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remove ActorExecutionError::UnsupportedMessage and use SystemExecutionError::MessageStoreOutgoingBytesOverflow #3751

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grishasobol opened this issue Feb 26, 2024 · 0 comments · Fixed by #4453
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C2-refactoring Refactoring proposal

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File Location(s)

core-processor/src/common.rs

Proposal

Temporary solution to prevent panics in gear run was to handle messages with outgoing bytes limit exceeded as execution error. This error can be removed after runtime-upgrade which includes #3743 commit and checking that all messages in waitlists after runtime upgrade does not overflow this limit.

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