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GTAV.filters
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GTAV.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files\GameHooking">
<UniqueIdentifier>{86ee83cf-155c-4156-ae5a-9767eae7a9ec}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\GameHooking">
<UniqueIdentifier>{132d27a2-ebb7-4529-832d-3018c310a445}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\GUI">
<UniqueIdentifier>{665bebb4-d79e-4d23-ab32-774e08b3be4d}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\GUI">
<UniqueIdentifier>{7c62aea9-1af2-44b0-a438-9afb19cff4c5}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Main">
<UniqueIdentifier>{2a12d025-c2ec-49af-84af-2c26d0618e38}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="types.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="CrossMapping.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="enums.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GameFunctions.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="nativeCaller.h">
<Filter>Header Files\GameHooking</Filter>
</ClInclude>
<ClInclude Include="NativeInvoker.h">
<Filter>Header Files\GameHooking</Filter>
</ClInclude>
<ClInclude Include="Memory.h">
<Filter>Header Files\GameHooking</Filter>
</ClInclude>
<ClInclude Include="Hooking.h">
<Filter>Header Files\GameHooking</Filter>
</ClInclude>
<ClInclude Include="Main.h">
<Filter>Source Files\Main</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GUI.h">
<Filter>Header Files\GUI</Filter>
</ClInclude>
<ClInclude Include="natives.h">
<Filter>Header Files\GameHooking</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="LogFunctions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GameFunctions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="json\jsoncpp.cpp">
<Filter>Source Files\Network\json</Filter>
</ClCompile>
<ClCompile Include="Main.cpp">
<Filter>Source Files\Main</Filter>
</ClCompile>
<ClCompile Include="CheatFunctions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="CrossMapping.cpp">
<Filter>Source Files\GameHooking</Filter>
</ClCompile>
<ClCompile Include="Hooking.cpp">
<Filter>Source Files\GameHooking</Filter>
</ClCompile>
<ClCompile Include="NativeInvoker.cpp">
<Filter>Source Files\GameHooking</Filter>
</ClCompile>
<ClCompile Include="Memory.cpp">
<Filter>Source Files\GameHooking</Filter>
</ClCompile>
<ClCompile Include="GameArrays.h">
<Filter>Header Files</Filter>
</ClCompile>
<ClCompile Include="GUI.cpp">
<Filter>Source Files\GUI</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="GTAV.rc" />
</ItemGroup>
</Project>