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Collisions are not annotated when vehicle's speed is low #13

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nsubiron opened this issue Nov 7, 2017 · 2 comments · Fixed by #915
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Collisions are not annotated when vehicle's speed is low #13

nsubiron opened this issue Nov 7, 2017 · 2 comments · Fixed by #915
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@nsubiron
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nsubiron commented Nov 7, 2017

Currently there is a hard-coded limit of 1 km/h to avoid annotating unwanted collisions from other agents when the player is not moving (due to #7 mostly).

However, it seems to miss collisions when the car moves slightly faster too, around 5 km/h. This should be fixed because at 5 km/h the car is definitively moving.

@nsubiron nsubiron added the bug label Nov 7, 2017
@nsubiron nsubiron added the c++ Requires changing C++ code label Mar 14, 2018
@germanros1987
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Is this bug still around?

@nsubiron
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Yup

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