This method ensures that a particular Unity workspace uses Analyzer regardless of the editor you use. When using this method, it is recommended to disable Analyzer on the editor side in the corresponding workspace.
- Download the latest UnityPackage from GitHub Releases
- Import UnityPackage to your Udon/UdonSharp workspace.
- Re-Generate
.csproj
(Normally, you do not need to do this explicitly) - Happy Coding!