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Fails to start map #85

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KweezyCode opened this issue Dec 5, 2024 · 1 comment
Open

Fails to start map #85

KweezyCode opened this issue Dec 5, 2024 · 1 comment

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@KweezyCode
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[15:40:04.6097118] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPreUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6122462] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPostLateUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6134708] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkConnectionManager.PollAndHandleNetworkEvents () (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkEarlyUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6136854] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPreUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6157027] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPostLateUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6180140] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkConnectionManager.PollAndHandleNetworkEvents () (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkEarlyUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6182684] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPreUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6202795] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPostLateUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6217986] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkConnectionManager.PollAndHandleNetworkEvents () (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkEarlyUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6220234] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPreUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6237884] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPostLateUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6257817] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkConnectionManager.PollAndHandleNetworkEvents () (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkEarlyUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6260274] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPreUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6277896] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkPostLateUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

[15:40:04.6297454] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Unity.Netcode.NetworkConnectionManager.PollAndHandleNetworkEvents () (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkManager.NetworkUpdate (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop.RunNetworkUpdateStage (Unity.Netcode.NetworkUpdateStage updateStage) (at <895801699cfc4b4ab52267f31e2a4998>:0)
Unity.Netcode.NetworkUpdateLoop+NetworkEarlyUpdate+<>c.b__0_0 () (at <895801699cfc4b4ab52267f31e2a4998>:0)

@Golubinsk2288
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just download OdinSerializer mod

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