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MMLSpark Development

Repository Layout

  • runme: main build entry point
  • src/: scala and python sources
    • core/: shared functionality
    • project/: sbt build-related materials
  • tools/: build-related and other meta tools

Build

Build Environment

Currently, this code is developed and built on Linux. The main build entry point, ./runme, will install the needed packages. When everything is installed, you can use ./runme again to do a build.

Development

From now on, you can continue using ./runme for builds. Alternatively, use sbt full-build to do the build directly through SBT. The output will show the individual steps that are running, and you can use them directly as usual with SBT. For example, use sbt "project foo-bar" test to run the tests of the foo-bar sub-project, or sbt ~compile to do a full compilation step whenever any file changes.

Note that the SBT environment is set up in a way that makes all code in com.microsoft.ml.spark available in the Scala console that you get when you run sbt console. This can be a very useful debugging tool, since you get to play with your code in an interactive REPL.

Every once in a while the installed libraries will be updated. In this case, executing ./runme will update the libraries, and the next run will do a build as usual. If you're using sbt directly, it will warn you whenever there was a change to the library configurations.

Note: the libraries are all installed in $HOME/lib with a few executable symlinks in $HOME/bin. The environment is configured in $HOME/.mmlspark_profile which will be executed whenever a shell starts. Occasionally, ./runme will tell you that there was an update to the .mmlspark_profile file --- when this happens, you can start a new shell to get the updated version, but you can also apply the changes to your running shell with . ~/.mmlspark_profile which will evaluate its contents and save a shell restart.

Adding a Module

To add a new module, create a directory with an appropriate name, and in the new directory create a build.sbt file. The contents of build.sbt is optional, and can be completely empty: its presence will make the build include your directory as a sub-project which gets included in SBT work.

You can put the usual SBT customizations in your build.sbt, for example:

version := "1.0"
name := "A Useful Module"

In addition, there are a few utilities in Extras that can be useful to specify some things. Currently, there is only one such utility:

Extras.noJar

putting this in your build.sbt indicates that no .jar file should be created for your sub-project in the package step. (Useful, for example, for build tools and test-only directories.)

Finally, whenever SBT runs it generates an autogen.sbt file that specifies the sub-projects. This file is generated automatically so there is no need to edit a central file when you add a module, and therefore customizing what appears in it is done via "meta comments" in your build.sbt. This is currently used to specify dependencies for your sub-project --- in most cases you will want to add this:

//> DependsOn: core

to use the shared code in the common sub-project.