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webpack.common.js
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const path = require('path');
const webpack = require('webpack');
function config(environment) {
return {
'entry': './sources/index.js',
'mode': 'none',
'module': {
'rules': [
{
'test': /\.js$/,
'use': [
{
'loader': 'babel-loader',
'options': {
'presets': [
'@babel/preset-env'
]
}
}
]
},
{
'test': /\.mp3|\.png$/,
'use': [
{
'loader': 'url-loader'
}
]
}
]
},
'output': {
'path': path.resolve(__dirname, 'dist/'),
'filename': 'index.js'
},
'plugins': [
new webpack.DefinePlugin({
'ENVIRONMENT.EXPOSE': JSON.stringify(typeof environment !== 'undefined' && typeof environment.EXPOSE !== 'undefined' && environment.EXPOSE === true),
'ENVIRONMENT.DEBUG': JSON.stringify(typeof environment !== 'undefined' && typeof environment.DEBUG !== 'undefined' && environment.DEBUG === true)
})
],
'resolve': {
'alias': {
'assets': path.resolve(__dirname, 'sources/game/assets/'),
'components': path.resolve(__dirname, 'sources/game/components/'),
'entities': path.resolve(__dirname, 'sources/game/entities/'),
'pools': path.resolve(__dirname, 'sources/game/pools/'),
'scenes': path.resolve(__dirname, 'sources/game/scenes/'),
'snippets': path.resolve(__dirname, 'sources/game/snippets/'),
'systems': path.resolve(__dirname, 'sources/game/systems/'),
'core': path.resolve(__dirname, 'sources/theatre/core/'),
'modules': path.resolve(__dirname, 'sources/theatre/modules/')
}
}
};
}
module.exports = config;