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When a dunst surface is destroyed by the compositor, dunst enters an infinite loop of creating the surface again.
This looks like this in the debug log:
INFO: Destroying layer
WARNING: Monitor 0 doesn't exist, using focused monitor
WARNING: Monitor 0 doesn't exist, using focused monitor
INFO: Destroying layer
WARNING: Monitor 0 doesn't exist, using focused monitor
WARNING: Monitor 0 doesn't exist, using focused monitor
INFO: Destroying layer
WARNING: Monitor 0 doesn't exist, using focused monitor
WARNING: Monitor 0 doesn't exist, using focused monitor
When a dunst surface is destroyed by the compositor, dunst enters an infinite loop of creating the surface again.
This looks like this in the debug log:
Ref: #851
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