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Grid.cpp
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Grid.cpp
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#pragma once
#include "Grid.h"
#include <allegro5/allegro5.h>
#include <allegro5/allegro_primitives.h>
enum COLORS{RED = 1, GREEN, BLUE};
Grid::Grid()
{
for(int j=0; j<MAP_HEIGHT/COORD_BOX_SIZE; j++)
for(int i=0; i<MAP_WIDTH/COORD_BOX_SIZE; i++)
{
grid[i][j].cell.SetXTop(i*COORD_BOX_SIZE);
grid[i][j].cell.SetYTop(j*COORD_BOX_SIZE);
grid[i][j].cell.SetXBot(i*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].cell.SetYBot(j*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].redTower.SetXTop(i*COORD_BOX_SIZE);
grid[i][j].redTower.SetYTop(j*COORD_BOX_SIZE);
grid[i][j].redTower.SetXBot(i*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].redTower.SetYBot(j*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].greenTower.SetXTop(i*COORD_BOX_SIZE);
grid[i][j].greenTower.SetYTop(j*COORD_BOX_SIZE);
grid[i][j].greenTower.SetXBot(i*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].greenTower.SetYBot(j*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].blueTower.SetXTop(i*COORD_BOX_SIZE);
grid[i][j].blueTower.SetYTop(j*COORD_BOX_SIZE);
grid[i][j].blueTower.SetXBot(i*COORD_BOX_SIZE + COORD_BOX_SIZE);
grid[i][j].blueTower.SetYBot(j*COORD_BOX_SIZE + COORD_BOX_SIZE);
}
Path(2, grid);
}
bool Grid::CheckEmpty(int xCoord, int yCoord)
{
if(xCoord/COORD_BOX_SIZE < MAP_WIDTH/COORD_BOX_SIZE && yCoord/COORD_BOX_SIZE < MAP_HEIGHT/COORD_BOX_SIZE)
return grid[xCoord/COORD_BOX_SIZE][yCoord/COORD_BOX_SIZE].cell.GetIsEmpty();
return false;
}
void Grid::DrawGrid(int chosenTowerColor, int lastMouseXPos, int lastMouseYPos)
{
for(int j=0; j<MAP_HEIGHT/COORD_BOX_SIZE; j++)
for(int i=0; i<MAP_WIDTH/COORD_BOX_SIZE; i++)
{
if(grid[i][j].pathElement.GetLive() == false)
{
al_draw_rectangle(grid[i][j].cell.GetXTop() + .5, grid[i][j].cell.GetYTop() + .5,
grid[i][j].cell.GetXBot(), grid[i][j].cell.GetYBot(), al_map_rgb(20, 20, 20), 1);
}
if(lastMouseXPos < MAP_WIDTH && lastMouseYPos < MAP_HEIGHT && grid[lastMouseXPos/COORD_BOX_SIZE][lastMouseYPos/COORD_BOX_SIZE].cell.GetIsEmpty())
{
if(chosenTowerColor == RED)
{
al_draw_circle(lastMouseXPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, lastMouseYPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, 10, al_map_rgb(255, 0, 0), 1);
al_draw_circle(lastMouseXPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, lastMouseYPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, grid[0][0].redTower.GetRange(), al_map_rgb(255, 0, 0), 1);
}
else if(chosenTowerColor == GREEN)
{
al_draw_circle(lastMouseXPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, lastMouseYPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, 10, al_map_rgb(0, 255, 0), 1);
al_draw_circle(lastMouseXPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, lastMouseYPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, grid[0][0].greenTower.GetRange(), al_map_rgb(0, 255, 0), 1);
}
else if(chosenTowerColor == BLUE)
{
al_draw_circle(lastMouseXPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, lastMouseYPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, 10, al_map_rgb(0, 0, 255), 1);
al_draw_circle(lastMouseXPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, lastMouseYPos/COORD_BOX_SIZE*COORD_BOX_SIZE + COORD_BOX_SIZE/2, grid[0][0].blueTower.GetRange(), al_map_rgb(0, 0, 255), 1);
}
}
}
}
void Grid::DrawGridElements()
{
for(int j=0; j<MAP_HEIGHT/COORD_BOX_SIZE; j++)
for(int i=0; i<MAP_WIDTH/COORD_BOX_SIZE; i++)
{
if(grid[i][j].redTower.GetLive() == true)
{
grid[i][j].redTower.DrawTower();
grid[i][j].redTower.DrawProjectiles();
}
else if(grid[i][j].greenTower.GetLive() == true)
{
grid[i][j].greenTower.DrawTower();
int waveNum = grid[i][j].greenTower.GetMonsterID()/10;
int monstNum = grid[i][j].greenTower.GetMonsterID()%10;
if(gridWaves.monsterWaves[waveNum][monstNum].GetLive() && grid[i][j].greenTower.WithinRange(gridWaves.monsterWaves[waveNum][monstNum].GetXPos(),
gridWaves.monsterWaves[waveNum][monstNum].GetYPos()))
grid[i][j].greenTower.DrawLaser(gridWaves.monsterWaves[waveNum][monstNum].GetXPos(), gridWaves.monsterWaves[waveNum][monstNum].GetYPos());
}
else if(grid[i][j].blueTower.GetLive() == true)
{
grid[i][j].blueTower.DrawTower();
grid[i][j].blueTower.DrawFireAnimation();
}
}
}
void Grid::PlaceTower(int xMouse, int yMouse, int color)
{
if(xMouse/COORD_BOX_SIZE < MAP_WIDTH/COORD_BOX_SIZE && yMouse/COORD_BOX_SIZE < MAP_HEIGHT/COORD_BOX_SIZE)
{
if(color == RED)
grid[xMouse/COORD_BOX_SIZE][yMouse/COORD_BOX_SIZE].redTower.SetLive(true);
else if(color == GREEN)
grid[xMouse/COORD_BOX_SIZE][yMouse/COORD_BOX_SIZE].greenTower.SetLive(true);
else if(color == BLUE)
grid[xMouse/COORD_BOX_SIZE][yMouse/COORD_BOX_SIZE].blueTower.SetLive(true);
grid[xMouse/COORD_BOX_SIZE][yMouse/COORD_BOX_SIZE].cell.SetIsEmpty(false);
}
}
void Grid::UpdateTowers()
{
for(int k=0; k<MAP_HEIGHT/COORD_BOX_SIZE; k++)
for(int l=0; l<MAP_WIDTH/COORD_BOX_SIZE; l++)
{
//red towers
int withinRangeCount = 0;
int *temp;
temp = new int[20]; //need to make DYNAMIC!!!!!!!!!!!???????????
if(grid[l][k].redTower.GetLive())
if(grid[l][k].redTower.TimeToFire())
{
for(int j=0; j<10; j++)
for(int i=0; i<10; i++)
if(gridWaves.monsterWaves[j][i].GetLive() &&
grid[l][k].redTower.WithinRange(gridWaves.monsterWaves[j][i].GetXPos(), gridWaves.monsterWaves[j][i].GetYPos()))
{
temp[withinRangeCount] = j*10+i;
withinRangeCount++;
}
if(withinRangeCount > 0)
grid[l][k].redTower.FireProjectile(temp[rand()%withinRangeCount]);
withinRangeCount = 0;
}
delete[] temp;
//green towers
if(grid[l][k].greenTower.GetLive())
if(grid[l][k].greenTower.TimeToFire())
for(int j=0; j<10; j++)
for(int i=0; i<10; i++)
if(gridWaves.monsterWaves[j][i].GetLive() &&
grid[l][k].greenTower.WithinRange(gridWaves.monsterWaves[j][i].GetXPos(), gridWaves.monsterWaves[j][i].GetYPos()))
{
gridWaves.monsterWaves[j][i].GotHit(grid[l][k].greenTower.FireLaser(j*10+i), grid[l][k].greenTower.GetSlow());
i=10;
j=10;
}
//blue towers
if(grid[l][k].blueTower.GetLive())
{
if(grid[l][k].blueTower.TimeToFire())
for(int j=0; j<10; j++)
for(int i=0; i<10; i++)
if(gridWaves.monsterWaves[j][i].GetLive() &&
grid[l][k].blueTower.WithinRange(gridWaves.monsterWaves[j][i].GetXPos(), gridWaves.monsterWaves[j][i].GetYPos()))
{
gridWaves.monsterWaves[j][i].GotHit(grid[l][k].blueTower.FireAttack(), grid[l][k].blueTower.GetSlow());
}
grid[l][k].blueTower.ReduceFireAnimationLength();
}
}
}
void Grid::UpdateProjectiles()
{
for(int j=0; j<MAP_HEIGHT/COORD_BOX_SIZE; j++)
for(int i=0; i<MAP_WIDTH/COORD_BOX_SIZE; i++)
for(int k=0; k<20; k++)
if(grid[i][j].redTower.projectiles[k].GetLive())
{
int waveNum = grid[i][j].redTower.projectiles[k].GetMonsterID()/10;
int monstNum = grid[i][j].redTower.projectiles[k].GetMonsterID()%10;
grid[i][j].redTower.projectiles[k].UpdatePosition(gridWaves.monsterWaves[waveNum][monstNum].GetXPos(),
gridWaves.monsterWaves[waveNum][monstNum].GetYPos());
gridWaves.monsterWaves[waveNum][monstNum].GotHit(grid[i][j].redTower.projectiles[k].CollideMonster(gridWaves.monsterWaves[waveNum][monstNum].GetXPos(),
gridWaves.monsterWaves[waveNum][monstNum].GetYPos()), grid[i][j].redTower.projectiles[k].GetSlow());
}
}
MapElement Grid::ReturnEndPath()
{
for(int j=0; j<MAP_WIDTH/COORD_BOX_SIZE; j++)
for(int i=0; i<MAP_WIDTH/COORD_BOX_SIZE; i++)
if(grid[i][j].pathElement.GetLive() == true && grid[i][j].pathElement.GetEnd() == true)
return grid[i][j];
return grid[0][0];
}
MapElement Grid::ReturnStartPath()
{
for(int j=0; j<MAP_WIDTH/COORD_BOX_SIZE; j++)
for(int i=0; i<MAP_WIDTH/COORD_BOX_SIZE; i++)
if(grid[i][j].pathElement.GetLive() == true && grid[i][j].pathElement.GetStart() == true)
return grid[i][j];
return grid[0][0];
}