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l4d_rescue_vehicle_leave_timer

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Description | 內容

When rescue vehicle arrived and a timer will display how many time left for vehicle leaving. If a player is not on rescue vehicle or zone, slay him.

  • Video | 影片展示

  • Image | 圖示

    • Nuke explosion (核彈爆炸)
      l4d_rescue_vehicle_leave_timer_1
  • Notice

    • The plugin supports all valve maps and all custom maps.
    • If the map finale is sacrifice, disable this plugin.
  • Require | 必要安裝

    1. left4dhooks
    2. [INC] Multi Colors
  • ConVar | 指令
    • cfg/sourcemod/l4d_rescue_vehicle_leave_timer.cfg
       // 0=Plugin off, 1=Plugin on.
       l4d_rescue_vehicle_leave_timer_allow "1"
      
       // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
       l4d_rescue_vehicle_leave_timer_modes ""
      
       // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
       l4d_rescue_vehicle_leave_timer_modes_off ""
      
       // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
       l4d_rescue_vehicle_leave_timer_modes_tog "0"
      
       // Changes how count down tumer hint displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text)
       l4d_rescue_vehicle_leave_timer_announce_type "2"
      
       // Default time to escape.
       l4d_rescue_vehicle_leave_timer_escape_time_default "60"
      
       // If 1, Enable AirStrike (explosion, missile, jets, fire)
       l4d_rescue_vehicle_leave_timer_airstrike_enable "1"
  • Command | 命令

    None

  • Data Example
    • data/l4d_rescue_vehicle.cfg
      "rescue_vehicle"
      {
          "c2m5_concert" // Map name
          {
              "time"       "60" // Set timer to escape (seconds), use l4d_rescue_vehicle_leave_timer_escape_time_default cvar value if does not set this keyvalue
          }
          
          "c7m3_port"
          {
              "num"		"0" // 0=Turn off the plugin in this map
          } 
      }
  • Apply to | 適用於

     L4D2
    
  • Translation Support | 支援翻譯
    English
    繁體中文
    简体中文
    Русский
    
  • Related | 相關插件
    1. lockdown_system-l4d2: Locks Saferoom Door Until Someone Opens It.

      倖存者必須等待時間到並合力對抗屍潮與Tank才能打開終點安全門

    2. l4d2_final_rescue_arrive_time: Increase the finale rescue time, survivors must hold up until time passed

      增加最後救援的防守時間,倖存者必須等待時間結束,救援載具才會來臨

    3. l4d_elevator_getin_timer: When someone presses the elevator button or enters the CEDA Trailer, a timer will display how many time left. If a player is not inside the evelator/CEDA Trailer, slay him

      當有人按下電梯按鈕或是進入CEDA大拖車時,開始倒數計時,未在時間內進入電梯或CEDA大拖車的玩家將處死

  • Changelog | 版本日誌
    • v2.1 (2024-9-14)

      • Add gamedata
    • v2.0 (2024-6-23)

    • v1.9 (2024-1-20)

      • Fix some custom maps not working
    • v1.8 (2023-10-21)

      • New method to detect if player is in rescue vehicle
      • Remove gamedata
    • v1.7 (2023-6-20)

      • Require lef4dhooks v1.33 or above
    • v1.6 (2023-4-4)

      • Add a cvar to enable or disable AirStrike (explosion, missile, jets, fire)
    • v1.5 (2023-3-21)

    • v1.4


中文說明

救援來臨之後,未在時間內上救援載具逃亡的玩家將處死

  • 原理

    • 當最後一關救援飛機來臨時,顯示逃亡倒數剩餘時間
    • 這段期間會有空軍飛過轟炸地面
    • 逃亡時間到之後,軍方開始投下核彈消滅城市,沒有上飛機的玩家將會被核彈炸死
  • 注意事項

    • 此插件適用二代所有官方地圖與三方圖
    • 不適用有犧牲結局的救援地圖
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d_rescue_vehicle_leave_timer.cfg
       // 0=關閉插件, 1=啟動插件
       l4d_rescue_vehicle_leave_timer_allow "1"
      
       // 什麼模式下啟動此插件, 逗號區隔 (無空白). (留白 = 所有模式)
       l4d_rescue_vehicle_leave_timer_modes ""
      
       // 什麼模式下關閉此插件, 逗號區隔 (無空白). (留白 = 無)
       l4d_rescue_vehicle_leave_timer_modes_off ""
      
       // 什麼模式下啟動此插件. 0=所有模式, 1=戰役, 2=生存, 4=對抗, 8=清道夫. 請將數字相加起來
       l4d_rescue_vehicle_leave_timer_modes_tog "0"
      
       // 倒數提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間)
       l4d_rescue_vehicle_leave_timer_announce_type "2"
      
       // 逃亡倒數時間
       l4d_rescue_vehicle_leave_timer_escape_time_default "60"
      
       // 為1時,啟用空軍轟炸特效 (爆炸, 導彈, 噴射機, 火焰....)
       // 為0時,關閉空軍轟炸,避免太lag
       l4d_rescue_vehicle_leave_timer_airstrike_enable "1"
  • Data設定範例
    • 可自行調整關卡,設置每個章節逃亡倒數時間
    • data/l4d_rescue_vehicle.cfg
      "rescue_vehicle"
      {
          "c2m5_concert" //地圖名
          {
              "time"       "60" // 設置逃亡時間,如果未填寫地圖名或者逃亡時間,會使用l4d_rescue_vehicle_leave_timer_escape_time_default的指令值
          }
          
          "c7m3_port" //地圖名
          {
              "num"		"0" // 0=在這張地圖上關閉插件
          } 
      }