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WzBitmap.h
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WzBitmap.h
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//////////////////////////////////////////////////////////////////////////////
// This file is part of the PharaohStroy MMORPG client //
// Copyright ?2016-2017 Prime Zeng //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "WzTools.h"
#include <vector>
class WzReader;
class WzBitmap
{
public:
WzBitmap() = default;
WzBitmap(int32_t height, int32_t width, uint32_t length, uint32_t offset, uint32_t format, uint8_t format2,
std::shared_ptr<WzReader> reader);
~WzBitmap();
inline auto id() const { return offset; };
inline auto getWidth() const { return width; };
inline auto getHeight() const { return height; };
auto data() -> std::vector<uint8_t>&;
auto setWidth(int32_t width) -> void;
private:
auto content() const -> std::unique_ptr<int8_t[]>;
public:
uint8_t format2 = 0;
int32_t height = 0;
int32_t width = 0;
uint32_t length = 0;
uint32_t offset = 0;
uint32_t format = 0;
std::shared_ptr<WzReader> reader = nullptr;
std::vector<uint8_t> input;
const int8_t * buff = nullptr;
};