.0)
conepathpairs.push_back("n%d" % i)
conepathpairs.push_back("n%d" % ((i+1)%Nxcnodes))
var tubemats = [ "pebbles", "simpledirt", "bluewater", "calcite" ]
var tnewdrawinglinks = [ ]
var tubesectorstep = 5
for i in range(0, Nxcnodes, tubesectorstep):
tnewdrawinglinks.append_array([ "n%d"%i, "n%d"%i, tubemats[(i/tubesectorstep)%len(tubemats)], null ])
var prevxcname = null
for j in range(Nxcplanes):
var ang = j*spiralangstep
var lspiralrad = spiralrad - spiralradshrink*j/Nxcplanes
var pt0 = playerMe.get_node("HeadCam").global_transform.origin + Vector3(cos(deg2rad(ang))*lspiralrad, ang*spiralzfac + xcrad + 0.2, sin(deg2rad(ang))*lspiralrad)
var xcdata = { "name":sketchsystem.uniqueXCname("s"),
"drawingtype":DRAWING_TYPE.DT_XCDRAWING,
"drawingvisiblecode":DRAWING_TYPE.VIZ_XCD_PLANE_AND_NODES_VISIBLE,
"transformpos":Transform(Basis().rotated(Vector3(0,-1,0), deg2rad(ang)), pt0),
"nodepoints":cnodepoints,
"onepathpairs":conepathpairs }
var xcviz = { "xcvizstates": { xcdata["name"]:DRAWING_TYPE.VIZ_XCD_PLANE_AND_NODES_VISIBLE } }
sketchsystem.actsketchchange([ xcdata, xcviz ])
if prevxcname != null:
var xctdata = { "tubename":"**notset",
"xcname0":prevxcname,
"xcname1":xcdata["name"],
"prevdrawinglinks":[],
"newdrawinglinks":tnewdrawinglinks.duplicate() }
sketchsystem.setnewtubename(xctdata)
#var finishedplanedrawingtype = DRAWING_TYPE.VIZ_XCD_HIDE
var finishedplanedrawingtype = DRAWING_TYPE.VIZ_XCD_NODES_VISIBLE
#var finishedplanedrawingtype = DRAWING_TYPE.VIZ_XCD_PLANE_AND_NODES_VISIBLE
var xctdataviz = { "xcvizstates":{ prevxcname:finishedplanedrawingtype },
"updatetubeshells":[
{ "tubename":xctdata["tubename"], "xcname0":xctdata["xcname0"], "xcname1":xctdata["xcname1"] }
] }
sketchsystem.actsketchchange([ xctdata, xctdataviz ])
var matrot0 = tnewdrawinglinks[2]
for i in range(2, len(tnewdrawinglinks)-4, 4):
tnewdrawinglinks[i] = tnewdrawinglinks[i+4]
tnewdrawinglinks[-2] = matrot0
prevxcname = xcdata["name"]
yield(get_tree().create_timer(0.04), "timeout")
SwitchTest.selected = 0
elif prevnssel.begins_with("opt:") or nssel.begins_with("opt:"):
var materialsystem = get_node("/root/Spatial/MaterialSystem")
var n = 0
var showall = (nssel == "normal")
for xcdrawing in sketchsystem.get_node("XCdrawings").get_children():
if xcdrawing.drawingtype == DRAWING_TYPE.DT_FLOORTEXTURE:
if true or (xcdrawing.drawingvisiblecode & DRAWING_TYPE.VIZ_XCD_FLOOR_GHOSTLY_B) != 0:
xcdrawing.get_node("XCdrawingplane").visible = showall
n += 1
print("Number of floor textures hidden: ", n)
if nssel == "opt: all grey":
for xctube in sketchsystem.get_node("XCtubes").get_children():
for xctubesector in xctube.get_node("XCtubesectors").get_children():
materialsystem.updatetubesectormaterial(xctubesector, "flatgrey", false)
if nssel == "opt: hide xc":
sketchsystem.get_node("XCdrawings").visible = false
elif nssel == "normal":
sketchsystem.get_node("XCdrawings").visible = true
setguipanelhide()
prevnssel = nssel
func _on_buttonrecord_down():
$Viewport/GUI/Panel/Label.text = "Recording ***"
Tglobal.soundsystem.startmyvoicerecording()
func _on_buttonrecord_up():
var rleng = Tglobal.soundsystem.stopmyvoicerecording()
$Viewport/GUI/Panel/Label.text = "Recorded %.0fKb" % (rleng/1000)
func _on_buttonplay_pressed():
Tglobal.soundsystem.playmyvoicerecording()
$Viewport/GUI/Panel/Label.text = "Play voice"
func togglegltf():
var lidarmodel = get_node("/root/Spatial/Lidarmodel")
lidarmodel.visible = not lidarmodel.visible
if lidarmodel.visible and lidarmodel.get_child_count() == 0:
var dirname = "res://assets/iphonelidarmodels"
var dir = Directory.new()
var glbfiles = [ ]
if dir.open(dirname) == OK:
dir.list_dir_begin()
while true:
var file_name = dir.get_next()
if file_name == "": break
if not dir.current_is_dir() and file_name.ends_with(".glb"):
glbfiles.push_back(dirname+"/"+file_name)
if len(glbfiles) != 0:
print(glbfiles)
glbfiles.sort()
lidarmodel.add_child(load(glbfiles[0]).instance())
func makechoke(pressed):
var Nboulders = 50
var boulderclutter = get_node("/root/Spatial/BoulderClutter")
if pressed:
var HandRight = playerMe.get_node("HandRight")
for i in range(Nboulders):
yield(get_tree().create_timer(0.1), "timeout")
if HandRight.pointervalid:
var markernode = null
if ((i%5) == 10):
markernode = preload("res://assets/objectscenes/log.tscn").instance()
else:
markernode = preload("res://assets/objectscenes/boulder.tscn").instance()
if ((i%2) == 0):
markernode.scale = Vector3(0.5, 0.5, 0.5)
var handrightpointertrans = playerMe.global_transform*HandRight.pointerposearvrorigin
markernode.global_transform.origin = handrightpointertrans.origin - 0.9*handrightpointertrans.basis.z
markernode.linear_velocity = -5.1*handrightpointertrans.basis.z
boulderclutter.add_child(markernode)
else:
for markernode in boulderclutter.get_children():
markernode.queue_free()
func _on_textedit_focus_entered():
print("text edit focus entered")
virtualkeyboard.visible = true
Tglobal.virtualkeyboardactive = true
virtualkeyboard.viewportforvirtualkeyboard = $Viewport
virtualkeyboard.get_node("CollisionShape").disabled = not virtualkeyboard.visible
#$Viewport.render_target_update_mode = Viewport.UPDATE_ALWAYS
func _on_textedit_focus_exited():
print("text edit focus exited")
virtualkeyboard.visible = false
Tglobal.virtualkeyboardactive = false
virtualkeyboard.get_node("CollisionShape").disabled = not virtualkeyboard.visible
virtualkeyboard._toggle_symbols(false)
virtualkeyboard._toggle_case(false)
yield(get_tree().create_timer(0.1), "timeout")
const clientips = [ "Local-network",
#"192.168.43.193 JulianS9",
#"10.0.32.206",
"127.0.0.1",
"godot.doesliverpool.xyz" ]
var uniqueinstancestring = ""
func toplevelcalled_ready():
uniqueinstancestring = OS.get_unique_id().replace("{", "").split("-")[0].to_upper()+"_"+str(randi())
#regexacceptablefilecommand.compile('(?i)^(?:|([a-z0-9.\\-_]+)\\s*:\\s*(newcave|newdir|cleardir|deletedir))$')
regexjsontripleflattener.compile('\\[\\s*([^,]+),\\s*([^,]+),\\s*(\\S+)\\s*]')
if has_node("ViewportReal") and Tglobal.phoneoverlay == null:
var fgui = $Viewport/GUI
$Viewport.remove_child(fgui)
$ViewportReal.add_child(fgui)
$Viewport.set_name("ViewportFake")
$ViewportReal.set_name("Viewport")
$Quad.get_surface_material(0).albedo_texture = $Viewport.get_texture()
$Viewport.render_target_update_mode = Viewport.UPDATE_DISABLED
for clientip in clientips:
$Viewport/GUI/Panel/Networkstate.add_item(clientip)
$Viewport/GUI/Panel/ButtonLoad.connect("pressed", self, "_on_buttonload_pressed")
$Viewport/GUI/Panel/ButtonSave.connect("pressed", self, "_on_buttonsave_pressed")
$Viewport/GUI/Panel/ButtonPlanView.connect("pressed", self, "_on_buttonplanview_pressed")
$Viewport/GUI/Panel/ButtonHeadtorch.connect("toggled", self, "_on_buttonheadtorch_toggled")
$Viewport/GUI/Panel/ButtonDoppelganger.connect("toggled", self, "_on_buttondoppelganger_toggled")
#$Viewport/GUI/Panel/ButtonLockControls.connect("toggled", self, "_on_buttonlockcontrols_toggled")
#$Viewport/GUI/Panel/ButtonRecord.connect("button_down", self, "_on_buttonrecord_down")
#$Viewport/GUI/Panel/ButtonRecord.connect("button_up", self, "_on_buttonrecord_up")
#$Viewport/GUI/Panel/ButtonPlay.connect("pressed", self, "_on_buttonplay_pressed")
#$Viewport/GUI/Panel/ButtonChoke.connect("toggled", self, "_on_buttonload_choke")
$Viewport/GUI/Panel/EditColorRect/TextEdit.connect("focus_entered", self, "_on_textedit_focus_entered")
$Viewport/GUI/Panel/EditColorRect/TextEdit.connect("focus_exited", self, "_on_textedit_focus_exited")
$Viewport/GUI/Panel/SwitchTest.connect("item_selected", self, "_on_switchtest")
$Viewport/GUI/Panel/PlayerList.connect("item_selected", self, "_on_playerlist_selected")
$Viewport/GUI/Panel/OptionButtonGoto.connect("item_selected", self, "_on_optionbuttongoto_selected")
$Viewport/GUI/Panel/WorldScale.connect("item_selected", self, "_on_playerscale_selected")
$Viewport/GUI/Panel/Networkstate.connect("item_selected", self, "_on_networkstate_selected")
$Viewport/GUI/Panel/ResourceOptions.connect("item_selected", self, "_on_resourceoptions_selected")
$Viewport/GUI/Panel/ResourceOptions.connect("button_down", self, "_on_resourceoptions_buttondown_setavailablefunctions")
get_tree().connect("files_dropped", self, "_on_files_dropped")
resources_readycall()
func cavesfilelist():
var cfiles = [ ]
var dir = Directory.new()
if not dir.dir_exists(cavefilesdir):
var err = Directory.new().make_dir(cavefilesdir)
print("Making directory ", cavefilesdir, " err code: ", err)
var e = dir.open(cavefilesdir)
if e != OK:
print("list dir error ", e)
return cfiles
dir.list_dir_begin()
var file_name = dir.get_next()
while file_name != "":
if file_name != "." and file_name != "..":
assert (not dir.current_is_dir())
if file_name.ends_with(".res"):
var cname = file_name.substr(0, len(file_name)-4)
cfiles.push_back(cname)
file_name = dir.get_next()
return cfiles
remote func servercavesfilelist(scfiles):
pass # to abolish
remote func setguardianstate(guardianpolyvisible):
for player in get_node("/root/Spatial/Players").get_children():
player.get_node("GuardianPoly").visible = guardianpolyvisible
func clickbuttonheadtorch():
$Viewport/GUI/Panel/ButtonHeadtorch.pressed = not $Viewport/GUI/Panel/ButtonHeadtorch.pressed
_on_buttonheadtorch_toggled($Viewport/GUI/Panel/ButtonHeadtorch.pressed)
remote func playerjumpgoto(puppetplayerid, lforcetogroundtimedown):
var puppetplayername = "NetworkedPlayer"+String(puppetplayerid)
var playerpuppet = get_node("/root/Spatial/Players").get_node_or_null(puppetplayername)
if playerpuppet != null:
get_node("/root/Spatial/BodyObjects/PlayerDirections").setasaudienceofpuppet(playerpuppet.get_node("HeadCam").global_transform, 0.5)
else:
print("Not able to playerjumpto ", puppetplayername)
func _on_optionbuttongoto_selected(index):
var optiongoto = $Viewport/GUI/Panel/OptionButtonGoto.get_item_text(index)
if optiongoto == "Goto":
if selectedplayernetworkid != -1:
playerjumpgoto(selectedplayernetworkid, 0.5)
elif selectedflagtrail != null and selectedflagtrail["flagtrailpoints"]:
var playerheadbasis = playerMe.get_node("HeadCam").global_transform.basis
playerheadbasis = playerheadbasis.rotated(Vector3(0,1,0), deg2rad(180))
get_node("/root/Spatial/BodyObjects/PlayerDirections").setasaudienceofpuppet(Transform(playerheadbasis, selectedflagtrail["flagtrailpoints"][-1]), 0.25)
elif optiongoto == "Fetch":
if Tglobal.connectiontoserveractive:
rpc_id(selectedplayernetworkid, "playerjumpgoto", playerMe.networkID, 0.5)
var PlayerDirections = get_node("/root/Spatial/BodyObjects/PlayerDirections")
if optiongoto == "Colocate":
PlayerDirections.colocatedplayer = null
PlayerDirections.colocatedflagtrail = null
if selectedplayernetworkid != -1:
var playername = "NetworkedPlayer"+String(selectedplayernetworkid)
var player = get_node("/root/Spatial/Players").get_node_or_null(playername)
if player != null and player != playerMe:
PlayerDirections.colocatedplayer = player
elif selectedflagtrail != null:
PlayerDirections.colocatedflagtrail = selectedflagtrail
PlayerDirections.setcolocflagtrailatpos()
else:
PlayerDirections.colocatedplayer = null
PlayerDirections.colocatedflagtrail = null
$Viewport/GUI/Panel/OptionButtonGoto.selected = 0
planviewsystem.planpathmiddlesectionvisibility("pathfollow")
$Viewport/GUI/Panel/PlayerList.disabled = ($Viewport/GUI/Panel/OptionButtonGoto.selected == 2)
setguipanelhide()
remote func copyacrosstextedit(text):
if not visible:
setguipanelvisible(sketchsystem.pointersystem.LaserOrient.global_transform)
$Viewport/GUI/Panel/EditColorRect/TextEdit.text = text
$Viewport/GUI/Panel/EditColorRect/TextEdit.grab_focus()
if $Viewport.has_meta("render_target_update_mode"):
print("render_target_update_mode ", $Viewport.render_target_update_mode, " ", Viewport.UPDATE_DISABLED)
$Viewport.render_target_update_mode = Viewport.UPDATE_WHEN_VISIBLE
func buttonflagsign_pressed():
if sketchsystem.pointersystem.activetargetnode != null and sketchsystem.pointersystem.activetargetnodewall != null and \
sketchsystem.pointersystem.activetargetnodewall.drawingtype == DRAWING_TYPE.DT_ROPEHANG:
var xcdrawing = sketchsystem.pointersystem.activetargetnodewall
var newadditionalproperties = xcdrawing.additionalproperties
if newadditionalproperties == null:
newadditionalproperties = { }
if not newadditionalproperties.has("flagsignlabels"):
newadditionalproperties["flagsignlabels"] = { }
var nodename = sketchsystem.pointersystem.activetargetnode.get_name()
var mtext = $Viewport/GUI/Panel/EditColorRect/TextEdit.text
newadditionalproperties["flagsignlabels"][nodename] = mtext
var xcdata = { "name":xcdrawing.get_name(),
"additionalproperties":newadditionalproperties,
"drawingvisiblecode":DRAWING_TYPE.VIZ_XCD_HIDE
}
sketchsystem.actsketchchange([xcdata])
sketchsystem.pointersystem.clearactivetargetnode()
print("additionalproperties: ", xcdrawing.additionalproperties)
setguipanelhide()
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
func getflagsignofnodeselected():
if sketchsystem.pointersystem.activetargetnodewall != null and sketchsystem.pointersystem.activetargetnodewall.drawingtype == DRAWING_TYPE.DT_ROPEHANG and sketchsystem.pointersystem.activetargetnode != null:
var xcdrawing = sketchsystem.pointersystem.activetargetnodewall
var nodename = sketchsystem.pointersystem.activetargetnode.get_name()
var additionalproperties = xcdrawing.additionalproperties if xcdrawing.additionalproperties != null else {}
print("additionalproperties ", additionalproperties)
$Viewport/GUI/Panel/EditColorRect/TextEdit.text = additionalproperties.get("flagsignlabels", {}).get(nodename, "")
var selectedplayernetworkid = -1
var selectedplayerplatform = ""
var selectedflagtrail = null
var playerlistnetworkIDs = [ ]
func _on_playerlist_selected(index):
var player = null
selectedflagtrail = null
if index < len(playerlistnetworkIDs):
selectedplayernetworkid = playerlistnetworkIDs[index]
var lplayername = "NetworkedPlayer"+String(selectedplayernetworkid)
player = get_node("/root/Spatial/Players").get_node_or_null(lplayername)
if player == null and selectedplayernetworkid == 0:
player = playerMe
else:
selectedplayernetworkid = -1
var selectedflagtrailindex = index - len(playerlistnetworkIDs)
if 0 <= selectedflagtrailindex and selectedflagtrailindex < len(sketchsystem.allflagtrails):
selectedflagtrail = sketchsystem.allflagtrails[selectedflagtrailindex]
if player != null:
selectedplayerplatform = player.playerplatform
$Viewport/GUI/Panel/PlayerInfo.text = "%s:%d" % [selectedplayerplatform, selectedplayernetworkid]
netlinkstatstimer = -3.0
networkmetricsreceived = null
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(1, selectedplayernetworkid == playerMe.networkID)
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(2, selectedplayernetworkid == playerMe.networkID)
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(3, selectedplayernetworkid == playerMe.networkID)
elif selectedflagtrail != null:
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(1, false)
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(2, true)
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(3, false)
selectedflagtrail["flagtrailpoints"] = [ ]
selectedflagtrail["flagtraillength"] = 0.0
var xcdrawing = sketchsystem.get_node("XCdrawings").get_node_or_null(selectedflagtrail["xcname"])
if xcdrawing != null:
for tn in selectedflagtrail["flagtrail"]:
var xcn = xcdrawing.get_node("XCnodes").get_node_or_null(tn)
if xcn != null:
selectedflagtrail["flagtrailpoints"].push_back(xcn.global_transform.origin)
if len(selectedflagtrail["flagtrailpoints"]) >= 2:
selectedflagtrail["flagtraillength"] += (selectedflagtrail["flagtrailpoints"][-1] - selectedflagtrail["flagtrailpoints"][-2]).length()
else:
print("missing flagtrail node ", tn)
else:
print("missing flag trail point")
else:
selectedplayernetworkid = -1
selectedplayerplatform = ""
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(1, true)
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(2, true)
$Viewport/GUI/Panel/OptionButtonGoto.set_item_disabled(3, true)
var planviewcontrols = planviewsystem.get_node("PlanView/Viewport/PlanGUI/PlanViewControls")
planviewcontrols.get_node("PathFollow/Trailname").text = (selectedflagtrail["flagopttext"] if selectedflagtrail != null else "--none")
func updateplayerlist():
var selectedplayerindex = -1
$Viewport/GUI/Panel/PlayerList.clear()
playerlistnetworkIDs.clear()
for player in get_node("/root/Spatial/Players").get_children():
var lplayername = player.playerhumanname
if player.networkID == 1:
lplayername = "&"+lplayername
if player == playerMe:
lplayername = "*"+lplayername
if player == playerMe.doppelganger:
lplayername = "doppelganger"
$Viewport/GUI/Panel/PlayerList.add_item(lplayername)
playerlistnetworkIDs.push_back(player.networkID)
if selectedplayernetworkid != -1 and player.networkID == selectedplayernetworkid:
selectedplayerindex = player.get_index()
var selectedflagtrailindex = -1
if len(sketchsystem.allflagtrails) != 0:
for i in range(len(sketchsystem.allflagtrails)):
var flagtrailm = sketchsystem.allflagtrails[i]
$Viewport/GUI/Panel/PlayerList.add_item(flagtrailm["flagopttext"])
if selectedflagtrail != null and flagtrailm["xcname"] == selectedflagtrail["xcname"] and flagtrailm["flagtrail"][-1] == selectedflagtrail["flagtrail"][-1]:
selectedflagtrailindex = i
if selectedplayerindex != -1:
$Viewport/GUI/Panel/PlayerList.selected = selectedplayerindex
elif selectedflagtrailindex != -1:
$Viewport/GUI/Panel/PlayerList.selected = len(playerlistnetworkIDs) + selectedflagtrailindex
_on_playerlist_selected(len(playerlistnetworkIDs) + selectedflagtrailindex)
else:
$Viewport/GUI/Panel/PlayerList.selected = 0
_on_playerlist_selected(0)
func setguipanelvisible(controller_global_transform):
if controller_global_transform != null:
var paneltrans = Transform()
var controllertrans = controller_global_transform
var paneldistance = 0.6 if Tglobal.VRoperating else 0.2
paneltrans.origin = controllertrans.origin - paneldistance*ARVRServer.world_scale*(controllertrans.basis.z)
var lookatpos = controllertrans.origin - 1.6*ARVRServer.world_scale*(controllertrans.basis.z)
paneltrans = paneltrans.looking_at(lookatpos, Vector3(0, 1, 0))
paneltrans = Transform(paneltrans.basis.scaled(Vector3(ARVRServer.world_scale, ARVRServer.world_scale, ARVRServer.world_scale)), paneltrans.origin)
global_transform = paneltrans
var kpaneltrans = paneltrans
kpaneltrans.origin = paneltrans.origin - paneltrans.basis.y*($Quad.mesh.size.y/2) - Vector3(0, virtualkeyboard.get_node("Quad").mesh.size.y/2, 0)
var klookatpos = 2*kpaneltrans.origin - controllertrans.origin + 0*ARVRServer.world_scale*(controllertrans.basis.z)
print(klookatpos)
klookatpos += -1.1*ARVRServer.world_scale*(controllertrans.basis.z)
print(klookatpos)
kpaneltrans = kpaneltrans.looking_at(klookatpos, Vector3(0, 1, 0))
kpaneltrans = Transform(kpaneltrans.basis.scaled(Vector3(ARVRServer.world_scale, ARVRServer.world_scale, ARVRServer.world_scale)), kpaneltrans.origin)
virtualkeyboard.global_transform = kpaneltrans
$Viewport/GUI/Panel/Label.text = ""
$Viewport/GUI/Panel/ResourceOptions.selected = 0
if Tglobal.phoneoverlay == null:
visible = true
$CollisionShape.disabled = not visible
else:
$Viewport.visible = true
Tglobal.soundsystem.quicksound("ShowGui", global_transform.origin)
if Tglobal.connectiontoserveractive:
selfSpatial.playerMe.rpc("puppetenableguipanel", transform)
if is_instance_valid(selfSpatial.playerMe.doppelganger):
selfSpatial.playerMe.doppelganger.puppetenableguipanel(transform)
getflagsignofnodeselected()
func setguipanelhide():
if not Tglobal.controlslocked:
#if virtualkeyboard.visible:
# _on_textedit_focus_exited()
visible = false
if $Viewport.has_method("set_update_mode"):
$Viewport.set_update_mode(Viewport.UPDATE_DISABLED)
else:
$Viewport.visible = false
$CollisionShape.disabled = not visible
if $Viewport/GUI/Panel/EditColorRect/TextEdit.has_focus():
$Viewport/GUI/Panel/EditColorRect/TextEdit.release_focus()
if Tglobal.connectiontoserveractive:
selfSpatial.playerMe.rpc("puppetenableguipanel", null)
if is_instance_valid(selfSpatial.playerMe.doppelganger):
selfSpatial.playerMe.doppelganger.puppetenableguipanel(null)
func _input(event):
if event is InputEventKey:
if event.scancode == KEY_ESCAPE:
return
elif virtualkeyboard.visible:
if event.scancode == KEY_TAB:
var textedit = $Viewport/GUI.get_focus_owner()
if textedit != null:
if event.shift and textedit.focus_previous != "":
get_node(textedit.focus_previous).grab_focus()
elif textedit.focus_next != "":
get_node(textedit.focus_next).grab_focus()
else:
textedit.release_focus()
get_tree().set_input_as_handled()
elif Tglobal.phoneoverlay == null:
$Viewport.input(event)
get_tree().set_input_as_handled()
elif event.scancode == KEY_TAB and Tglobal.phoneoverlay == null:
$Viewport.input(event)
elif event.pressed:
if event.scancode == KEY_L:
$Viewport/GUI/Panel/Savegamefilename.selected = 8
print("auto loading ", $Viewport/GUI/Panel/Savegamefilename.get_item_text(7))
_on_buttonload_pressed()
elif event.scancode == KEY_G:
$Viewport/GUI/Panel/ButtonDoppelganger.pressed = not $Viewport/GUI/Panel/ButtonDoppelganger.pressed
_on_buttondoppelganger_toggled($Viewport/GUI/Panel/ButtonDoppelganger.pressed)
elif event.scancode == KEY_O:
playerMe.swapcontrollers()
Tglobal.soundsystem.quicksound("MenuClick", collision_point)
elif event.scancode == KEY_B:
call_deferred("_on_networkstate_selected", 3)
elif event.scancode == KEY_P:
$Viewport/GUI/Panel/ButtonPlanView.pressed = not $Viewport/GUI/Panel/ButtonPlanView.pressed
_on_buttonplanview_pressed()
var resourceoptionlookup = { }
func resources_readycall():
$Viewport/GUI/Panel/Savegamefilename.clear()
$Viewport/GUI/Panel/Savegamefilename.add_item("--clearcave")
for cfile in cavesfilelist():
$Viewport/GUI/Panel/Savegamefilename.add_item(cfile)
for idx in range($Viewport/GUI/Panel/ResourceOptions.get_item_count()):
resourceoptionlookup[$Viewport/GUI/Panel/ResourceOptions.get_item_text(idx)] = idx
GithubAPI.resources_readycallloadinfo()
updateresourceselector("")
var resourcesel = ""
var resourcetype = ""
var disablegithubdefault = OS.has_feature("pc")
var filetreesel = ""
var filetreetype = ""
for k in GithubAPI.riattributes["resourcedefs"].values():
if (k["type"] == "localfiles" and resourcetype == "") or \
(not disablegithubdefault and k["type"] == "githubapi" and k.get("token")):
resourcesel = k["name"]
resourcetype = k["type"]
if (k["type"] == "svnfiles") or (k["type"] == "httpfiles") or (k["type"] == "caddyfiles" and filetreetype == ""):
filetreesel = k["name"]
filetreetype = k["type"]
if GithubAPI.riattributes.has("filetreesel") and GithubAPI.riattributes["resourcedefs"].has(GithubAPI.riattributes["filetreesel"]):
filetreesel = GithubAPI.riattributes["filetreesel"]
if GithubAPI.riattributes.has("resourcesel") and GithubAPI.riattributes["resourcedefs"].has(GithubAPI.riattributes["resourcesel"]):
resourcesel = GithubAPI.riattributes["resourcesel"]
if filetreesel != "":
ApplyToFiletree(filetreesel)
if resourcesel != "":
ApplyToCaveSave(resourcesel)
updateresourceselector(resourcesel)
func updateresourceselector(seltext):
$Viewport/GUI/Panel/ResourceSelector.clear()
for k in GithubAPI.riattributes["resourcedefs"]:
$Viewport/GUI/Panel/ResourceSelector.add_item(k)
if k == seltext:
$Viewport/GUI/Panel/ResourceSelector.selected = $Viewport/GUI/Panel/ResourceSelector.get_item_count() - 1
var prevnrosel = ""
var centrelineselected_forresourcefunction = null
var xcselecteddrawing_forrsourcefunctions = null
func _on_resourceoptions_buttondown_setavailablefunctions():
print("_on_resourceoptions_buttondown_setavailablefunctions")
var xcdrawingcentrelines = get_tree().get_nodes_in_group("gpcentrelinegeo")
var idxselected = $Viewport/GUI/Panel/ResourceOptions.selected
var nrosel = $Viewport/GUI/Panel/ResourceOptions.get_item_text(idxselected)
if not (nrosel in ["--resources"]):
$Viewport/GUI/Panel/ResourceOptions.selected = 0
if sketchsystem.pointersystem.activetargetnodewall != null:
xcselecteddrawing_forrsourcefunctions = sketchsystem.pointersystem.activetargetnodewall
elif sketchsystem.pointersystem.activetargetwall != null:
xcselecteddrawing_forrsourcefunctions = sketchsystem.pointersystem.activetargetwall
else:
var CentrelineList = planviewsystem.planviewcontrols.get_node("CentrelineActivity/CentrelineList")
if planviewsystem.planviewactive and planviewsystem.activetargetfloor != null:
xcselecteddrawing_forrsourcefunctions = planviewsystem.activetargetfloor
elif planviewsystem.planviewactive and CentrelineList.selected != -1 and CentrelineList.get_item_text(CentrelineList.selected) != planviewsystem.CentrelineList_none:
xcselecteddrawing_forrsourcefunctions = sketchsystem.get_node("XCdrawings").get_node(CentrelineList.get_item_text(CentrelineList.selected))
print("selecting to edit centreline: ", xcselecteddrawing_forrsourcefunctions.get_name())
elif len(xcdrawingcentrelines) == 1:
xcselecteddrawing_forrsourcefunctions = xcdrawingcentrelines[0]
else:
xcselecteddrawing_forrsourcefunctions = null
var printxcpropertiesid = resourceoptionlookup["Print XCproperties"]
var setxcpropertiesid = resourceoptionlookup["Set XCproperties"]
print("xcselecteddrawing_forrsourcefunctions ", xcselecteddrawing_forrsourcefunctions)
if xcselecteddrawing_forrsourcefunctions != null and xcselecteddrawing_forrsourcefunctions.drawingtype == DRAWING_TYPE.DT_CENTRELINE:
$Viewport/GUI/Panel/ResourceOptions.set_item_text(printxcpropertiesid, "Print Centreline")
$Viewport/GUI/Panel/ResourceOptions.set_item_text(setxcpropertiesid, "Set Centreline")
else:
$Viewport/GUI/Panel/ResourceOptions.set_item_text(printxcpropertiesid, "Print XCproperties")
$Viewport/GUI/Panel/ResourceOptions.set_item_text(setxcpropertiesid, "Set XCproperties")
$Viewport/GUI/Panel/ResourceOptions.set_item_disabled(printxcpropertiesid, (xcselecteddrawing_forrsourcefunctions == null))
$Viewport/GUI/Panel/ResourceOptions.set_item_disabled(setxcpropertiesid, (xcselecteddrawing_forrsourcefunctions == null))
var bcentrelinedistortenable = false
if xcselecteddrawing_forrsourcefunctions != null and xcselecteddrawing_forrsourcefunctions.drawingtype == DRAWING_TYPE.DT_CENTRELINE:
centrelineselected_forresourcefunction = xcselecteddrawing_forrsourcefunctions
var clconnectnode = centrelineselected_forresourcefunction.xccentrelineconnectstofloor(sketchsystem.get_node("XCdrawings"))