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iupdateidentity.go
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/*
Copyright 2022 Zheng Dayu
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package windowsupdate
import (
"github.com/go-ole/go-ole"
"github.com/go-ole/go-ole/oleutil"
)
// IUpdateIdentity represents the unique identifier of an update.
// https://docs.microsoft.com/en-us/windows/win32/api/wuapi/nn-wuapi-iupdateidentity
type IUpdateIdentity struct {
disp *ole.IDispatch
RevisionNumber int32
UpdateID string
}
func toIUpdateIdentity(updateIdentityDisp *ole.IDispatch) (*IUpdateIdentity, error) {
var err error
iUpdateIdentity := &IUpdateIdentity{
disp: updateIdentityDisp,
}
if iUpdateIdentity.RevisionNumber, err = toInt32Err(oleutil.GetProperty(updateIdentityDisp, "RevisionNumber")); err != nil {
return nil, err
}
if iUpdateIdentity.UpdateID, err = toStringErr(oleutil.GetProperty(updateIdentityDisp, "UpdateID")); err != nil {
return nil, err
}
return iUpdateIdentity, nil
}