-
Notifications
You must be signed in to change notification settings - Fork 100
/
Copy pathindex.html
53 lines (49 loc) · 1.34 KB
/
index.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
<!DOCTYPE html>
<html>
<head>
<title>Gesture Interactions - A-Frame & AR.js</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<link rel="stylesheet" href="styles.css">
<script src="https://aframe.io/releases/1.0.4/aframe.min.js"></script>
<script src="https://raw.githack.com/AR-js-org/AR.js/master/aframe/build/aframe-ar.js"></script>
<script src="gesture-detector.js"></script>
<script src="gesture-handler.js"></script>
</head>
<body>
<a-scene
arjs
embedded
renderer="logarithmicDepthBuffer: true;"
vr-mode-ui="enabled: false"
gesture-detector
id="scene"
>
<a-assets>
<a-asset-item
id="bowser"
src="https://cdn.glitch.com/06bd98b4-97ee-4c07-a546-fe39ca205034%2Fbowser.glb"
>
</a-asset-item>
</a-assets>
<a-marker
preset="hiro"
raycaster="objects: .clickable"
emitevents="true"
cursor="fuse: false; rayOrigin: mouse;"
id="markerA"
>
<a-entity
id="bowser-model"
gltf-model="#bowser"
position="0 0 0"
scale="0.05 0.05 0.05"
class="clickable"
gesture-handler
>
</a-entity>
</a-marker>
<a-entity camera></a-entity>
</a-scene>
</body>
</html>