-
Notifications
You must be signed in to change notification settings - Fork 0
/
RaidTracker.cs
2134 lines (1821 loc) · 108 KB
/
RaidTracker.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Oxide.Core;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Raid Tracker", "Clearshot", "2.1.1")]
[Description("Track raids by explosives, weapons, and ammo with detailed on-screen visuals")]
class RaidTracker : CovalencePlugin
{
private bool _dev = false; // force certain config options
private bool _debug = false; // respect config, detailed output
private float _debugDrawDuration = 15f;
private static RaidTracker _instance;
private PluginConfig _config;
private bool _isConfigValid = true;
private StringBuilder _sb = new StringBuilder();
private Game.Rust.Libraries.Player _rustPlayer = Interface.Oxide.GetLibrary<Game.Rust.Libraries.Player>("Player");
private DiscordWebhookManager _discordWebhookManager = new DiscordWebhookManager();
private readonly int _collisionLayerMask = LayerMask.GetMask("Construction", "Deployed");
private Dictionary<Vector3, ulong> _MLRSRocketOwners = new Dictionary<Vector3, ulong>();
private Dictionary<ulong, bool> _verboseMode = new Dictionary<ulong, bool>();
private Dictionary<ulong, string[]> _lastViewCommand = new Dictionary<ulong, string[]>();
private Dictionary<string, DecayEntityIgnoreOptions> _decayEntityIgnoreList = new Dictionary<string, DecayEntityIgnoreOptions>();
private Dictionary<string, string> _prefabToItem = new Dictionary<string, string>();
private Dictionary<string, string> _buildingBlockPrettyNames = new Dictionary<string, string>();
private Dictionary<ulong, float> _notificationCooldown = new Dictionary<ulong, float>();
private bool _wipeData;
private List<RaidEvent> _raidEventLog = new List<RaidEvent>();
private string _raidEventLogFilename;
private int _raidEventLogCount;
private string[] _ignoredTimedExplosives = new string[] {
"firecrackers.deployed",
"flare.deployed",
"maincannonshell",
"rocket_heli",
"rocket_heli_napalm"
};
private string[] _uniqueHexColors = new string[] {
"#01FFFE", "#FFA6FE", "#FFDB66", "#006401", "#010067",
"#95003A", "#007DB5", "#FF00F6", "#FFEEE8", "#774D00",
"#90FB92", "#0076FF", "#D5FF00", "#FF937E", "#6A826C",
"#FF029D", "#FE8900", "#7A4782", "#7E2DD2", "#85A900",
"#FF0056", "#A42400", "#00AE7E", "#683D3B", "#BDC6FF",
"#263400", "#BDD393", "#00B917", "#9E008E", "#001544",
"#C28C9F", "#FF74A3", "#01D0FF", "#004754", "#E56FFE",
"#788231", "#0E4CA1", "#91D0CB", "#BE9970", "#968AE8",
"#BB8800", "#43002C", "#DEFF74", "#00FFC6", "#FFE502",
"#620E00", "#008F9C", "#98FF52", "#7544B1", "#B500FF",
"#00FF78", "#FF6E41", "#005F39", "#6B6882", "#5FAD4E",
"#A75740", "#A5FFD2", "#FFB167", "#009BFF", "#E85EBE",
"#00FF00", "#0000FF", "#FF0000", "#000000"
};
private List<Color> _uniqueColors = new List<Color>();
private Dictionary<ulong, Color> _teamColors = new Dictionary<ulong, Color>();
private int _currentTeamColorIdx = 0;
[PluginReference]
Plugin AbandonedBases, Clans, RaidableBases;
private const string PERM_WIPE = "raidtracker.wipe";
private const string PERM_PX = "raidtracker.px";
#region Hooks
private void Init()
{
permission.RegisterPermission(PERM_WIPE, this);
permission.RegisterPermission(PERM_PX, this);
Unsubscribe(nameof(OnPlayerDisconnected));
Unsubscribe(nameof(OnMlrsFired));
Unsubscribe(nameof(OnMlrsFiringEnded));
Unsubscribe(nameof(OnEntitySpawned));
Unsubscribe(nameof(OnEntityDeath));
Unsubscribe(nameof(OnServerSave));
}
private void OnServerInitialized()
{
_debug = _debug || _config.debug;
if (_dev)
{
_debug = true;
Puts("[DEV] Dev mode enabled!");
}
PrintDebug("Debug mode enabled!");
_raidEventLogFilename = $"{Name}\\RaidEventLog";
_raidEventLog = Interface.Oxide.DataFileSystem.ReadObject<List<RaidEvent>>(_raidEventLogFilename);
_raidEventLogCount = _raidEventLog.Count;
foreach (string hexColor in _uniqueHexColors)
{
Color color;
if (ColorUtility.TryParseHtmlString(hexColor, out color))
_uniqueColors.Add(color);
}
foreach (var item in ItemManager.itemList.OrderBy(x => x.shortname))
{
ItemModEntity itemModEnt = item.GetComponent<ItemModEntity>();
if (itemModEnt != null)
{
var gameObjRef = itemModEnt.entityPrefab;
if (string.IsNullOrEmpty(gameObjRef.guid)) continue;
AddPrefabToItem(gameObjRef.resourcePath, item.shortname, nameof(ItemModEntity));
}
ItemModDeployable itemModDeploy = item.GetComponent<ItemModDeployable>();
if (itemModDeploy != null)
{
var gameObjRef = itemModDeploy.entityPrefab;
if (string.IsNullOrEmpty(gameObjRef.guid)) continue;
AddPrefabToItem(gameObjRef.resourcePath, item.shortname, nameof(ItemModDeployable));
}
ItemModProjectile itemModProj = item.GetComponent<ItemModProjectile>();
if (itemModProj != null)
{
var gameObjRef = itemModProj.projectileObject;
if (string.IsNullOrEmpty(gameObjRef.guid)) continue;
AddPrefabToItem(gameObjRef.resourcePath, item.shortname, nameof(ItemModProjectile));
}
}
if (_wipeData && _config.deleteDataOnWipe)
{
Puts($"Wipe detected! Removing {_raidEventLog.Count} raid events.");
_wipeData = false;
_raidEventLog = new List<RaidEvent>();
SaveRaidEventLog();
}
if (_raidEventLog.Count > 0)
{
int removed = 0;
DateTime currentDateTime = DateTime.Now;
for (int i = _raidEventLog.Count - 1; i >= 0; i--)
{
RaidEvent raidEvent = _raidEventLog[i];
if (currentDateTime.Subtract(raidEvent.timestamp).TotalDays >= _config.daysBeforeDelete)
{
_raidEventLog.RemoveAt(i);
removed++;
}
}
if (removed > 0)
{
Puts($"Removed {removed} raid events older than {_config.daysBeforeDelete} days");
SaveRaidEventLog();
}
}
var saveList = false;
var decayEntityListFilename = $"{Name}\\DecayEntityIgnoreList";
if (!Interface.Oxide.DataFileSystem.ExistsDatafile(decayEntityListFilename))
{
Puts($"Generating DecayEntityIgnoreList, any items enabled in this list will be ignored by the plugin");
Puts($"Saving DecayEntityIgnoreList to /oxide/data/{Utility.CleanPath(decayEntityListFilename)}.json");
}
_decayEntityIgnoreList = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<string, DecayEntityIgnoreOptions>>(decayEntityListFilename);
Dictionary<BuildingGrade.Enum, string> buildingGradeNames = new Dictionary<BuildingGrade.Enum, string> {
{ BuildingGrade.Enum.Twigs, "Twig" },
{ BuildingGrade.Enum.TopTier, "HQM" }
};
foreach (var prefab in GameManifest.Current.entities)
{
var gameObj = GameManager.server.FindPrefab(prefab);
if (gameObj == null) continue;
var thrownWep = gameObj.GetComponent<ThrownWeapon>();
if (thrownWep != null)
{
var itemShortname = GetItemFromPrefabShortname(thrownWep.ShortPrefabName); // get item shortname from held entity
AddPrefabToItem(thrownWep.prefabToThrow.resourcePath, itemShortname, nameof(ThrownWeapon)); // assign deployed entity to same item shortname
PrintDebug($" {thrownWep.ShortPrefabName}[{thrownWep.GetType()}] -> {GetPrefabShortname(thrownWep.prefabToThrow.resourcePath)} -> {itemShortname}");
}
var ent = gameObj.GetComponent<DecayEntity>();
if (ent != null)
{
var itemShortname = GetItemFromPrefabShortname(ent.ShortPrefabName);
if (!_decayEntityIgnoreList.ContainsKey(ent.PrefabName))
{
var item = ItemManager.FindItemDefinition(itemShortname);
var itemName = item != null ? $"{item?.displayName?.english ?? "Unknown"} ({itemShortname})" : "";
_decayEntityIgnoreList[ent.PrefabName] = new DecayEntityIgnoreOptions {
name = itemName,
ignore = false,
ignoreDiscord = false
};
LogToSingleFile("decay_entity_log", $"added {ent.PrefabName} {(!string.IsNullOrEmpty(itemName) ? $"[ITEM: {itemName}]" : "")}");
saveList = true;
}
if (ent is BuildingBlock)
{
PrintDebug($"BuildingBlock - {ent.ShortPrefabName}");
Type gradeType = typeof(BuildingGrade.Enum);
foreach(var grade in Enum.GetNames(gradeType))
{
var e = (BuildingGrade.Enum)Enum.Parse(gradeType, grade);
if (e == BuildingGrade.Enum.None || e == BuildingGrade.Enum.Count) continue;
var buildingBlockItemShortname = $"{ent.ShortPrefabName}.{grade.ToLower()}";
var gradeName = buildingGradeNames.ContainsKey(e) ? buildingGradeNames[e] : grade;
var prettyName = $"{gradeName} {ent.prefabAttribute.Find<Construction>(StringPool.Get(ent.PrefabName))?.info.name?.english ?? "Unknown"}";
_buildingBlockPrettyNames[buildingBlockItemShortname] = prettyName;
PrintDebug($" BuildingGrade[{grade}] - {prettyName}[{buildingBlockItemShortname}]");
}
}
}
}
if (saveList)
{
var sorted = _decayEntityIgnoreList
.OrderBy(x => string.IsNullOrWhiteSpace(x.Value.name))
.ThenBy(x => x.Value.name)
.ToDictionary(x => x.Key, x => x.Value);
Interface.Oxide.DataFileSystem.WriteObject(decayEntityListFilename, sorted);
}
var saveCfg = false;
foreach (var trackerList in _config.trackers)
{
foreach (var weaponCfg in trackerList.Value)
{
if (!string.IsNullOrEmpty(weaponCfg.Value.name)) continue;
var shortname = GetItemFromPrefabShortname(weaponCfg.Key);
weaponCfg.Value.name = GetPrettyItemName(shortname);
saveCfg = true;
}
}
// Don't overwrite the config if invalid since the user will lose their config!
if (_isConfigValid && saveCfg)
SaveConfig();
Subscribe(nameof(OnPlayerDisconnected));
Subscribe(nameof(OnMlrsFired));
Subscribe(nameof(OnMlrsFiringEnded));
Subscribe(nameof(OnEntitySpawned));
Subscribe(nameof(OnEntityDeath));
Subscribe(nameof(OnServerSave));
}
private void Unload()
{
var trackers = UnityEngine.Object.FindObjectsOfType<ExplosiveTracker>();
if (trackers != null && trackers.Length > 0)
{
Puts($"Destroying {trackers.Length} explosive trackers");
foreach (var t in trackers)
{
t.logEvent = false;
UnityEngine.Object.Destroy(t);
}
}
_instance = null;
SaveRaidEventLog();
}
private void OnPlayerDisconnected(BasePlayer pl, string reason)
{
_verboseMode.Remove(pl.userID);
_lastViewCommand.Remove(pl.userID);
_notificationCooldown.Remove(pl.userID);
}
private void OnMlrsFired(MLRS mlrs, BasePlayer driver)
{
_MLRSRocketOwners[mlrs.transform.position] = driver.userID;
}
private void OnMlrsFiringEnded(MLRS mlrs)
{
_MLRSRocketOwners.Remove(mlrs.transform.position);
}
private void OnEntitySpawned(TimedExplosive ent)
{
if (ent == null || _ignoredTimedExplosives.Contains(ent.ShortPrefabName)) return;
var trackerCategory = "entity_collision";
if (!AddOrFindWeaponConfig(trackerCategory, ent.ShortPrefabName).enabled) return;
if (ent is MLRSRocket && _MLRSRocketOwners.Count > 0) // fix MLRS rocket creatorEntity being null when there is no driver in the MLRS truck
{
var mlrsOwnerID = _MLRSRocketOwners.First(x => Vector3.Distance(x.Key, ent.transform.position) < 25f).Value;
var mlrsOwner = BasePlayer.FindByID(mlrsOwnerID);
if (mlrsOwner != null)
{
ent.creatorEntity = mlrsOwner;
ent.OwnerID = mlrsOwner.userID;
}
}
var tracker = ent.gameObject.AddComponent<ExplosiveTracker>();
if (tracker != null)
{
tracker.Init(trackerCategory);
}
if (_debug)
{
var pl = ent.creatorEntity as BasePlayer;
PrintDebug($"Added explosive tracker to {ent.ShortPrefabName} spawned by {pl?.displayName ?? "Unknown"}[{pl?.userID ?? 0}]");
}
}
private void OnEntityDeath(DecayEntity entity, HitInfo info)
{
if (entity == null || info == null)
return;
var initiator = info.Initiator;
if (initiator is FireBall) // Log fireballs spawned from inc ammo, fire arrows, etc
{
var fireballTrackerCategory = "entity_death_fire";
var fireballWeaponCfg = AddOrFindWeaponConfig(fireballTrackerCategory, initiator.ShortPrefabName);
if (!fireballWeaponCfg.enabled || IsDecayEntityIgnored(entity))
return;
var creator = initiator.creatorEntity as BasePlayer;
RaidEvent raidEventFireball = new RaidEvent {
attackerName = creator?.displayName ?? fireballWeaponCfg.name,
attackerSteamID = creator?.userID ?? 0,
attackerTeamID = creator?.Team?.teamID ?? 0,
victimSteamID = entity.OwnerID,
weapon = $"{initiator.ShortPrefabName}[{fireballTrackerCategory}]",
hitEntity = $"EVENT.BURNT {GetDecayEntityShortname(entity)}",
startPos = entity.transform.position + new Vector3(0, .2f, 0),
endPos = entity.transform.position,
timestamp = DateTime.Now
};
_raidEventLog.Add(raidEventFireball);
raidEventFireball.Notify(entity);
PrintDebug($"OnEntityDeath ({initiator.ShortPrefabName}) - WeaponPrefab: {info?.WeaponPrefab?.ShortPrefabName ?? "NULL"}, ProjectilePrefab: {info?.ProjectilePrefab?.name ?? "NULL"}");
PrintDebug($"{initiator.ShortPrefabName} ({initiator.creatorEntity}) BURNT {GetDecayEntityShortname(entity)}[{entity?.net?.ID.Value ?? 0}]");
return;
}
var attacker = info.InitiatorPlayer;
if (attacker == null || IsDecayEntityOrAttackerIgnored(entity, attacker))
return;
if (info?.WeaponPrefab == null && info?.damageTypes?.GetMajorityDamageType() == Rust.DamageType.Heat) // Log fires spawned from flame throwers or other weapons
{
var fireTrackerCategory = "entity_death_fire";
var fireWeapon = "fire_damage";
var fireWeaponCfg = AddOrFindWeaponConfig(fireTrackerCategory, fireWeapon);
if (!fireWeaponCfg.enabled)
return;
RaidEvent raidEventFire = new RaidEvent {
attackerName = attacker?.displayName ?? "Unknown",
attackerSteamID = attacker?.userID ?? 0,
attackerTeamID = attacker?.Team?.teamID ?? 0,
victimSteamID = entity.OwnerID,
weapon = $"{fireWeapon}[{fireTrackerCategory}]",
hitEntity = $"EVENT.BURNT {GetDecayEntityShortname(entity)}",
startPos = entity.transform.position + new Vector3(0, .2f, 0),
endPos = entity.transform.position,
timestamp = DateTime.Now
};
_raidEventLog.Add(raidEventFire);
raidEventFire.Notify(entity);
PrintDebug($"OnEntityDeath ({fireWeapon}) - WeaponPrefab: {info?.WeaponPrefab?.ShortPrefabName ?? "NULL"}, ProjectilePrefab: {info?.ProjectilePrefab?.name ?? "NULL"}");
PrintDebug($"{fireWeapon} BURNT {GetDecayEntityShortname(entity)}[{entity?.net?.ID.Value ?? 0}]");
return;
}
var weaponPrefabShortname = info?.WeaponPrefab?.ShortPrefabName;
var projectilePrefabShortname = info?.ProjectilePrefab?.name;
var projectileItemShortname = projectilePrefabShortname != null ? GetItemFromPrefabShortname(projectilePrefabShortname) : null;
var heldEntity = attacker.GetHeldEntity();
if (heldEntity is AttackEntity)
{
if (info.WeaponPrefab == null)
{
weaponPrefabShortname = heldEntity.ShortPrefabName;
PrintDebug($"OnEntityDeath - WeaponPrefab is NULL! Using HeldEntity: {heldEntity.ShortPrefabName ?? "NULL"}");
}
var projectile = heldEntity?.GetComponent<BaseProjectile>();
var heldProjectileItemShortname = projectile?.primaryMagazine?.ammoType?.shortname ?? null;
if ((info.WeaponPrefab == null && info.ProjectilePrefab == null)
|| (projectileItemShortname != null && heldProjectileItemShortname != null && projectileItemShortname != heldProjectileItemShortname)) // certain projectiles from HitInfo do not match the projectile in the players gun Ex: ammo.pistol.hv, rifle.ammmo.hv, ammo.shotgun
{
if (_debug)
{
if (projectileItemShortname != heldProjectileItemShortname)
PrintDebug($"OnEntityDeath - ProjectileItemShortname ({projectileItemShortname ?? "NULL"}) != HeldProjectileItemShortname ({heldProjectileItemShortname ?? "NULL"})! Using HeldProjectileItemShortname: {heldProjectileItemShortname ?? "NULL"}");
else
PrintDebug($"OnEntityDeath - WeaponPrefab + ProjectilePrefab are NULL! Using HeldEntityProjectile: {projectileItemShortname ?? "NULL"}");
}
projectileItemShortname = heldProjectileItemShortname;
}
}
var weaponTrackerCategory = "entity_death_weapon";
var weaponItemShortname = weaponPrefabShortname != null ? GetItemFromPrefabShortname(weaponPrefabShortname) : null;
var weaponEnabled = weaponItemShortname != null ? AddOrFindWeaponConfig(weaponTrackerCategory, weaponItemShortname).enabled : false;
var projectileTrackerCategory = "entity_death_ammo";
var projectileEnabled = projectileItemShortname != null && weaponItemShortname != projectileItemShortname ? AddOrFindWeaponConfig(projectileTrackerCategory, projectileItemShortname).enabled : false;
PrintDebug($"OnEntityDeath - WeaponPrefab: {info?.WeaponPrefab?.ShortPrefabName ?? "NULL"} ({weaponItemShortname ?? "NULL"}), ProjectilePrefab: {info?.ProjectilePrefab?.name ?? "NULL"} ({projectileItemShortname ?? "NULL"})");
if (!weaponEnabled && !projectileEnabled) return;
string weapon;
if (weaponEnabled && projectileItemShortname != null && weaponItemShortname != projectileItemShortname)
weapon = $"{weaponItemShortname}[{weaponTrackerCategory}];{projectileItemShortname}[{projectileTrackerCategory}]";
else if (projectileEnabled && weaponItemShortname != null && weaponItemShortname != projectileItemShortname)
weapon = $"{projectileItemShortname}[{projectileTrackerCategory}];{weaponItemShortname}[{weaponTrackerCategory}]";
else if (projectileEnabled)
weapon = $"{projectileItemShortname}[{projectileTrackerCategory}]";
else
weapon = $"{weaponItemShortname}[{weaponTrackerCategory}]";
var startPos = attacker.transform.position;
startPos.y += attacker.GetHeight() - .5f;
var endPos = info.HitPositionWorld != Vector3.zero && info.HitPositionWorld != entity.transform.position ? info.HitPositionWorld : entity.WorldSpaceBounds().ToBounds().center;
RaidEvent raidEvent = new RaidEvent {
attackerName = attacker?.displayName ?? "Unknown",
attackerSteamID = attacker?.userID ?? 0,
attackerTeamID = attacker?.Team?.teamID ?? 0,
victimSteamID = entity.OwnerID,
weapon = weapon,
hitEntity = $"EVENT.DESTROYED {GetDecayEntityShortname(entity)}",
startPos = startPos,
endPos = endPos,
timestamp = DateTime.Now
};
_raidEventLog.Add(raidEvent);
raidEvent.Notify(entity);
PrintDebug($"{weapon} DESTROYED {GetDecayEntityShortname(entity)}[{entity?.net?.ID.Value ?? 0}]");
}
private void OnServerSave()
{
SaveRaidEventLog();
}
private void OnNewSave(string filename)
{
_wipeData = true;
}
#endregion
#region Commands
[Command("x")]
private void ViewExplosionsCommand(IPlayer player, string command, string[] args)
{
BasePlayer pl = player.Object as BasePlayer;
if (pl == null || !pl.IsAdmin) return;
if (args.Length > 0 && (args[0].ToLower() == "v" || args[0].ToLower() == "extra"))
{
_verboseMode[pl.userID] = _verboseMode.ContainsKey(pl.userID) ? !_verboseMode[pl.userID] : true;
SendChatMsg(pl, lang.GetMessage(_verboseMode[pl.userID] ? "ViewEventsCommand.ExtraModeEnabled" : "ViewEventsCommand.ExtraModeDisabled", this, pl.UserIDString));
return;
}
float radius = _config.searchRadius > 0f ? _config.searchRadius : 50f;
string filterType = args.Length > 0 ? args[0].ToLower() : "";
string filter = "";
bool verbose = _verboseMode.ContainsKey(pl.userID) && _verboseMode[pl.userID];
Vector3 pos = pl.transform.position;
pos.y += pl.GetHeight() - .5f;
float tempRadius;
IEnumerable<IGrouping<RaidFilter, RaidEvent>> groupedRaidsNearMe;
switch (filterType)
{
case "l":
case "last":
string[] lastArgs;
if (_lastViewCommand.TryGetValue(pl.userID, out lastArgs))
ViewExplosionsCommand(player, command, lastArgs);
return;
case "help":
_sb.Clear();
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpHeader", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpDefault", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpExtraMode", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpWipe", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpLast", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpFilter", this, pl.UserIDString));
_sb.Append("<indent=6>");
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpFilterTime", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpFilterWeapon", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpFilterEntity", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpFilterTeam", this, pl.UserIDString));
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpFilterPlayer", this, pl.UserIDString));
_sb.Append("<indent=0>");
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.HelpPrintRaidEvent", this, pl.UserIDString));
SendChatMsg(pl, _sb.ToString(), "");
return;
case "wipe":
if (!permission.UserHasPermission(pl.UserIDString, PERM_WIPE))
{
SendChatMsg(pl, lang.GetMessage("ViewEventsCommand.WipePermission", this, pl.UserIDString));
return;
}
if (args.Length > 1 && float.TryParse(args[1], out tempRadius))
radius = tempRadius;
var raidEventsToWipe = FindRaidEventsInSphere(pos, radius).ToList();
if (raidEventsToWipe.Count == 0)
{
SendChatMsg(pl, string.Format(lang.GetMessage("ViewEventsCommand.NotFoundRadius", this, pl.UserIDString), radius));
return;
}
foreach(var raidEvent in raidEventsToWipe)
{
int idx = raidEvent.GetIndex();
if (idx > -1)
_raidEventLog.RemoveAt(idx);
}
var playerPos = pl.transform.position;
var gridPos = PhoneController.PositionToGridCoord(playerPos);
var filename = $"{Name}\\WipedRaidEvents\\{string.Format("{0:yyyy-MM-dd}", DateTime.Now)}\\{pl.userID}\\{gridPos}_{string.Format("{0:h-mm-tt}", DateTime.Now)}";
LogToFile("wiped_raid_events", $"{pl.displayName}[{pl.userID}] wiped {raidEventsToWipe.Count} raid events in {gridPos} ({FormatPosition(playerPos)})", this);
Interface.Oxide.DataFileSystem.WriteObject(filename, raidEventsToWipe);
SaveRaidEventLog();
SendChatMsg(pl, string.Format(lang.GetMessage("ViewEventsCommand.WipedRaidEventsRadius", this, pl.UserIDString), raidEventsToWipe.Count, radius, gridPos));
return;
case "time":
filter = args.Length > 1 ? args[1].ToLower() : "";
if (args.Length > 2 && float.TryParse(args[2], out tempRadius))
radius = tempRadius;
double hours;
if (!double.TryParse(filter, out hours))
hours = 24;
groupedRaidsNearMe = FindRaidEventsInSphere(pos, radius)
.Where(x => DateTime.Now.Subtract(x.timestamp).TotalHours <= hours)
.GroupBy(x => new RaidFilter { filter = $"{x.attackerName}[{x.attackerSteamID}]", filterType = filterType });
break;
case "weapon":
filter = args.Length > 1 ? args[1].ToLower() : "";
if (args.Length > 2 && float.TryParse(args[2], out tempRadius))
radius = tempRadius;
groupedRaidsNearMe = FindRaidEventsInSphere(pos, radius)
.Where(x => x.weapon.Contains(filter) || FindWeaponConfig(x.GetTrackerCategory(), x.GetPrimaryWeaponShortname()).name.ToLower().Contains(filter))
.GroupBy(x => new RaidFilter { filter = FindWeaponConfig(x.GetTrackerCategory(), x.GetPrimaryWeaponShortname()).name, filterType = filterType });
break;
case "entity":
filter = args.Length > 1 ? args[1].ToLower() : "";
if (args.Length > 2 && float.TryParse(args[2], out tempRadius))
radius = tempRadius;
groupedRaidsNearMe = FindRaidEventsInSphere(pos, radius)
.Where(x => x.hitEntity.Contains(filter))
.GroupBy(x => new RaidFilter { filter = x.GetHitEntityShortname(), filterType = filterType });
break;
case "team":
filter = args.Length > 1 ? args[1].ToLower() : "";
if (args.Length > 2 && float.TryParse(args[2], out tempRadius))
radius = tempRadius;
IEnumerable<RaidEvent> tempRaidEvents = FindRaidEventsInSphere(pos, radius);
if (!string.IsNullOrEmpty(filter))
tempRaidEvents = tempRaidEvents.Where(x => x.attackerTeamID.ToString() == filter);
groupedRaidsNearMe = tempRaidEvents.GroupBy(x => {
var team = RelationshipManager.ServerInstance.FindTeam(x.attackerTeamID);
return new RaidFilter { filter = team != null ? $"{team.GetLeader()?.displayName ?? "UNKNOWN LEADER"}'s Team (ID: {x.attackerTeamID})" : x.attackerTeamID.ToString(), filterType = filterType };
});
break;
case "player":
filter = args.Length > 1 ? args[1].ToLower() : "";
if (args.Length > 2 && float.TryParse(args[2], out tempRadius))
radius = tempRadius;
groupedRaidsNearMe = FindRaidEventsInSphere(pos, radius)
.Where(x => x.attackerSteamID.ToString() == filter || x.attackerName.ToLower().Contains(filter))
.GroupBy(x => new RaidFilter { filter = $"{x.attackerName}[{x.attackerSteamID}]", filterType = filterType });
break;
default:
if (args.Length > 0 && float.TryParse(args[0], out tempRadius))
radius = tempRadius;
groupedRaidsNearMe = FindRaidEventsInSphere(pos, radius)
.GroupBy(x => new RaidFilter { filter = $"{x.attackerName}[{x.attackerSteamID}]", filterType = "default" });
break;
}
DrawRaidEvents(pl, groupedRaidsNearMe, filterType, filter, radius);
_lastViewCommand[pl.userID] = args;
}
[Command("px")]
private void PlayerViewExplosionsCommand(IPlayer player, string command, string[] args)
{
BasePlayer pl = player.Object as BasePlayer;
if (pl == null) return;
bool isAdmin = player.IsAdmin;
if (!isAdmin && !permission.UserHasPermission(pl.UserIDString, PERM_PX))
{
SendChatMsg(pl, string.Format(lang.GetMessage("ViewEventsCommand.NoPermission", this, pl.UserIDString), $"/{command}"));
return;
}
try
{
if (!isAdmin)
{
pl.SetPlayerFlag(BasePlayer.PlayerFlags.IsAdmin, true);
pl.SendNetworkUpdateImmediate();
}
float radius = _config.searchRadius > 0f ? _config.searchRadius : 50f;
float tempRadius;
if (args.Length > 0 && float.TryParse(args[0], out tempRadius))
radius = Mathf.Clamp(tempRadius, 0f, 100f);
Vector3 pos = pl.transform.position;
pos.y += pl.GetHeight() - .5f;
var groupedRaidsNearMe = FindRaidEventsInSphere(pos, radius)
.Where(x => x.victimSteamID == pl.userID || (pl.Team != null && pl.Team.members.Contains(x.victimSteamID)) || FindWeaponConfig(x.GetTrackerCategory(), x.GetPrimaryWeaponShortname()).alwaysLog)
.Where(x => DateTime.Now.Subtract(x.timestamp).TotalMinutes > _config.playerViewExplosionsCommand.ignoreRaidEventsLessThanMinutes)
.GroupBy(x => new RaidFilter { filter = $"{x.attackerSteamID.GetHashCode()}", filterType = "victim" });
DrawRaidEvents(pl, groupedRaidsNearMe, "victim", pl.UserIDString, radius, _config.playerViewExplosionsCommand.drawAttackerName);
}
catch (Exception ex)
{
LogToSingleFile("px_error_log", $"error drawing player explosions for {pl.userID}[{pl?.displayName ?? "Unknown"}]\n\nException: {ex.Message}");
}
if (!isAdmin)
{
pl.SetPlayerFlag(BasePlayer.PlayerFlags.IsAdmin, false);
pl.SendNetworkUpdateImmediate();
}
}
[Command("re")]
private void RaidEventDetailsCommand(IPlayer player, string command, string[] args)
{
BasePlayer pl = player.Object as BasePlayer;
if (pl == null || !pl.IsAdmin) return;
int index = -1;
int i;
if (args.Length > 0 && int.TryParse(args[0], out i))
index = i;
if (index < _raidEventLog.Count && _raidEventLog[index] != null)
{
RaidEvent raidEvent = _raidEventLog[index];
SendChatMsg(pl, $"\n\nRaid Event {index}:\n{JsonConvert.SerializeObject(raidEvent, Formatting.Indented)}");
}
else
SendChatMsg(pl, $"Raid event {index} not found!");
}
[Command("rt.debug")]
private void DebugCommand(IPlayer player, string command, string[] args)
{
if (!player.IsServer) return;
_debug = !_debug;
Puts($"debug: {_debug}");
}
[Command("rt.weapon_colors")]
private void WeaponColorsCommand(IPlayer player, string command, string[] args)
{
BasePlayer pl = player.Object as BasePlayer;
if (pl == null || !pl.IsAdmin) return;
_sb.Clear();
var category = args.Length > 0 && _config.trackers.ContainsKey(args[0].ToLower()) ? args[0].ToLower() : _config.trackers.Keys.First();
foreach (var weaponCfg in _config.trackers[category])
{
var val = weaponCfg.Value;
_sb.AppendLine($"<color={val.hexColor}>• {val.name} ({category})</color> - Enabled: {val.enabled}");
}
SendChatMsg(pl, $"\n\n{_sb}");
}
#endregion
#region Helpers
private void DrawRaidEvents(BasePlayer pl, IEnumerable<IGrouping<RaidFilter, RaidEvent>> groupedRaidsNearMe, string filterType, string filter, float radius, bool drawAttackerName = true)
{
bool verbose = _verboseMode.ContainsKey(pl.userID) && _verboseMode[pl.userID];
int raidCount = groupedRaidsNearMe.Sum(x => x.Count());
_sb.Clear();
_sb.AppendLine(string.Format(lang.GetMessage("ViewEventsCommand.Header", this, pl.UserIDString), raidCount, radius));
if (!string.IsNullOrEmpty(filterType))
_sb.AppendLine(string.Format(lang.GetMessage("ViewEventsCommand.Filter", this, pl.UserIDString), filterType, filter));
var groupCloseNames = new Dictionary<ulong, List<Vector3>>();
foreach (var grouping in groupedRaidsNearMe)
{
var groupingColor = GetRandomColor();
var groupingColorHex = GetHexColor(groupingColor);
foreach (RaidEvent raidEvent in grouping)
{
if (raidEvent.attackerTeamID > 0 && !_teamColors.ContainsKey(raidEvent.attackerTeamID))
{
_teamColors[raidEvent.attackerTeamID] = _uniqueColors[_currentTeamColorIdx];
_currentTeamColorIdx = _currentTeamColorIdx < _uniqueColors.Count() ? _currentTeamColorIdx : -1;
_currentTeamColorIdx++;
}
var teamColor = raidEvent.attackerTeamID > 0 ? _teamColors[raidEvent.attackerTeamID] : GetRandomColor();
var teamColorHex = GetHexColor(teamColor);
var weaponCfg = FindWeaponConfig(raidEvent.GetTrackerCategory(), raidEvent.GetPrimaryWeaponShortname());
var weaponColor = weaponCfg.GetWeaponColor();
if (filterType == "weapon")
{
groupingColor = weaponColor;
groupingColorHex = GetHexColor(groupingColor);
}
else if (filterType == "team")
{
groupingColor = teamColor;
groupingColorHex = GetHexColor(groupingColor);
}
string startText, endText;
var startPos = raidEvent.startPos;
var endPos = raidEvent.endPos;
if (weaponCfg.shortArrow)
startPos = raidEvent.endPos + new Vector3(0, .2f, 0);
string attackerTeam = raidEvent.attackerTeamID > 0 ? string.Format(lang.GetMessage("ViewEventsCommand.Team", this, pl.UserIDString), teamColorHex, raidEvent.attackerTeamID) : "";
if (verbose)
{
startText = string.Format(lang.GetMessage("ViewEventsCommand.StartTextExtra", this, pl.UserIDString), drawAttackerName ? raidEvent.attackerName : "X", raidEvent.attackerSteamID, attackerTeam);
endText = string.Format(lang.GetMessage("ViewEventsCommand.EndTextExtra", this, pl.UserIDString), groupingColorHex, raidEvent.GetIndex(), raidEvent.GetWeaponName(), raidEvent.hitEntity.Replace(raidEvent.GetEventType(), raidEvent.GetPrettyEventType()));
}
else
{
startText = string.Format(lang.GetMessage("ViewEventsCommand.StartText", this, pl.UserIDString), drawAttackerName ? raidEvent.attackerName : "X", attackerTeam);
endText = string.Format(lang.GetMessage("ViewEventsCommand.EndText", this, pl.UserIDString), groupingColorHex, raidEvent.GetWeaponName());
}
if (raidEvent.hitEntity.Contains("EVENT.ATTACHED"))
Box(pl, endPos, .05f, groupingColor, _config.drawDuration);
else if (raidEvent.hitEntity.Contains("EVENT.HIT"))
Sphere(pl, endPos, .05f, groupingColor, _config.drawDuration);
if (!groupCloseNames.ContainsKey(raidEvent.attackerSteamID))
groupCloseNames[raidEvent.attackerSteamID] = new List<Vector3>();
if (!groupCloseNames[raidEvent.attackerSteamID].Any(x => Vector3.Distance(x, startPos) < .1f))
{
groupCloseNames[raidEvent.attackerSteamID].Add(startPos);
Text(pl, startPos, startText, groupingColor, _config.drawDuration);
}
Arrow(pl, startPos, endPos, .05f, groupingColor, _config.drawDuration);
Text(pl, endPos + new Vector3(0, .05f, 0), endText, weaponColor, _config.drawDuration);
}
_sb.AppendLine(string.Format(lang.GetMessage("ViewEventsCommand.GroupingCount", this, pl.UserIDString), groupingColorHex, grouping.Count(), grouping.Key.filterType, grouping.Key.filter));
var weaponCounts = grouping
.GroupBy(x => new { weapon = x.GetPrimaryWeaponShortname(), trackerCategory = x.GetTrackerCategory() })
.Select(x => new { data = x.Key, count = x.Count() });
_sb.Append("<indent=6>");
foreach (var x in weaponCounts)
{
var weaponCfg = FindWeaponConfig(x.data.trackerCategory, x.data.weapon);
_sb.Append(string.Format(lang.GetMessage("ViewEventsCommand.WeaponCount", this, pl.UserIDString), weaponCfg.hexColor, x.count, weaponCfg.name, x.data.trackerCategory));
}
_sb.Append("<indent=0>");
_sb.AppendLine($"\n");
}
if (raidCount < 1)
_sb.AppendLine(lang.GetMessage("ViewEventsCommand.NotFound", this, pl.UserIDString));
SendChatMsg(pl, _sb.ToString().TrimEnd(), "");
}
private void LogToSingleFile(string filename, string text) =>
LogToFile(filename, string.Format("[{0:yyyy-MM-dd HH:mm:ss}] {1}", DateTime.Now, text), this, false);
private void PrintDebug(string msg)
{
if (_debug) Puts($"[DEBUG] {msg}");
}
private void SendChatMsg(BasePlayer pl, string msg, string prefix = null)
{
var p = prefix != null ? prefix : lang.GetMessage("ChatPrefix", this, pl.UserIDString);
_rustPlayer.Message(pl, msg, p, _config.chatIconID, Array.Empty<object>());
if (_config.printToClientConsole)
pl.ConsoleMessage($"{(!string.IsNullOrEmpty(p) ? $"{p} " : "")}{msg}");
}
public void Arrow(BasePlayer player, Vector3 from, Vector3 to, float headSize, Color color, float duration) =>
player.SendConsoleCommand("ddraw.arrow", duration, color, from, to, headSize);
public void Sphere(BasePlayer player, Vector3 pos, float radius, Color color, float duration) =>
player.SendConsoleCommand("ddraw.sphere", duration, color, pos, radius);
public void Box(BasePlayer player, Vector3 pos, float size, Color color, float duration) =>
player.SendConsoleCommand("ddraw.box", duration, color, pos, size);
public void Text(BasePlayer player, Vector3 pos, string text, Color color, float duration) =>
player.SendConsoleCommand("ddraw.text", duration, color, pos, text);
private void AddPrefabToItem(string prefab, string itemShortname, string prefabSource)
{
var prefabShortname = GetPrefabShortname(prefab);
if (_prefabToItem.ContainsKey(prefabShortname)) return;
_prefabToItem[prefabShortname] = itemShortname;
PrintDebug($"prefabToItem - {prefabSource}: {prefabShortname} -> {itemShortname}");
}
private string GetItemFromPrefabShortname(string prefabShortname) =>
_prefabToItem.ContainsKey(prefabShortname) ? _prefabToItem[prefabShortname] : prefabShortname;
private string GetPrefabShortname(string prefab) =>
prefab.Substring(prefab.LastIndexOf('/') + 1).Replace(".prefab", "");
private string GetPrettyItemName(string itemShortname)
{
string buildingBlockName;
if (_buildingBlockPrettyNames.TryGetValue(itemShortname, out buildingBlockName))
return buildingBlockName;
return ItemManager.FindItemDefinition(itemShortname)?.displayName?.english ?? itemShortname;
}
private IEnumerable<RaidEvent> FindRaidEventsInSphere(Vector3 pos, float r) =>
_raidEventLog.Where(x => Vector3.Distance(pos, x.startPos) < r || Vector3.Distance(pos, x.endPos) < r);
private Color GetRandomColor() => UnityEngine.Random.ColorHSV(0f, 1f, .4f, .8f, .5f, 1f);
private string GetHexColor(Color color) => $"#{ColorUtility.ToHtmlStringRGB(color)}";
private PluginConfig.WeaponConfig AddOrFindWeaponConfig(string category, string shortname)
{
if (!_config.trackers.ContainsKey(category))
_config.trackers[category] = new SortedDictionary<string, PluginConfig.WeaponConfig>();
if (!_config.trackers[category].ContainsKey(shortname))
{
var weaponCfg = new PluginConfig.WeaponConfig {
enabled = _config.enableNewTrackers,
name = GetPrettyItemName(GetItemFromPrefabShortname(shortname)),
hexColor = GetHexColor(GetRandomColor())
};
_config.trackers[category][shortname] = weaponCfg;
LogToSingleFile("weapon_config_log", $"added {weaponCfg.name} ({category} / {shortname}), enabled: {weaponCfg.enabled}");
SaveConfig();
}
return FindWeaponConfig(category, shortname);
}
private PluginConfig.WeaponConfig FindWeaponConfig(string category, string shortname)
{
PluginConfig.WeaponConfig weaponCfg;
if (_config.trackers.ContainsKey(category) && _config.trackers[category].TryGetValue(shortname, out weaponCfg))
{
if (_dev)
{
return new PluginConfig.WeaponConfig {
enabled = true,
name = weaponCfg.name,
hexColor = weaponCfg.hexColor,
alwaysLog = weaponCfg.alwaysLog,
shortArrow = weaponCfg.shortArrow,
discordIcon = weaponCfg.discordIcon,
notifyConsole = true,
notifyAdmin = true,
notifyDiscord = true,
logToFile = true
};
}
PluginConfig.WeaponConfig globalWeaponCfg = null;
if (_config.trackers.ContainsKey("_global") && _config.trackers["_global"].ContainsKey("*"))
globalWeaponCfg = _config.trackers["_global"]["*"];
if ((globalWeaponCfg == null || !globalWeaponCfg.enabled) && _config.trackers[category].ContainsKey("*"))
globalWeaponCfg = _config.trackers[category]["*"];
if (!weaponCfg.enabled && globalWeaponCfg.enabled) {
return new PluginConfig.WeaponConfig {
enabled = globalWeaponCfg.enabled,
name = weaponCfg.name,
hexColor = weaponCfg.hexColor,
alwaysLog = weaponCfg.alwaysLog,
shortArrow = weaponCfg.shortArrow,
discordIcon = weaponCfg.discordIcon,
notifyConsole = globalWeaponCfg.notifyConsole,
notifyAdmin = globalWeaponCfg.notifyAdmin,
notifyDiscord = globalWeaponCfg.notifyDiscord,
logToFile = globalWeaponCfg.logToFile
};
}
return weaponCfg;
}
throw new Exception($"THIS SHOULD NEVER HAPPEN! Unable to find weapon config [{category} / {shortname}]");
}
private string GetDecayEntityShortname(DecayEntity entity)
{
var buildingBlock = entity as BuildingBlock;
return $"{entity.ShortPrefabName}{(buildingBlock != null ? $".{buildingBlock.grade.ToString().ToLower()}" : "")}";
}
private bool IsDecayEntityIgnored(DecayEntity entity)
{
if (entity is LootContainer || entity.OwnerID == 0)
return true;
if (!_dev && _decayEntityIgnoreList.ContainsKey(entity.PrefabName) && _decayEntityIgnoreList[entity.PrefabName].ignore)
return true;
var buildingBlock = entity as BuildingBlock;
bool ignoreGrade;
if (!_dev && buildingBlock != null && _config.ignoreBuildingGrades.TryGetValue(buildingBlock.grade, out ignoreGrade) && ignoreGrade)
return true;
if (Convert.ToBoolean(RaidableBases?.Call("EventTerritory", entity.transform.position)))
return true;
if (Convert.ToBoolean(AbandonedBases?.Call("EventTerritory", entity.transform.position)))
return true;
return false;
}
private bool IsDecayEntityOrAttackerIgnored(DecayEntity entity, BasePlayer attacker)
{
if (IsDecayEntityIgnored(entity))
return true;