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does dhewm support the editor? It doesn't work on Linux #519
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The editor is windows-only, and so are the other integrated GUI tools (light editor, gui editor, ...). |
Thanks for the quick response. I'm currently compiling DarkRadiant so will see how that goes. If someone was to make a PR that ports all GUI tools to something like gtk or Qt, is that something you'd consider merging? |
Yes, I would (as long as it can still be disabled at compiletime to allow dhewm3 builds with fewer dependencies - on Windows the tools can also be disabled). Possible alternative to Gtk or Qt: https://github.com/ocornut/imgui |
The iw3xo-radiant developer has confirmed that the whole project is under MIT license: xoxor4d/iw3xo-radiant#26 |
Dark Radiant seems like it's the best option for non-windows users to work on Doom 3 maps at the minute. Potentially it could be good to have the editor command start darkradiant if it's on the system path. I'd not heard of imgui before so have had an interesting time in the last two evenings looking at using it directly from C++ as well as bindings to Java & D. I'm going to spend a bit more time familiarising myself with it. |
If you want to port iw3xo-radiant to dhewm3, I have a branch with ImGui support now which should be a good start: #576 |
Seeing that radiant in doom3 would be dream come true. |
Does dhewm include the editor? I've recently been playing around with it on Windows (steam Doom 3 install) and was hoping to do the same from my Linux machine. I tried opening the editor but the command seems to be unrecognised:
It's the same outcome if I specify
+editor
as an arg:System:
Fedora 38 (Linux Kernel 6.2.15, Gnome 44.1 & Wayland)
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