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Simplify runtime test projects (#60724)
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* CLRTestPriority of zero is the default, so don't specify it in test project files

* Remove default CLRTestKind of BuildAndRun from test project files
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BruceForstall committed Oct 22, 2021
1 parent ad50676 commit 4b0be56
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<SkipXunitTrimmerDescriptor>true</SkipXunitTrimmerDescriptor>
<IsTestProject>true</IsTestProject>
<BundleXunitRunner>true</BundleXunitRunner>
<CLRTestKind>BuildAndRun</CLRTestKind>
<TestFramework>xunit</TestFramework>
<EnableDefaultItems>true</EnableDefaultItems>
<EnableDefaultEmbeddedResourceItems>false</EnableDefaultEmbeddedResourceItems>
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1 change: 0 additions & 1 deletion src/tests/CoreMangLib/system/buffer/ASURT_99893.csproj
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>0</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
<Compile Include="environment_version.cs" />
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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1 change: 0 additions & 1 deletion src/tests/CoreMangLib/system/span/RefStructWithSpan.csproj
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
<GCStressIncompatible>true</GCStressIncompatible>
<!-- Secondary threads with infinite loop prevent unloading -->
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1 change: 0 additions & 1 deletion src/tests/CoreMangLib/system/span/SlowTailCallArgs.csproj
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
<GCStressIncompatible>true</GCStressIncompatible>
</PropertyGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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1 change: 0 additions & 1 deletion src/tests/CoreMangLib/system/type/TypeEquals1.csproj
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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1 change: 0 additions & 1 deletion src/tests/CoreMangLib/system/type/TypeEquals2.csproj
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<PropertyGroup>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CLRTestKind>BuildAndRun</CLRTestKind>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
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