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iannix_spec.h
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/*
This file is part of IanniX, a graphical real-time open-source sequencer for digital art
Copyright (C) 2010-2015 — IanniX Association
Project Manager: Thierry Coduys (http://www.le-hub.org)
Development: Guillaume Jacquemin (https://www.buzzinglight.com)
This file was written by Guillaume Jacquemin.
IanniX is a free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef IANNIX_SPEC_H
#define IANNIX_SPEC_H
#include <QObject>
#include <QMap>
#include <QStringList>
#include "geometry/nxpoint.h"
#include "geometry/nxrect.h"
#include "geometry/nxline.h"
#include "geometry/nxpolygon.h"
enum ExecuteSource { ExecuteSourceSystem, ExecuteSourceGui, ExecuteSourceScript, ExecuteSourceNetwork, ExecuteSourceInformative, ExecuteSourceCopyPaste };
class NxObjectDispatchProperty {
protected:
QMap<ExecuteSource, QStringList> propertiesToSerialize;
public:
static ExecuteSource source;
public:
void propertyChanged(const char *_property);
public:
virtual quint8 getType() const { return 0; }
virtual const QString getTypeStr() const { return QString(); }
virtual void dispatchProperty(const char *_property, const QVariant & value) = 0;
virtual const QVariant getProperty(const char *_property) const = 0;
};
#endif // IANNIX_SPEC_H