diff --git a/plugin.xml b/plugin.xml
index 7027e92e..0d26cc12 100755
--- a/plugin.xml
+++ b/plugin.xml
@@ -38,7 +38,7 @@
-
+ The camera is used to scan QR codes.
diff --git a/readme.md b/readme.md
index 7718e472..ac0c1ced 100755
--- a/readme.md
+++ b/readme.md
@@ -89,7 +89,7 @@ The iOS component of the plugin is written in Swift 2.3. To enable it, be sure y
- The camera is used to read QR codes.
+ The camera is used to scan QR codes.
```
@@ -102,7 +102,7 @@ npm install --save xcode
Swift will now be enabled during your build, and the `QRScanner` plugin will be available in your app.
-Starting with iOS 10, the `NSCameraUsageDescription` string is also required to avoid a runtime exit. This field can be provided in a single language, localized using the `InfoPlist.strings` file, or simply left empty (``).
+Starting with iOS 10, a non-empty `NSCameraUsageDescription` string is also required to avoid a runtime exit. This field can be provided in a single language or localized using the `InfoPlist.strings` file. (Note: Apps with an empty `NSCameraUsageDescription` will not exit at runtime, but are rejected by iTunes Connect when uploaded for distribution.)
#### Using multiple Cordova plugins written in Swift
diff --git a/tests/project/config.xml b/tests/project/config.xml
index a498760a..b92e527e 100644
--- a/tests/project/config.xml
+++ b/tests/project/config.xml
@@ -26,7 +26,7 @@
- The test app uses the camera to read QR codes.
+ The test app uses the camera to scan QR codes.