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walkthru.txt
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walkthru.txt
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game.to('http://localhost:3000/hywit/void') -> void
game.all
game.action('start-adventure')
game.do('start-adventure', { name: 'Foodoo', class: 'Burglar', race: 'Halfling', gender: 'Male' })
game.follow() -> hill
game.all
game.links
game.go(1) -> brook
game.all
game.go(2) -> sign
game.all
game.action('turn-sign')
game.do('turn-sign', { orientation: 'Left-to-right' })
game.all
game.go(1) -> brook
game.all
game.go(1) -> hill
game.all
game.go(2) -> entrance
game.all
game.go(1) -> tower
game.all
game.action('answer-skull')
game.do('answer-skull', { master: 'Quux' })
game.all
game.go(0); -> entrance
game.all
game.go(1); -> tower
game.all
game.do('answer-skull', { master: 'Edsger' })
game.follow() -> hall
game.all
game.go(3) -> teapot
game.follow() -> hall
game.all
game.go(1) -> mirrors
game.all
game.properties
game.actions
game.links
game.links[1]
game.go(5) -> some mirror
game.go(1) -> mirrors
game.go(1) -> room
game.all
game.go(1) -> mirrors
# Repeat until no smash-mirror actions left:
game.actions
game.action('smash-mirror-X')
game.follow() -> mirrors
game.all
# Done
game.action('enter-mirror-Y');
game.follow() -> mirrors
game.all
game.go(3) -> mirror Y
game.all
game.go(1) -> mirrors
game.links
game.go(1) -> room
game.all
game.go(2) -> study
game.all
# Please choose your final step carefully.