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This isn't a "find a solution" kind of issue, it's a "do the work of adding all of the plumbing" kind of issue. There's not going to be a trick or shortcut, it something that has to be worked through methodically.
Nice! Thank you guys for the quick response. I am trying to understand the work that needs to be done for visionOS support and when I tried to run it through xcode it got me here
We'd like to support the visionOS as SDK option when compiling with XCode.
This should probably
eitherbe anotherOS
or another:IOSSdk
native/pkgs/native_assets_cli/lib/src/api/target.dart
Lines 36 to 42 in 876f9a1
native/pkgs/native_assets_cli/lib/src/api/ios_sdk.dart
Lines 10 to 12 in 876f9a1
We need this in:
package:native_assets_cli
so that it can be passed in from flutter_tools and consumed inbuild.dart
scripts.package:native_assets_builder
so that it can be passed in from flutter_tools.package:native_toolchain_c
so that the right SDK path is passed when compiling C code.The text was updated successfully, but these errors were encountered: