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opcode.h
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#ifndef OPCODE_H
#define OPCODE_H
#include "symbol.h"
enum opcode {
#define OPCODE(OP,NG,SW,SG,TF,N,FL) OP_##OP,
#define OPCODE_RANGE(OP,S,E) OP_##OP = OP_##S, OP_##OP##_END = OP_##E,
#include "opcode.def"
#undef OPCODE
#undef OPCODE_RANGE
OP_LAST, /* keep this one last! */
};
extern const struct opcode_table {
int negate:8;
int swap:8;
int sign:8;
int to_float:8;
unsigned int arity:2;
unsigned int :6;
unsigned int flags:8;
#define OPF_NONE 0
#define OPF_TARGET (1 << 0)
#define OPF_COMMU (1 << 1)
#define OPF_ASSOC (1 << 2)
#define OPF_UNOP (1 << 3)
#define OPF_BINOP (1 << 4)
#define OPF_COMPARE (1 << 5)
#define OPF_SIGNED (1 << 6)
#define OPF_UNSIGNED (1 << 7)
} opcode_table[];
static inline int opcode_negate(int opcode)
{
return opcode_table[opcode].negate;
}
static inline int opcode_swap(int opcode)
{
return opcode_table[opcode].swap;
}
static inline int opcode_float(int opcode, struct symbol *type)
{
if (!type || !is_float_type(type))
return opcode;
return opcode_table[opcode].to_float;
}
#endif