- Starter template for aeons create updated to work with 0.3 versions.
- Fixed camera component resetting transform if it was changed before the camera was added.
- Build not working when there is no atlas entry in the aeons.toml file
- Added
customIndexFile
option in the html5 export options to allow for a custom index.html file when exporting to html5. - Added bitmap font support.
- Added call priority when adding systems.
- Added resize callback event and a resize function in the Scene class.
- Added camera shader support.
- Changed how you initialize Scenes, Entities, Components and Systems. They now take a Class instead of an instance and use a
create
function for initialization. - Updated Kha to commit 2de99e5.
- Moved project configuration to a aeons.toml file. On build this will be used to generate the sprite atlases and the khafile before building the project with kha.
- Fixed aeons command in haxelib for macos and linux.
First Haxelib release.