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Releases: britzl/defold-orthographic

Orthographic Camera API 1.3

14 Dec 18:06
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NEW: camera.use_projector() to change projector at runtime
NEW: camera.set_window_size() to feed current window size from render script to camera
NEW: camera.get_window_size() to get current window size
NEW: camera.get_display_size() to get display size from game.project
NEW: camera.PROJECTORS.* constants for the provided projectors
CHANGE: Moved projector functions from render script to camera.lua

Orthographic Camera API 1.2.2

26 Aug 11:44
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  • CHANGE: Moved the render script from the example project into the library folder.

Orthographic Camera API 1.2.1

03 Aug 15:34
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FIX: Bounds still didn't work as expected

Orthographic Camera API 1.2

01 Aug 12:43
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Delayed camera update to after all game objects have been update. This is to ensure that camera bounds are respected properly.

Orthographic Camera API 1.1

26 Jul 05:20
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  • Fixed issues with the new bounds functionality
  • Added more projections (FIXED_NOZOOM, FIXED_ZOOM_2, FIXED_ZOOM_4, FIXED_ZOOM_6, FIXED_ZOOM_8 and FIXED_ZOOM_10)

Orthographic Camera API 1.0

24 Jul 15:28
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First official release of the Orthographic Camera API

Orthographic Camera API 1.0 beta

30 Jun 10:56
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Pre-release

First public beta version of the API