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Is there a technical reason for not exposing activatorEvent in DragStartEvent?
activatorEvent
DragStartEvent
My use case is to render DragOverlay/dragged item differently during a keyboard activated drag event.
DragOverlay
The text was updated successfully, but these errors were encountered:
any solution to this
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Is there a technical reason for not exposing
activatorEvent
inDragStartEvent
?My use case is to render
DragOverlay
/dragged item differently during a keyboard activated drag event.The text was updated successfully, but these errors were encountered: