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Example edits for updating to CUDA 12:
Update cuda/pinned_vector.h: Thrust pinned memory in CUDA 12.0
Update cuda/imageProcessing/scale.cu: Fix CUDA texture bugs and replace all instances of CUDA texture references with texture objects
There may be an easier way on texture intrisics but I don't know it at the moment.
Other unrelated updates for a newer build on ubuntu mantic:
Update shader/compute/compute_blur.glsl: but texture2D and texture calls are mixed.
stdint.h is missing in many files.
The text was updated successfully, but these errors were encountered:
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Example edits for updating to CUDA 12:
Update cuda/pinned_vector.h:
Thrust pinned memory in CUDA 12.0
Update cuda/imageProcessing/scale.cu:
Fix CUDA texture bugs and replace all instances of CUDA texture references with texture objects
There may be an easier way on texture intrisics but I don't know it at the moment.
Other unrelated updates for a newer build on ubuntu mantic:
Update shader/compute/compute_blur.glsl:
but texture2D and texture calls are mixed.
stdint.h is missing in many files.
The text was updated successfully, but these errors were encountered: