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Update export_exe.md
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md/4_export_embed/dev_embed/export_exe/export_exe.md

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@@ -30,13 +30,15 @@ take a look at the CAVEATS below if you are trying to export to OS X and especia
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- wait for the download button to appear
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- download executable, can take some time as electron might turn out to be quite big depending on your platform, even with smaller patches
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## CAVEATS
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- Apple introduced some security features that make it next to impossible to build these kind of apps at the moment, so there is a few caveats when using this on OS X.
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## CAVEATS MAC OS
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- Apple introduced some security features that make it next to impossible to build these kind of apps at the moment, so there is a few caveats when using this on MacOS.
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- The executable is not signed, you will need to whitelist it on every machine you run it on (right click, "open" usually does that).
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- We cannot sign this executable, as it's contents do change when downloading a patch, this is intended...sorry...
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- The build for arm/m1-architecture is even harder to run, apple forbids running unsigned apps that are build for arm entirely, not even whitelisting is possible...you may sign it on your own, though.
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- Once you downloaded the app, USE THE FINDER to move it basically anywhere else (like your desktop) before opening it
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- Apple puts downloaded apps into a random read-only directory UNTIL YOU MOVE IT USING FINDER, we need to write to the directory...sorry...
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- There are ways to still be able to execute the app: (on this website)[https://appuals.com/damaged-app-cannot-be-opened-on-macos-error/] we recomment the command line snipped: `sudo xattr -cr appName.app`
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## Export Options
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