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LandingUrlsDemo.cs
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LandingUrlsDemo.cs
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//
// LandingUrlsDemo.cs
// Creatubbles API Client Unity SDK
//
// Copyright (c) 2016 Creatubbles Pte. Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using Creatubbles.Api;
using Creatubbles.Api.Requests;
using Creatubbles.Api.Storage;
using System.Collections.Generic;
using UnityEngine.Events;
public class LandingUrlsDemo: MonoBehaviour
{
private const string StatusGettingUrls = "Getting URLs";
private const string StatusSuccess = "Success";
private const string StatusFailure = "Failed";
private const string StatusCancelled = "Cancelled";
public Dropdown typeDropdown;
public Text statusText;
public Button getUrlsButton;
public InputField landingUrlsResultInput;
private CreatubblesApiClient creatubbles;
private HttpRequest.Type Type { get { return typeDropdown.value == 0 ? HttpRequest.Type.Public : HttpRequest.Type.Private; } }
private string Status { set { statusText.text = value; } }
void Start()
{
// configuration - in order for the API client to function properly it requires a simple configuration class containing information such as base URL, app ID and secret
// secureStorage - currently only InMemoryStorage is available as part of the SDK, however user can provide his / her own implementation
creatubbles = new CreatubblesApiClient(new CreatubblesConfiguration(), new InMemoryStorage());
}
void Update()
{
}
public void GetUrlsButtonClicked()
{
StartCoroutine(GetLandingUrls());
}
private IEnumerator GetLandingUrls()
{
Started();
ApiRequest<LandingUrlsResponse> request = creatubbles.CreateGetLandingUrlsRequest(Type);
// getting landing URLs is a public request
yield return creatubbles.SendRequest(request);
// cancelling request will usually cause a System or Internal error to be reported, so we should always check for cancellation before checking for errors
if (request.IsCancelled)
{
Cancelled();
yield break;
}
if (request.IsAnyError)
{
if (request.IsSystemError)
{
Debug.Log("System error: " + request.SystemError);
}
else if (request.IsHttpError && request.apiErrors != null && request.apiErrors.Length > 0)
{
// if unauthorized, log user out
Debug.Log("API error: " + request.apiErrors[0].title);
}
Failed();
yield break;
}
// do something useful with the result
LandingUrlsResponse response = request.Data;
if (response == null || response.data == null || response.data.Length <= 0)
{
Failed();
yield break;
}
foreach (var urlContainer in response.data)
{
landingUrlsResultInput.text += urlContainer.Url + "\n";
}
Successful();
}
private void Started()
{
landingUrlsResultInput.text = "";
Status = StatusGettingUrls;
getUrlsButton.interactable = false;
}
private void Successful()
{
Status = StatusSuccess;
getUrlsButton.interactable = true;
}
private void Failed()
{
Status = StatusFailure;
getUrlsButton.interactable = true;
}
private void Cancelled()
{
Status = StatusCancelled;
getUrlsButton.interactable = true;
}
}