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v1.2.0
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README.rst

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* **[NEXT]** (changes on ``master``, but not released yet):
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* Nothing yet ;)
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* **v1.2.0:**
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* fix: Fixed wrong version displayed (@flozz, #3)
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* chore: Added Python 3.11 and 3.12 support
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* chore!: Removed Python 2.7 and 3.7 support
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* **1.1.0:**
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* **v1.1.0:**
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* Removes arbitrary size limit for tilmaps
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* Implements ``offset`` option (#2)
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* **1.0.0:**
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* **v1.0.0:**
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* Refacto of the Python API, with new high-level fuction to be easier to use
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* Refacto of the CLI: now tileset and tilemap are generated separately, this allow more options for both and covers more usecases.
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* Documentation
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* Unit test (everything is not coverd but it is better than nothing :))
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* **0.10.0:** Adds non-RGB image support (indexed images,...)
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* **0.9.1:** Fixes an issue with Python 3
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* **0.9.0:** Initial release (generates tiles, tilesets and tilemaps)
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* **v0.10.0:** Adds non-RGB image support (indexed images,...)
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* **v0.9.1:** Fixes an issue with Python 3
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* **v0.9.0:** Initial release (generates tiles, tilesets and tilemaps)
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.. |GitHub| image:: https://img.shields.io/github/stars/flozz/img2gb?label=GitHub&logo=github

img2gb/version.py

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VERSION = "1.1.0"
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VERSION = "1.2.0"

setup.py

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setup(
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name="img2gb",
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version="1.1.0",
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version="1.2.0",
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description="Converts images to GameBoy tileset",
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url="https://github.com/flozz/img2gb",
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project_urls={

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