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Smoothness not there when HUD fix is enabled ! #116

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MinaAlmighty opened this issue Nov 16, 2024 · 10 comments
Open

Smoothness not there when HUD fix is enabled ! #116

MinaAlmighty opened this issue Nov 16, 2024 · 10 comments

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@MinaAlmighty
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When HUD Fix is enabled, the smoothness from FG is lost for some reason !
Is it just me ?

@QwertyCrazy
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In all games where I used optiscaler and enabled hud fix, they were all not smooth, apparently it doesn't work!

@OLEHtrnn
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Same problem

@cdozdil
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cdozdil commented Dec 25, 2024

Hi,

For correctly working HudFix please enable Debug View and change Limit and other values to find correct hudless resource.

When you enable Debug View it will look like this:
image

We will check bottom middle and bottom right images. We are trying to find a bottom middle which is totally same as bottom right minus UI elements. Color tone differences etc all affects. So bottom middle and bottom right should be identical minus UI elements. Like this (enlarged those 2 images to be more visible):
image-11

@OLEHtrnn
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Hi,
For correctly working HudFix please enable Debug View and change Limit and other values to find correct hudless resource.

Hi! Thanx for your touch!
HudFix is working, but smoothness is lost when it "ON", it feels like a FPS drops to 40-45, and by the way HudFix crashes game with any parameters (source DLSS/XESS, upscaler FSR/XESS, Async on/off etc.. I tryed it on Cyberpunk 2077, Horizon Zero Dawn Remastered and Marvel's Guardians of the Galaxy.

I am happy owner of RX 580 8GB (top of the dreams at this place)

@tGstep
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tGstep commented Jan 18, 2025

I follow this issue, its better to not enable it rn. The smoothness is like 40-45 fps when i have 100+ fps. Maybe there is a bug and it does not display all the frames?

@rakuri255
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Bei FF7 Rebirth. Wenn Hud Fix mit 1 aktiviert ist, funktioniert FG.
Wenn ich es auf irgendetwas anderes erhöhe geht auch das FG nicht mehr. Im FPS Overlay sieht man zwar weiterhin das es mehr Frames generiert, aber es sieht genauso aus, als wenn FG deaktiviert ist.

@cdozdil
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cdozdil commented Feb 1, 2025

Hudfix is not working with Ff7 Rebirth, anyone who thinks it's working should check debug view. Most probably getting duplicate frames

@captaingabi
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captaingabi commented Feb 3, 2025

If someone do not need FSR upscaling, just FSR frame generation, it works with the following:

Enable DLSS in grapgics settings, then Frame Generation and async. Dont enable HUD Fix.
And here comes the trick: set back the in game setting to TAA from DLSS. (or TAAU if you want that)
The FG still works. I have tested it in Utra High settings in 4k, where my RX7600 only do 15-20 FPS by default, but then ~35-40 FPS with FG and set back to TAA and it is noticeable so its not just duplicated frames.

And the HUD is fine.

An option would be nice to disable FSR upscaler and only use FSR Frame Generation if someone wants that, meanwhile keep in Game TAA/TAAU. Upscaler anyway eats lost of GPU resources in my experience.

@Hezakiel
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Hezakiel commented Feb 4, 2025

I trie your method captaingabi, but the frame pacing is way off, it feels like 40 fps, not 60 at all. I think there is also duplicated frames.
I tried the debugview, but looks like I can't get the rectangle in the middl without the hud ...

@theGlaive
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experiencing same issue here

and in FF7 Rebirth for that matter as well

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