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cm_editor_values.json
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[
{
"id": "ingame_music_soundtrack",
"config": {
"type": "content_reference",
"content_reference": {
"group_id": "levels_soundtracks",
"default": "ingame_fall_n_roll"
}
},
"fraggle_game_modes_ids": []
},
{
"id": "ingame_theme",
"config": {
"type": "content_reference",
"content_reference": {
"group_id": "levels_themes",
"default": "theme_vanilla"
}
},
"fraggle_game_modes_ids": []
},
{
"id": "qualification_percentage",
"is_required": true,
"config": {
"type": "number",
"min": 1,
"max": 100,
"interval": 1,
"default": 70
},
"fraggle_game_modes_ids": [
"gamemode_gauntlet",
"gamemode_points"
]
},
{
"id": "score_target",
"is_required": true,
"config": {
"type": "number",
"min": 1,
"max": 99,
"interval": 1,
"default": 5
},
"fraggle_game_modes_ids": [
"gamemode_points"
]
},
{
"id": "survival_percentage",
"is_required": true,
"config": {
"type": "number",
"min": 1,
"max": 99,
"interval": 1,
"default": 1
},
"fraggle_game_modes_ids": [
"gamemode_survival"
]
},
{
"id": "time_limit_seconds",
"requires_preview": true,
"is_required": true,
"config": {
"type": "number",
"min": 60,
"max": 1800,
"interval": 60,
"default": 240
},
"fraggle_game_modes_ids": []
}
]