Doom Emacs is an active and ongoing project, maintained mostly by a single person, but includes the efforts of 200 contributors and growing. There is no shortage of things that need doing; bugs that need stomping, features that need implementing, and documentation that needs documenting. If Doom’s been useful to you, convert some caffiene into code; it’d be a huge help!
You are welcome to join us on our Discord server, otherwise read on to learn how to contribute to our fine corner of the interwebs.
- Where can I help?
- Reporting issues
- Suggesting features, keybinds and/or enhancements
- Contributing code
- Contributing documentation
- Help keep packages up-to-date!
- Other ways to support Doom Emacs
- Special thanks
- Our issue tracker has many issues. If you find one that you have an answer to, it would be a huge help!
- Look for issues tagged good first issue. These were judged to have a low barrier of entry.
- Look for issues tagged help wanted. These tend to be a little (or a lot) harder, and are issues outside my own expertise.
- If you’ve encountered a bug, file a bug report.
- The development roadmap board is a rough timeline of what is being worked on and when. It will give you an idea of what will change and where you can redirect your efforts.
- The plugins under review board lists third party plugins being considered (or rejected) for inclusion in Doom Emacs. Approved and unclaimed packages are open for you to implement yourself.
- The upstream bugs board lists known issues that have external causes, but affect Doom. If you’re feeling adventurous (or are better acquainted with the cause) perhaps you can address them at the source.
You’ve found a problem and you’re ready to fire off that bug report. Hold up! Before you do that, have a look at our Troubleshooting guide. If none of these suggestions pan out, then it is time to file a bug report.
An effective bug report is informative. Please try to provide:
- A backtrace of all mentioned errors.
- A step-by-step reproduction of the issue.
- Information about your Doom config and system environment.
- Screenshots/casts of the issue (if possible).
This section will show you how to collect this information.
See ”How to extract a backtrace from an error” in the Getting Started guide.
There’s much to be done around here! We need bugfixes, new features, and documentation. If you’d like to convert some caffeine into Emacs Lisp, here are a few considerations before starting that PR:
Doom conforms to @bbatsov’s emacs-lisp style guide with the following exceptions:
- Use
mapc
instead ofseq-do
. - No hanging parentheses
- We use
DEPRECATED
to indicate code that will eventually be removed.
Doom has a number of naming conventions that it uses in addition to the standard lisp conventions. Third party packages may use their own conventions as well.
The lisp conventions are simple. Symbols follow NAMESPACE-SYMBOLNAME
for
public variables/functions (e.g. bookmark-default-file
or
electric-indent-mode
) and NAMESPACE--SYMBOLNAME
for private ones (e.g.
byte-compile--lexical-environment
and yas--tables
).
NAMESPACE
is usually the name of the containing file or package. E.g. the
company
plugin prefixes all its variables/functions with company-
.
doom/NAME
or+MODULE/NAME
- Denotes a public command designed to be used
interactively, via
M-x
or a keybinding. e.g.doom/info
,+popup/other
,+ivy/rg
. doom:NAME
- A public evil operator, motion or command. e.g.
+evil:align
,+ivy:rg
. doom-[-]NAME-h
or+MODULE-[-]NAME-h
- A non-interactive function meant to
be used (exclusively) as a hook. e.g.
+cc-fontify-constants-h
,+flycheck-buffer-h
. doom-[-]NAME-a
or+MODULE-[-]NAME-a
- Functions designed to be used as
advice for other functions. e.g.
doom-set-jump-a
,doom--fix-broken-smie-modes-a
,+org--babel-lazy-load-library-a
doom-[-]NAME-fn
or+MODULE-[-]NAME-fn
- Indicates an strategy function. A
good rule of thumb for what makes a strategy function is: is it
interchangeable? Can it be replaced with another function with a matching
signature? e.g.
+lookup-dumb-jump-backend-fn
,+magit-display-buffer-fn
,+workspaces-set-project-action-fn
abc!
- A public Doom “autodef” function or macro. An autodef should always
be defined, even if its containing module is disabled (i.e. they will not
throw a void-function error). The purpose of this is to avoid peppering module
configs with conditionals or `after!` blocks before using their APIs. They
should noop if their module is disabled, and should be zero-cost in the case
their module is disabled.
Autodefs usually serve to configure Doom or a module. e.g.
after!
,set-company-backends!
,set-evil-initial-state!
- Target
develop
instead ofmaster
. The only exception are hotfixes!
Doom Emacs’ documentation is an ongoing effort. If you have suggestions, improvements, tutorials and/or articles to submit, don’t hesitate to get in contact via our Discord server or email. I appreciate any help I can get!
Doom pins all its packages to reduce the likelihood of upstream breakage leaking into Doom Emacs. However, we may miss when a package releases hotfixes for critical issues. Let us know or PR a bump to our pinned packages.