Geode Mod Security #910
pauliesnug
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Geode Ideas
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I'm sure this has been discussed already, but what security features are going to be implemented in Geode?
I feel like the mod index could be improved, since we already use a standardized build system, maybe one day we could build all mods on the index in a "forge", instead of relying on the (possibly contaminated) GitHub release compiled artifacts.
I also think sandboxing could be an option, because I haven't really seen any mods that need to go outside of the game's environment.
Even just something simple like a more transparent vouching system for mods, or a better build system for the index would be a large step forward in security
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