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Releases: emd4600/Spore-ModAPI

ModAPI SDK v2.5.381

23 Oct 22:24
3f4eeb1
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Add support for oct2024 in combined DLL (#78)

ModAPI SDK v2.5.380

22 Oct 20:19
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- Improve flags in App::Property.

- Add basic support for ObstacleManager and cObstacle.
- Fix cJob functions.

ModAPI SDK v2.5.379

19 Oct 17:41
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Add some methods related to asset view and discovery

ModAPI SDK v2.5.378

18 Oct 19:09
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Merge branch 'master' of github.com:emd4600/Spore-ModAPI

ModAPI SDK v2.5.376

17 Oct 20:05
31c02f9
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Document 3 funcs (#76)

* add function definition for AddCreature

* Add MouthTypes to CommonIDs.h

* Add name for Unk10 in enum CreaturePersonality

* Add definitions to Cursors.h

* Fix typo, remove duplicate of auto_METHOD(cEditor, bool, AddCreature, add comment to funcC0h in cTribe.h

* Add enum of identity colors to cIdentityColorable

* Add several more cursors

* ammend comment

* remove mouthtypes commit

* Add space game cursors

* fix compile error in cursors.h

* remove erroneous comment

* change mIDColorID to use IdentityColors

* Add 2 new dev cheats (devEffectLog & PrintCursor), add support for palette subcategories in part icon capture.

NOTE:  UNTESTED!
For those who can, please compile this and test it ingame before accepting/rejecting PR.

* fix improper effects detour

* document several part unlocking related fields

* add comment to cCollectibleItems::sub_597BC0

* Add cursors, Document string format for CursorManager::Load

* fix typo

* Add Math::GetDistance

* Revert "Add Math::GetDistance"

This reverts commit cc145adc60fd44f4152fc10adb26073bd5a0e30e.

* Begin redoing EP1 object system

* Revert "change mIDColorID to use IdentityColors"

This reverts commit 489f3ad9e1a5f1c6d2c9c2d1bf8a8757d2179e23.

* Update cIdentityColorable.h

* cTribeHut - Document field_218

* cTribeHut - document field_21C

* Resolve 4/5 PR change requests

* add 'class' to identitycolor enum

* SpawnNpcTribe's 4rd interger arg = foodAmount

* fix typo

* fix typo in LoadBackgroundFiles

* Add message enums to SimulatorMessages.h, organize by stage

* fix typo

* Clarify new simulator messages

* Clarify more messages

* Add messages, change 1 type

* Update SimulatorMessages.h

* Update SimulatorMessages.h

* fix typo

* Document tribe vars

* Document cTribe.mbMembersFlee, add Button funcs, fix documentation comments

* Annotate unknown func

* Resolve PR issues

* Revert cTribeTool temp fix

* fix HandheldItem enum typos

* document tribe vars, rename BakeManager::func4Ch to Bake

* Document EditorNamePanel Initialize()

* rename mbMembersFlee to mbDefeated

* String16 serialization fix

ModAPI SDK v2.5.375

17 Oct 19:59
8fb0a01
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Add more entries to `CommonIDs.h` (#75)

ModAPI SDK v2.5.374

16 Oct 22:32
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Add Simulator::GetSpecializedName() and cCreatureCitizen::GetSpeciali…

ModAPI SDK v2.5.373

15 Oct 20:26
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Add missing include

ModAPI SDK v2.5.371

15 Oct 17:52
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- Add methods to cTerrainStateMgr: Initialize(), InitTextures(), Pars…

ModAPI SDK v2.5.370

14 Oct 18:01
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- Fix bug with hash_maps that use ResourceKey as the key (this time f…