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Thanks for the report! I had no idea this was a problem (shows how much I know about mobile). I think the best way of doing this would be to add a configuration variable which tells Gahoot if SSL is to be used. If so, pass something to the client which mirrors the SSL flag and enables wss. That way, we get to preserve HTTP sessions which are already in use.
Mobile browsers cannot connect to Gahoot games due to websocket security mismatches.
Steps to reproduce:
Attempted fixes:
wss
for secure websocketsThe text was updated successfully, but these errors were encountered: