A angular module to add directives for touch devices.
- Info
- Installing/Loading
- Usage
- Links
- Tests
- Official Documentation
- Contributing
- Security Vulnerabilities
- License
Version: 1.0.1
Author: Mark Topper [Facebook] [Github] [Twitter]
Website: www.webman.io
Email: mark@webman.io
Install using bower:
bower install ngtouchmove --save
Load the file to you HTML header:
<script type="text/javascript" src="path/to/bower_components/ngtouchmove/build/ngTouchmove.min.js"></script>
You must include the ngTouchmove dependency on your angular module:
var app = angular.module("demoapp", ["ngTouchmove"]);
Then in your controller:
$scope.onTouchmove = function($event) {
console.log('touchmove event called');
}
Then in your HTML:
<div ng-touchmove="onTouchmove($event)"></div>
This will trigger whenever a touch device is touched and moving.
Get the whole ngTouch package.
The following is a list of libraries that extend ngTouchmove:
- None yet
Contact me at mark@webman.io to get yours added.
The following is a list of libraries that requires by ngTouchmove:
- Angular: HTML enhanced for web apps
The following is a list of alternatives for ngTouchmove:
- ngTouch: A angular module to add directives for touch devices.
From the project directory, tests can be ran using gulp test
Documentation for this library can be found on the website.
Thank you for considering contributing! The contribution guide can be found in the contributions.md.
If you discover a security vulnerability within ngTouch, please send an e-mail to Mark Topper at mark@webman.io. All security vulnerabilities will be promptly addressed.
Released under the MIT License - see license.txt
for details.