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forked from pixijs/pixijs

Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

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Fork that unleashes true power of Pixi.JS

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The aim of this fork is to experiment with pixi.js and test new APIs that may be will be merged into official library.

List of features

  1. static transforms — No point of re-calculating matrices every frame if most of the scene is static.

  2. Camera with z-index/z-order and culling — Ordering was pain in PIXI and Phaser. Now its gone!

  3. Multiple cameras, proxy containers — Wanna make repeating world, make it like Thorus? Proxies FTW!

  4. 2.5D transforms — Best of both worlds!

Test new APIs in examples

Binaries are located in pixi-bin repository

Contribute

Follow Pixi.JS Contributing Guide with a few exceptions:

  1. Please do not commit binary files
  2. All Pull Requests must be made for 'master' branch

Authors

Fork was made by @ivanpopelyshev

Original library by @doormat23, @rolnaaba and many others.

License

This content is released under the (http://opensource.org/licenses/MIT) MIT License.

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Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

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