diff --git a/plugin.xml b/plugin.xml index 7027e92e..0d26cc12 100755 --- a/plugin.xml +++ b/plugin.xml @@ -38,7 +38,7 @@ - + The camera is used to scan QR codes. diff --git a/readme.md b/readme.md index 7718e472..ac0c1ced 100755 --- a/readme.md +++ b/readme.md @@ -89,7 +89,7 @@ The iOS component of the plugin is written in Swift 2.3. To enable it, be sure y - The camera is used to read QR codes. + The camera is used to scan QR codes. ``` @@ -102,7 +102,7 @@ npm install --save xcode Swift will now be enabled during your build, and the `QRScanner` plugin will be available in your app. -Starting with iOS 10, the `NSCameraUsageDescription` string is also required to avoid a runtime exit. This field can be provided in a single language, localized using the `InfoPlist.strings` file, or simply left empty (``). +Starting with iOS 10, a non-empty `NSCameraUsageDescription` string is also required to avoid a runtime exit. This field can be provided in a single language or localized using the `InfoPlist.strings` file. (Note: Apps with an empty `NSCameraUsageDescription` will not exit at runtime, but are rejected by iTunes Connect when uploaded for distribution.) #### Using multiple Cordova plugins written in Swift diff --git a/tests/project/config.xml b/tests/project/config.xml index a498760a..b92e527e 100644 --- a/tests/project/config.xml +++ b/tests/project/config.xml @@ -26,7 +26,7 @@ - The test app uses the camera to read QR codes. + The test app uses the camera to scan QR codes.