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pool_test.go
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package main
import (
"testing"
"time"
)
func TestNewSafePool(t *testing.T) {
r := NewSafePool()
if r == nil {
t.Error("NewSafePool must return a pointer to SafePool")
}
}
func TestSafePoolOperations(t *testing.T) {
newValue := 1
r := NewSafePool()
var invalidateCalled *int = nil
r.New = func() (interface{}, error) {
return &newValue, nil
}
r.Invalidate = func(val interface{}) {
invalidateCalled = val.(*int)
}
x, err := r.Get(10 * time.Millisecond)
y := x.(*int)
if err != nil {
t.Error("SafePool must no return error")
}
if y != &newValue {
t.Error("SafePool must return valid value (ptr)")
}
if *y != newValue {
t.Error("SafePool must return valid value")
}
if invalidateCalled != nil {
t.Error("SafePool must not invalidate valid items")
}
go r.Put(&newValue, 10*time.Millisecond)
r.New = nil
newValue++
x, err = r.Get(10 * time.Millisecond)
y = x.(*int)
if err != nil {
t.Error("SafePool must no return error")
}
if y != &newValue {
t.Error("SafePool must return valid value (ptr)")
}
if *y != newValue {
t.Error("SafePool must return valid value")
}
if invalidateCalled != nil {
t.Error("SafePool must not invalidate valid items")
}
r.Put(&newValue, 10*time.Millisecond)
if invalidateCalled != &newValue {
t.Error("SafePool must return valid value (ptr)")
}
if *invalidateCalled != newValue {
t.Error("SafePool must return valid value")
}
}