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package.json
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{
"name": "ebabel-keyboard-controls",
"version": "3.0.0",
"description": "Update the position and rotation of the current player camera based on keyboard keys pressed up or down.",
"main": "index.js",
"engines": {
"node": ">=10"
},
"scripts": {
"test": "npm run eslint && jest --coverage",
"jsdoc": "node ./node_modules/.bin/jsdoc -d ./docs ./index.js ./src/*.js",
"eslint": "node ./node_modules/.bin/eslint ./index.js ./src/*.js ./test/*.test.js"
},
"repository": {
"type": "git",
"url": "git+https://github.com/ebabel-games/ebabel-keyboard-controls.git"
},
"keywords": [
"games",
"library",
"javascript"
],
"author": "Thomas Amar <hello@ebabel.eu> (https://ebabel.eu/)",
"contributors": [
"Dave Pitts <dgapitts@gmail.com> (https://github.com/dgapitts)"
],
"license": "GPL-3.0",
"bugs": {
"url": "https://github.com/ebabel-games/ebabel-keyboard-controls/issues"
},
"homepage": "https://github.com/ebabel-games/ebabel-keyboard-controls#readme",
"dependencies": {},
"devDependencies": {
"ajv": "^6.5.4",
"babel-eslint": "^10.0.1",
"ebabel-mocks": "^1.0.9",
"eslint": "^5.6.1",
"jest": "^23.6.0",
"jsdoc": "^3.5.5"
}
}