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thread_pool.h
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thread_pool.h
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/**************************************************************************
Lightspark, a free flash player implementation
Copyright (C) 2009,2010 Alessandro Pignotti (a.pignotti@sssup.it)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#ifndef _THREAD_POOL_H
#define _THREAD_POOL_H
#include "compat.h"
#include <deque>
#include <pthread.h>
#include <semaphore.h>
#include <stdlib.h>
#include "threading.h"
extern TLSDATA lightspark::IThreadJob* thisJob;
namespace lightspark
{
#define NUM_THREADS 5
class SystemState;
class ThreadPool
{
private:
Mutex mutex;
pthread_t threads[NUM_THREADS];
IThreadJob* curJobs[NUM_THREADS];
std::deque<IThreadJob*> jobs;
sem_t num_jobs;
static void* job_worker(void*);
SystemState* m_sys;
bool stopFlag;
public:
ThreadPool(SystemState* s);
~ThreadPool();
void addJob(IThreadJob* j);
void forceStop();
};
};
#endif