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visionbuf.h
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#pragma once
#include "visionipc.h"
#define CL_USE_DEPRECATED_OPENCL_1_2_APIS
#ifdef __APPLE__
#include <OpenCL/cl.h>
#else
#include <CL/cl.h>
#endif
#define EGL_EGLEXT_PROTOTYPES
#define EGL_NO_X11
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <drm/drm_fourcc.h>
#define VISIONBUF_SYNC_FROM_DEVICE 0
#define VISIONBUF_SYNC_TO_DEVICE 1
enum VisionStreamType {
VISION_STREAM_RGB_ROAD,
VISION_STREAM_RGB_DRIVER,
VISION_STREAM_RGB_WIDE_ROAD,
VISION_STREAM_ROAD,
VISION_STREAM_DRIVER,
VISION_STREAM_WIDE_ROAD,
VISION_STREAM_RGB_MAP,
VISION_STREAM_MAX,
};
class VisionBuf {
public:
size_t len = 0;
size_t mmap_len = 0;
void * addr = nullptr;
uint64_t *frame_id;
int fd = 0;
bool rgb = false;
size_t width = 0;
size_t height = 0;
size_t stride = 0;
size_t uv_offset = 0;
// YUV
uint8_t * y = nullptr;
uint8_t * uv = nullptr;
// Visionipc
uint64_t server_id = 0;
size_t idx = 0;
VisionStreamType type;
// OpenCL
cl_mem buf_cl = nullptr;
cl_command_queue copy_q = nullptr;
// OpenGL
EGLImageKHR egl_image = EGL_NO_IMAGE_KHR;
// ion
int handle = 0;
void allocate(size_t len);
void import();
void init_cl(cl_device_id device_id, cl_context ctx);
void init_gl();
void init_rgb(size_t width, size_t height, size_t stride);
void init_yuv(size_t width, size_t height, size_t stride, size_t uv_offset);
int sync(int dir);
int free();
void set_frame_id(uint64_t id);
uint64_t get_frame_id();
};
void visionbuf_compute_aligned_width_and_height(int width, int height, int *aligned_w, int *aligned_h);