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Build fails on ARM64 #1359
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Looks like no GL_TEXTURE_1D in Open GL ES 2. Might need to change to a 2D texture of height 1. |
Can you let me know if the above patch has helped? I can't build for ARM. |
I did not try the patch, I wanted to wait for the next SDRangel release. |
Does the newest maintenance release work? |
Sorry for not updating the ticket. It indeed does work. :-) |
Trying to build SDRangel v7.6.0 on a 64-bit ARM results in this error:
The text was updated successfully, but these errors were encountered: