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Copy pathMonoGame.Content.Builder.Editor.targets
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MonoGame.Content.Builder.Editor.targets
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<Project>
<ItemGroup>
<Compile Include="..\MonoGame.Content.Builder\CommandLineParser.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\..\LICENSE.txt">
<Link>LICENSE.txt</Link>
<LogicalName>LICENSE.txt</LogicalName>
</EmbeddedResource>
<!-- The resources for icons and buttons -->
<EmbeddedResource Include="App.ico" />
<EmbeddedResource Include="Icons\*">
<LogicalName>Icons.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- The resources for treeview -->
<EmbeddedResource Include="Icons\TreeView\*">
<LogicalName>TreeView.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- The resources for output filtering -->
<EmbeddedResource Include="Icons\Build\*">
<LogicalName>Build.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- The resources for menubar and toolbar -->
<EmbeddedResource Include="Icons\Commands\*">
<LogicalName>Commands.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- Copy the template resources to the output -->
<Content Include="Templates\**\*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>