diff --git a/png.c b/png.c index 97d3afd298..621e4a4ad3 100644 --- a/png.c +++ b/png.c @@ -1249,7 +1249,7 @@ png_safe_add(png_int_32 *addend0_and_result, png_int_32 addend1, static int png_xy_from_XYZ(png_xy *xy, const png_XYZ *XYZ) { - png_int_32 d, dred, dgreen, dwhite, whiteX, whiteY; + png_int_32 d, dred, dgreen, dblue, dwhite, whiteX, whiteY; /* 'd' in each of the blocks below is just X+Y+Z for each component, * x, y and z are X,Y,Z/(X+Y+Z). @@ -1257,44 +1257,52 @@ png_xy_from_XYZ(png_xy *xy, const png_XYZ *XYZ) d = XYZ->red_X; if (png_safe_add(&d, XYZ->red_Y, XYZ->red_Z)) return 1; - if (png_muldiv(&xy->redx, XYZ->red_X, PNG_FP_1, d) == 0) + dred = d; + if (png_muldiv(&xy->redx, XYZ->red_X, PNG_FP_1, dred) == 0) return 1; - if (png_muldiv(&xy->redy, XYZ->red_Y, PNG_FP_1, d) == 0) + if (png_muldiv(&xy->redy, XYZ->red_Y, PNG_FP_1, dred) == 0) return 1; - dred = d; - whiteX = XYZ->red_X; - whiteY = XYZ->red_Y; d = XYZ->green_X; if (png_safe_add(&d, XYZ->green_Y, XYZ->green_Z)) return 1; - if (png_muldiv(&xy->greenx, XYZ->green_X, PNG_FP_1, d) == 0) + dgreen = d; + if (png_muldiv(&xy->greenx, XYZ->green_X, PNG_FP_1, dgreen) == 0) return 1; - if (png_muldiv(&xy->greeny, XYZ->green_Y, PNG_FP_1, d) == 0) + if (png_muldiv(&xy->greeny, XYZ->green_Y, PNG_FP_1, dgreen) == 0) return 1; - dgreen = d; - whiteX += XYZ->green_X; - whiteY += XYZ->green_Y; d = XYZ->blue_X; if (png_safe_add(&d, XYZ->blue_Y, XYZ->blue_Z)) return 1; - if (png_muldiv(&xy->bluex, XYZ->blue_X, PNG_FP_1, d) == 0) + dblue = d; + if (png_muldiv(&xy->bluex, XYZ->blue_X, PNG_FP_1, dblue) == 0) return 1; - if (png_muldiv(&xy->bluey, XYZ->blue_Y, PNG_FP_1, d) == 0) + if (png_muldiv(&xy->bluey, XYZ->blue_Y, PNG_FP_1, dblue) == 0) return 1; - whiteX += XYZ->blue_X; - whiteY += XYZ->blue_Y; /* The reference white is simply the sum of the end-point (X,Y,Z) vectors so * the fillowing calculates (X+Y+Z) of the reference white (media white, * encoding white) itself: */ + d = dblue; if (png_safe_add(&d, dred, dgreen)) return 1; - dwhite = d; + /* Find the white X,Y values from the sum of the red, green and blue X,Y + * values. + */ + d = XYZ->red_X; + if (png_safe_add(&d, XYZ->green_X, XYZ->blue_X)) + return 1; + whiteX = d; + + d = XYZ->red_Y; + if (png_safe_add(&d, XYZ->green_Y, XYZ->blue_Y)) + return 1; + whiteY = d; + if (png_muldiv(&xy->whitex, whiteX, PNG_FP_1, dwhite) == 0) return 1; if (png_muldiv(&xy->whitey, whiteY, PNG_FP_1, dwhite) == 0)