Stuck on connecting... on multiplayer #1156
Closed
kumarajith
started this conversation in
General
Replies: 1 comment
-
Not sure what the issue was, but I added a subdomain and used that for the game server like api.mysite.com and it worked. Could have been an issue with feathers and the game server websockets on the same domain? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Everything works fine in my local environment. I'm trying to set up the game server and a feathers server (react build for front end) on an instance with SSL. I have nginx reverse proxy setup to redirect to 8000 when I get a /api (only the boardgameio server). and to redirect to the backend for everything else. Everything seems to be working. I am getting the following output on the game server
On creating a Client and redirecting to the client component, I'm getting connecting... and it doesn't throw any errors or proceed further.
Client creation:
Client({ game: Game, board: Game, multiplayer: SocketIO({ server: 'https://mysite.com/api'}), debug: false})
Server code
Nginx config
I'm kind of stuck at this point and I am not sure how to proceed. Please let me know if I'm missing something. Thanks in advance
Beta Was this translation helpful? Give feedback.
All reactions